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Showing results for tags 'levels'.
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Version 1.3.3
187 downloads
Reduce the decay damage by tick; Upgrade the authorizations limit; Upgrade the building grade limit; Upgrade the storage capacity of the cupboard; Unlock some deployable items; Upgrade the stack size limit of the cupboard; Set a default building grade for the server; Modify the default decay; Keep the cupboard attributes when remove; Make your server fun ^u^ The plugin has a unique permission, which allows the player to use the cupboard upgrade: tclevels.use F.A.Q How many items can be blocked? and which? You can block unlimited items and all items must be deployable or they will not be blocked. Which area will be checked when I place my cupboard? The entire privilege area will be checked. But you can also disable checks in the configuration file. Could it cause conflict with any plugin? Yes, but i am providing an API for the plugin so that other developers can integrate with it, so if there is a conflict, just go to the developer's plugin support and ask them to integrate it. Also if it is possible for me to integrate it from my plugin, i will do so without any problem.$20.00 -
Version 2.5.3
923 downloads
Upgrades your furnaces, ovens, refinery & etc to beyond. Upgrade each attribute of your furnace; Supports different oven types; It is possible to define default attributes for all ovens on the server; You can set a default value for all base ovens (replacing quicksmelt); You can enable/disable any features you want; Option to keep attributes when removing the furnace; Option to auto split ores; Automatic fuel calc based on the upraded oven attributes; Now BBQ and Campfire can also be improved; Option so that only the furnace owner can upgrade it; Option so that only owner's teammates can upgrade it; A new completely redesigned UI; furnaceupgrades.use - This is the unique permission. required for all players to upgrade furnaces$15.99 -
Version 1.1.12
256 downloads
XLevels (BattlePass) - levels and awards for your server. - Optimization of the interface for different monitor resolutions. - Storing player data in - oxide/data/XDataSystem/XLevels - There is a lang ru/en/uk/es. - Sound effects when interacting with the menu. - Setting the number of levels and XP to increase the level. - Setting up the level reward. [ Item, Custom Item, Command ] [ You can customize the rewards for a specific level. For example 5, 10, 20, 30. The rest will be without rewards ] - Configuring the issuance of XP by permissions for online. - Setting the XP multiplier by permissions. - Setting up coupons. [ Exchange for XP ] - Configuring boxes and the chance to spawn coupons. - Configuring the issuance of XP. [ Loot, kill, break barrels, open boxes, pick from the ground, harvest ] - Possibility to enable/disable the system of coupons. - Possibility to enable/disable VIP levels. - Chat prefix with player level. - Mini-panel with pumping progress. - Inventory with received awards. - Two options to get into the level menu. [ Command | NPC shops/keepers ] - Setting the increase in the amount of required XP with each pumped level. - The ability to accumulate XP if the maximum level is reached. [ Useful for top players ] - The ability to exchange coupons for XP if the maximum level is reached. [ Useful for top players ] - Top players. [ Level | XP ] - The ability to level up and receive rewards again after the maximum level has been reached. [Level and XP reset to zero. ] - Rank system. [ Setting in config. Display in the chat (prefix) and in the menu. ] - Possibility to hide the reward. [ The reward will not be displayed until the player reaches the required level. ] -> Overview - YouTube <- Shortnames for config settings. WORK WITH BetterLoot For the correct spawning of coupons in the crate, in the BetterLoot plugin, remove/comment out the following line of code. 630 - container.inventory.capacity = container.inventory.itemList.Count; Permissions xlevels.vip - access to VIP rewards. xlevels.top - access to the top players. Commands Open the level menu - /level, /lvl, /pass Give XP - level_give_xp <SteamID> <Amount XP> API int API_GetLevel(BasePlayer player) - returns the player's level. int API_GetLevel(ulong userID) - returns the player's level. void API_GiveXP(BasePlayer player, float XPAmount) - give the player XP. string API_GetPlayerPrefix(BasePlayer player) - get a ready-made player prefix with all the settings. string API_GetPlayerPrefix(ulong userID) - get a ready-made player prefix with all the settings. Config { "General settings": { "XP for the pickup of resources": true, "XP for harvest": true, "XP for bonus resources": true, "XP for kill": true, "XP for opening crates": true, "Include