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The Friendly Chap

Level Designer
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About The Friendly Chap

  • Birthday July 18

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Community Answers

  1. I bought another plugin for a Nuclear Strike. I was very disappointed in the sad little muchroom cloud it made, as I'd seen better clouds on firecrackers. So my first question is one that doesn't seem like a long shot: Why can't I see the blast / mushroom cloud in any marketing materials? Can you add a still or video of the blast as seen by a 3rd party outside?
  2. Ah, fair enough. Not a big fan of throwing money as Microsoft myself. XD
  3. The Friendly Chap

    Detects as a virus.

    It's detecting as a virus, and being quarantined by Windows Defender.
  4. Pulled all other plugins, ran it on a naked server. no error.
  5. 1. Some form of guide to pricing for the creators? Someone needs to tell 'lil Timmy that $99 is a tad steep for a config file. 2. A "Rite of Ashkente" button that instanly summons Death, but costs USD 666.42 to activate. 3. A way for creators to mark a product as do not download, I gave up on this crap (for free stuff)? 4. A way to just throw money at creators. Like a "Tip this Creator" button. 5. More people to review product before it gets approved. Maybe put that on the creators by letting them unlock a product for a tester/reviewer before it's approved. The creator can see the listing, so maybe let them unlock it for tester/reviewers. 6. Hand in hand, make a visible label and checkbox for reviews that people can show they recieved the product for free, so people can weigh thier review accordingly.
  6. Yup, same issue.
  7. The Friendly Chap

    Update Error

    GunShip - Failed to compile: The type 'System.Collections.Generic.List<BaseEntity>' cannot be used as type parameter 'T' in the generic type or method 'Pool.Free<T>(ref T)'. There is no implicit reference conversion from 'System.Collections.Generic.List<BaseEntity>' to 'Facepunch.Pool.IPooled'. | Line: 10902, Pos: 22
  8. Can the protection be compartmentalised? What I want to do is force a one time choice, where a player is either a "citizen" or a "soldier" Citizens can build, farm, harvest nodes, and craft items but not use weapons or equip armor. Soldiers can use weapons, and equip armour, but cannot build, cannot harvest nodes or craft items, and they can raid. The idea being that players will form into groups with both soldiers and citizens, with soldiers providing protection to the citizens.
  9. I'm confused. I purchased this pack to integrate the wipe timer into the welcome panel, and now it's just gone from the description, and not supported. What gives?!
  10. The Friendly Chap

    Console Spam,,

    (08:22:49) | Failed to call hook 'GetClan' on plugin 'Clans v1.1.37' (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <ff4e3fe86250407285eaebda8f185c35>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <ff4e3fe86250407285eaebda8f185c35>:0 at System.Collections.Generic.CollectionExtensions.GetValueOrDefault[TKey,TValue] (System.Collections.Generic.IReadOnlyDictionary`2[TKey,TValue] dictionary, TKey key, TValue defaultValue) [0x0000e] in <ff4e3fe86250407285eaebda8f185c35>:0 at System.Collections.Generic.CollectionExtensions.GetValueOrDefault[TKey,TValue] (System.Collections.Generic.IReadOnlyDictionary`2[TKey,TValue] dictionary, TKey key) [0x00000] in <ff4e3fe86250407285eaebda8f185c35>:0 at Oxide.Plugins.Clans.FindClanByTag (System.String tag) [0x00000] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.Clans.GetClan (System.String tag) [0x00000] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01fee] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 (08:22:49) | Failed to call hook 'OnPlayerSleepEnded' on plugin 'ClanTeam v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ClanTeam.ClanPlayers (BasePlayer player) [0x0003d] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.ClanTeam.OnPlayerSleepEnded (BasePlayer player) [0x00018] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.ClanTeam.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00389] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 (08:24:40) | WakCo[76561198062993548] died (Bullet) (08:24:46) | WakCo[76561198062993548] has spawned (08:24:52) | Failed to call hook 'GetClan' on plugin 'Clans v1.1.37' (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <ff4e3fe86250407285eaebda8f185c35>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <ff4e3fe86250407285eaebda8f185c35>:0 at System.Collections.Generic.CollectionExtensions.GetValueOrDefault[TKey,TValue] (System.Collections.Generic.IReadOnlyDictionary`2[TKey,TValue] dictionary, TKey key, TValue defaultValue) [0x0000e] in <ff4e3fe86250407285eaebda8f185c35>:0 at System.Collections.Generic.CollectionExtensions.GetValueOrDefault[TKey,TValue] (System.Collections.Generic.IReadOnlyDictionary`2[TKey,TValue] dictionary, TKey key) [0x00000] in <ff4e3fe86250407285eaebda8f185c35>:0 at Oxide.Plugins.Clans.FindClanByTag (System.String tag) [0x00000] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.Clans.GetClan (System.String tag) [0x00000] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01fee] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 (08:24:52) | Failed to call hook 'OnPlayerSleepEnded' on plugin 'ClanTeam v1.0.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ClanTeam.ClanPlayers (BasePlayer player) [0x0003d] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.ClanTeam.OnPlayerSleepEnded (BasePlayer player) [0x00018] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.ClanTeam.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00389] in <1c8020687fcd41a8a33077da338a9d79>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  11. Everyone knows force wipe often breaks plugins. Not supporting your plugins till the weekend after isn't good. It's Saturday already, and still no response. How long does it take to post a simple "I'll fix it by X" message here or on Discord?
  12. Yup. Dead plugin and can't get a response out of the developer.
  13. Same issue.
  14. The Friendly Chap

    IFuel System

    Same issue: 104 SkillTree - Failed to compile: 'IFuelSystem' does not contain a definition for 'nextFuelCheckTime' and no accessible extension method 'nextFuelCheckTime' accepting a first argument of type 'IFuelSystem' could be found (are you missing a using directive or an assembly reference?) | Line: 6816, Pos: 58
1.4m

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