messages of received rewards in chat": true, "Include level up messages in chat": true, "Enable coupons": true, "Enable VIP rewards": true, "Get VIP reward - [ True - only with permission | False - without permission ]": true, "Take VIP Reward - [ True - take only with permission | False - take at any time without permission ]": true, "Add XP if the maximum level is already reached - [ Suitable for top players ]": false, "Exchange coupons if you have already reached the maximum level - [ Suitable for top players ]": false, "Reset the level and XP of the player after reaching the maximum level - [ Players will re-open levels and receive rewards ]": false, "There is a plugin for custom loot": false, "Profile SteamID for custom avatar": 0, "List of commands to open the menu": [ "level", "lvl", "pass" ], "Enable prefix in chat - [ Set to False if the prefix should be disabled or the prefix is used by a third party chat plugin ]": true, "Display the level in prefix": true, "Display the rank in prefix": true, "List of available ranks - [ Level - Rank ] ( If the list is empty, then the rank will not be displayed in the menu )": { "0": "CAP-Х", "1": "IRON-1", "2": "IRON-2", "3": "IRON-3", "4": "BRONZE-1", "5": "BRONZE-2", "6": "BRONZE-3", "7": "SILVER-1", "8": "SILVER-2", "9": "SILVER-3", "10": "GOLD-1", "11": "GOLD-2", "12": "GOLD-3", "13": "PLATINUM-1", "14": "PLATINUM-2", "15": "PLATINUM-3", "16": "DIAMOND-1", "17": "DIAMOND-2", "18": "DIAMOND-3", "19": "IMMORTAL-1", "20": "IMMORTAL-2", "21": "IMMORTAL-3", "22": "RADIANT-1", "23": "RADIANT-2", "24": "RADIANT-3", "25": "GOD" } }, "Vendings settings": { "Open the level menu. [ True - Immediately after the opening of the NPC shop | False - UI button ]": false, "Access to the level menu is only through the NPC shops. [ True - NPC shop | False - Command ]": false, "List of NPC shops in which you can open the level menu (shop name)": [ "Black Market" ] }, "XP multiplier": { "Enable XP multiplier when exchanging coupons - [ This parameter affects only the multipliers for the exchange of coupons ]": false, "Setting up permissions for XP multipliers for the exchange of coupons and other actions. [ Permission | XP multiplier ]": { "xlevels.125p": 2.25, "xlevels.75p": 1.75, "xlevels.10p": 1.1 } }, "Issuing XP for online": { "Enable issuing XP to online players": false, "XP issue interval (in sec.)": 15.0, "Setting up permissions. [ Permission | XP ]": { "xlevels.default": 5.0 } }, "Mini-bar location / Main menu settings": { "AnchorMin": "1 0", "AnchorMax": "1 0", "OffsetMin": "-403 16", "OffsetMax": "-210 42", "Show mini-bar": true, "Color background_1": "0.517 0.521 0.509 0.95", "Color background_2": "0.217 0.221 0.209 0.95", "Display reward container - [ True - Only when there is a reward in the level | False - Always ]": false, "Display required reward level": true, "Display required VIP reward level": true }, "Settings levels": { "Maximum level": 25, "Number of XP to upgrade one level": 100.0, "How much to increase the number of XP with each level": 25.0 }, "XP settings | Shortname : ValueXP": { "XP for the pickup of resources": { "stones": 10.0, "sulfur.ore": 15.0, "metal.ore": 12.5 }, "XP for harvest": { "potato.entity": 2.5, "corn.entity": 1.75, "hemp.emtity": 0.25 }, "XP for bonus resources": { "stones": 5.0, "sulfur.ore": 10.0, "metal.ore": 7.5 }, "XP for kill / destroy barrel": { "boar": 10.0, "loot-barrel-1": 7.5, "heavyscientist": 2.5 }, "XP for opening crates": { "crate_normal": 5.0, "crate_normal_2": 1.0, "crate_tools": 3.5 } }, "Coupons for XP": [ { "Coupon name": "Coupon 5ХР", "Coupon text": "Coupon for 5ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 5, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 3 } ] }, { "Coupon name": "Coupon 10ХР", "Coupon text": "Coupon for 10ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 10, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 3 } ] }, { "Coupon name": "Coupon 25ХР", "Coupon text": "Coupon for 25ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 25, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 2 } ] }, { "Coupon name": "Coupon 50ХР", "Coupon text": "Coupon for 50ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 50, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 2 } ] }, { "Coupon name": "Coupon 100ХР", "Coupon text": "Coupon for 100ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 100, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 1 } ] }, { "Coupon name": "Coupon 200ХР", "Coupon text": "Coupon for 200ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 200, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 1 } ] }, { "Coupon name": "Coupon 500ХР", "Coupon text": "Coupon for 500ХР\n\nExchange them and get XP to level up!\n\nCommand for exchange - /level", "Coupon skin": skinID, "XP amount": 500, "Setting the chance of falling out of crates/barrels": [ { "Name crate/barrel": "crate_normal_2", "Drop chance": 50.0, "Minimum amount of coupons": 1, "Maximum number of coupons": 1 } ] } ], "Level reward": { "1": { "Item shortname / custom reward name [ Must not be empty ]": "wood", "Reward display name": "Wood", "Item quantity": 1250, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "2": { "Item shortname / custom reward name [ Must not be empty ]": "charcoal", "Reward display name": "Charcoal", "Item quantity": 1500, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "3": { "Item shortname / custom reward name [ Must not be empty ]": "metal.ore", "Reward display name": "Metal ore", "Item quantity": 1000, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "4": { "Item shortname / custom reward name [ Must not be empty ]": "metal.fragments", "Reward display name": "Metal fragments", "Item quantity": 750, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "5": { "Item shortname / custom reward name [ Must not be empty ]": "sulfur.ore", "Reward display name": "Sulfur ore", "Item quantity": 500, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "6": { "Item shortname / custom reward name [ Must not be empty ]": "sulfur", "Reward display name": "Sulfur", "Item quantity": 300, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "7": { "Item shortname / custom reward name [ Must not be empty ]": "gunpowder", "Reward display name": "Gunpowder", "Item quantity": 400, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "8": { "Item shortname / custom reward name [ Must not be empty ]": "hq.metal.ore", "Reward display name": "HQM ore", "Item quantity": 25, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "9": { "Item shortname / custom reward name [ Must not be empty ]": "metal.refined", "Reward display name": "HQM", "Item quantity": 20, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "10": { "Item shortname / custom reward name [ Must not be empty ]": "scrap", "Reward display name": "Scrap", "Item quantity": 50, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false } }, "VIP level reward": { "1": { "Item shortname / custom reward name [ Must not be empty ]": "wood", "Reward display name": "Wood", "Item quantity": 1250, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "2": { "Item shortname / custom reward name [ Must not be empty ]": "charcoal", "Reward display name": "Charcoal", "Item quantity": 1500, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "3": { "Item shortname / custom reward name [ Must not be empty ]": "metal.ore", "Reward display name": "Metal ore", "Item quantity": 1000, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "4": { "Item shortname / custom reward name [ Must not be empty ]": "metal.fragments", "Reward display name": "Metal fragments", "Item quantity": 750, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "5": { "Item shortname / custom reward name [ Must not be empty ]": "sulfur.ore", "Reward display name": "Sulfur ore", "Item quantity": 500, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "6": { "Item shortname / custom reward name [ Must not be empty ]": "sulfur", "Reward display name": "Sulfur", "Item quantity": 300, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "7": { "Item shortname / custom reward name [ Must not be empty ]": "gunpowder", "Reward display name": "Gunpowder", "Item quantity": 400, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "8": { "Item shortname / custom reward name [ Must not be empty ]": "hq.metal.ore", "Reward display name": "HQM ore", "Item quantity": 25, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "9": { "Item shortname / custom reward name [ Must not be empty ]": "metal.refined", "Reward display name": "HQM", "Item quantity": 20, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false }, "10": { "Item shortname / custom reward name [ Must not be empty ]": "scrap", "Reward display name": "Scrap", "Item quantity": 50, "Item skin": 0, "Command": "", "Link to custom image": "", "Hide reward - [ Reward will not be displayed until the player reaches this level ]": false } } }$24.49 -
Version 1.32.11
2,072 downloads
Plugin adds a system of 18+ different skills Features: Beautiful user interface Universality (plugin working with different economic plugins) Customization (all interface you can set up in configuration) Performance Commands skills - open interface giveallskills name/steamid - give the player every skills at the maximum stage giveskill name/steamid [SkillType] [Stage] [ID - for None] - give the player the skill with the stage skills.convert.olddata - convert from old data skills.wipe - wipe skills removeskill name/steamid [SkillType] [ID - for None] - remove a player's skill skills.permissions.wipe – use it to manually remove permissions from player data Permissions skills.bypass - bypass for skills skills.wipe - using the command "skills.wipe" Skills Types Wood Stones Metal Sulfur Attack Secure Regeneration Metabolism ComponentsRates StandUpChance CraftSpeed FastOven Kits (works only with the Kits by Mevent plugin) None Cloth Butcher Scrap RecyclerSpeed TransferWipe MixingTableSpeed Gather CraftRates FAQ Where can I see an example of a config? Config How do I set an image to the background? 1. Enter a link to the image in the "Image" field 2. Set "Save Image Color" to true 3. Reload Image Library (oxide.reload ImageLibrary) 4. Reload Skills (oxide.reload Skills) !ATTENTION: The image must not exceed 3 MB Example: https://pastebin.com/cDxiBVrh How to use BankSystem to store the economy "Economy": { "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "Plugin name": "BankSystem" }, How to use ServerRewards to store the economy "Economy": { "Balance add hook": "AddPoints", "Balance remove hook": "TakePoints", "Balance show hook": "CheckPoints", "Plugin name": "ServerRewards" }, How to use "Required skills stages"? Config example: "Required skill stages": [ { "Type": "CraftSpeed", "ID": 0, "Stage": 1, "Require the presence of this skill? (otherwise only the stage will be checked)": true } ] Hooks CanSkillLearn(BasePlayer player, string skillType, int skillID, int stage) OnSkillLearned(BasePlayer player, string skillType, int skillID, int stage)$24.95 -
Version 1.0.8
310 downloads
Your players have a great opportunity to spend time completing different missions to get rewards! The list of possibilities is incredible: In-game Events. Fights with players. Farming, Raidings, Crafting or taking action in Custom Events(The list of supported plugins will be below), and much more! Description: Welcome to a world of unforgettable adventures that BattlePass can provide your users! This plugin has 30 levels that will entertain players in different ways. Let us plunge you deeper into the great atmosphere we have prepared for you! How does it work? You will get XP for accomplishing different goals, such as destroying the helicopter, raiding, and killing players, bots, or animals. Leveling up is also possible in a more peaceful way, too. For example, you can craft items, open boxes, and farm barrels and collect farm resources. Also, don’t forget that you can easily change parameters in the config file. Feel free to change the amount of XP awarded for missions. What is the specialty of our BattlePass? Support for custom events. The plugin interface looks like it was made by the game developers. Better performance. Detailed configuration of all actions in the config. The plugin has a system of permissions that will allow your server to receive additional earnings. You can configure players' access to rewards. You can also add different multipliers of getting EXP for different privileges. The reward system supports custom items and teams. Level 1 can have multiple rewards. You can change all the texts in the Lang file. Dependencies (optional, not required) Arctic Base Event Satellite Dish Event Junkyard Event Plant Event Air Event Harbor Event Water Event Boss Monster Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian My Discord: CASHR#6906 Join the Mad Mappers Discord here! Check out more of my work here!$33.00 -
Version 1.8.700
5,238 downloads
Discord Join our community discord for fast support and future updates. We have several channels where you can get help, offer suggestions, see what's coming in future updates, and more. Our discord is the fastest way to get the help and info you need! http://discord.rustlevels.com/ XPerience Website: https://www.rustlevels.com/XPerience/ Features: Gain Experience doing just about anything in game. Ranks Experience / Levels Night Boost Stats & Skills Bonus XP with Kill Records mod UI for player controls Top players UI SQL support for remote storage (only for saving not loading) In Game Admin Panel UI for mod adjustments Permissions to restrict Stats/Skills Selectable profile UI backgrounds Much more.... Ranks: Prestige Ranks: once a player reaches max level they reset and start over with a new rank. there are 13 ranks predefined and you can change/add as many ranks as you want with name, sig(tag), and image. Ranks are disabled by default. Can adjust rank xp boosts, stat/skill boosts, points each rank starts with, extra points earned each level within a rank, and more Rank Options: Enable/Disable Rank Feature Set Max Rank Achieveable (must not be higher than number of ranks in config) Option to allow remaining XP to carry over Set XP boost per rank Set Stats/Skills boost per rank Set Start Stat/Skill points per rank Set Additional Stat/Skill points per level per rank Option to show rank level Option to show rank xp Option to set rank name, level, xp colors Top ranked players page in Top UI Sends Rank, Name, Sig, ImageURL, Level, and XP to SQL if used Option to show Rank Tag(sig) in chat name Option to show Rank Name and Image in LiveUI Admin chat commands to reset level only and rank only for players or all records Stats/Skills effected by ranks show same color as rank level in player profile UIs Groups feature to use for other mods to grant/restrict features based on player rank Creates groups for each rank listed in the config and automatically assigns/revokes player group based on rank Stats: 1. Mentality Research Cost Reduction Research Speed Reduction Critical Hit Chance Increased Damage to NPCs 2. Dexterity Block Chance Dodge Chance Armor Damage Reduction Horse Speed Boost Boat Speed Boost Vehicle Speed Boost Fuel Reduction Chance 3. Might Increased Max Health (armor with UI) Increase Melee Damage Increased Max Hunger Increased Max Thirst Reduced Bleeding Reduced Radiation Increased Heat/Cold Tolerance 4. Captaincy Requires Team of 2 or more players Give boosts to all other team member skills Optional boost to all other team member XP gains Increase effective distance of Captaincy per level Stacks with other members with Captancy stat 5. Weaponry Condition Damage Reduction Chance Hand Tools Power Tools Melee Weapons Projectile Weapons Increased Max Ammo Per Clip 6. Ninjary Decrease detection from Helicopters Decrease detection from NPCs Decrease detection from Bradley APC Decrease detection from Turrets Increased damage with knives Increased damage with swords Skills: 1. WoodCutter Increased Wood Gathering Increased Bonus Chance for Apples 2. Smithy Increased Production Decreased Fuel Consumption (furnace, grill, etc) Chance for more Items Chance for High Quality Metal from metal ore 3. Miner Increased Ore Gathering Increased Bonus Reduced Fuel Consumption (hats) Chance for Metal Fragments from metal ore 4. Forager Increased Plant Gathering Chance for more seeds Chance for Random Item 5. Hunter Increased Food Gathering Increased Bonus Increased Damage Chance on Wildlife Night Damage Boost on Wildlife Increased damage with swords 6. Fisher Increased Fish Caught Increased Items Collected Decreased Oxygen Tank Usage Decreased Oxygen Time 7. Crafter Decreased Crafting Speed Decreased Crafting Costs Better Repair Value Chance for Better Condition 8. Framer Decreased Building Costs Decreased Repair Time Decreased Repair Costs 9. Medic Reduced crafting time (mixing table) Revive players with more health Recover from wounded with higher health Get more health from some medical tools 10. Scavenger Chance for more loot in drops/crates Chance for custom item drops Chance for more loot from Scientists 11. Electrician Increased Solar Panel Input (current energy from sun) Increased Solar Panel Max Output Increased Windmill Output (current energy from wind) Increased Windmill Max Output Increased Small Battery Max Output Increased Medium Battery Max Output Increased Large Battery Max Output Increased Small Generator Max Output Option to set a minimum solar panel output amount per electrician level (even during night time) 12. Demolitionist Reduced chance for explosives to become duds Increased explosive damage Increased explosive radius More features available with XPerience Addon v1.4.9 13. Tamer (requires Pets or Personal Animal mod) Tame Animals as Pets Assigned Plugins Stats/Skills BackPacks Can assign Backpacks plugin to any Stat or Skill Can set number of rows availible to Stat/Skill levels Archery Can assign Archery plugin to any Stat or Skill Can set level requirement for Novice, Adept, and Mastery Wizardry Can assign Wizardry plugin to any Stat or Skill Can set level requirement for Novice, Adept, and Mastery Chat Commands Player Commands: /xphelp - Shows all commands in chat /xpstats - brings up user control panel /xpstats (player) - shows full player XP profile /xpstatschat - shows your level, xp, stats, and skills in chat /xptop - brings up top players UI /xpaddstats (stat) - level up selected stat /xpaddskill (skill) - level up selected skill /xpresetstats - resets all stats and refunds points /xpresetskills - resets all skills and refunds points /xpliveui (0-5) - Live UI Location / 0 = off Admin Commands: (Requires server admin or xperience.admin permission)(can be changed in config) /xpresetall - Clears and resets all player data in XPerience /resetalllevels - resets all player levels to 0 /resetallranks - reset all player ranks to 0 /xpreset (name or id) (playername or steamid) - resets player's progress to 0 /resetlevel (playername) - reset player's level to 0 /resetrank (playername) - reset player's rank to 0 /resetharvest - clears all harvest data fro XPerience /xpadminhelp - displays admin commands for admins /xpgive (name or id) (playername or steamid) (amount) - gives x amount of experience to player /xpgiveall (amount) - gives x amount of xp to all players /xptake (name or id) (playername or steamid) (amount) - takes x amount of experience from player /xpconfig - opens in game admin panel /xpfix - resets all player data except experience and recalculates level, points, and requirements Console Commands xpresetall - resets XPerience (full wipe) and reloads mod xpresetplayer <name or id> <player name or id> - resets selected player data xpgive <name or id> <player name or id> <amount> - gives xx amount of xp to player xptake <name or id> <player name or id> <amount> - takes xx amount of xp from player Permissions This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. Rank Groups:If Ranks are enabled then groups will be created automatically for each rank defined in the config and players will be assigned/removed automatically based on their current rank. xperience.admin -- Gives permission to use admin commands xperience.vip -- Gives VIP reset permission to user xperience.xpboost -- Gives permission to recieve XP boost Other Permissions: (only required if use permissions is enabled) xperience.mentality - Can level Mentality xperience.dexterity - Can level Dexterity xperience.might - Can level Might xperience.captaincy - Can level Captaincy xperience.woodcutter - Can level WoodCutter xperience.smithy - Can level Smithy xperience.miner - Can level Miner xperience.forager - Can level Forager xperience.hunter - Can level Hunter xperience.fisher - Can level Fisher xperience.crafter - Can level Crafter xperience.framer - Can level Framer xperience.medic - Can level Medic xperience.scavenger - Can level Scavenger xperience.tamer - Can level Tamer ## API // Give XP to player - looks for ulong steamid and value in double GiveXPID(ulong player, double amount): Gives x amount of XP to player using the player ulong id and amount as double // Give XP to player - looks for value in double GiveXP(BasePlayer player, double amount) -------------------------------------------------- // Give XP to player - looks for value in double (this will give XP without any effects from bonuses or boosts) GiveXPBasic(BasePlayer player, double amount) -------------------------------------------------- // Give Stat Points to player - looks for value in int GiveStatPoints(BasePlayer player, int amount) -------------------------------------------------- // Give Skill Points to player - looks for value in int GiveSkillPoints(BasePlayer player, int amount) -------------------------------------------------- // Take XP from player - looks for value in double TakeXP(BasePlayer player, double amount) -------------------------------------------------- // Get Player Data - looks for player and info type as string GetXPCache(BasePlayer player, string info) // String Tyes: steamid - returns player steamid displayname - returns player display name level - returns current level xp - returns current xp amount reqxp - returns required xp to next level rank - return current rank ID rankname - returns current rank name ranksig - returns current rank tag rankimg - returns url to current rank truexp - returns total xp from rank truelevel - returns total levels from rank statp - returns current unspent stat points skillp - returns current unspent skill points // Stats/Skills - can return current stat/skill levels or points spent in stats/skills statname - returns current level of stat statnamep - returns points spent in stat skillname - returns current level of skill skillnamep - returns points spent in skill // Example: mentality - returns current Mentality level mentalityp - returns points spents in Mentality hunter - returns current Hunter level hunterp - returns points spent in Hunter // Resource Info - can return total resources gathered resourcetype - returns total gather amount of specific resource //Example: wood - returns total wood gathered -------------------------------------------------- // Added A new Hook for Research related plugins to use specifically for the tech tree. // Example expects thee item rarity value casted as a double and the player var cost = 0; if (XPerience != null && XPerience.IsLoaded) cost = XPerience.Call<int>("OnResearchCostDetermineHook", (double)rarirtyvalue, player); ## Configuration **Extremely Configurable! Careful with adjustments!** { "Player Chat Commands": { "openplayerstats": "xpstats", "showplayerstatschat": "xpstatschat", "opentopplayers": "xptop", "playeraddstat": "xpaddstat", "playeraddskill": "xpaddskill", "playerresetstats": "xpresetstats", "playerresetskills": "xpresetskills", "playerresetall": "xprestart", "playerliveuichange": "xpliveui", "openhelp": "xphelp" }, "Admin Chat Commands": { "showadminhelp": "xpadminhelp", "openadminpanel": "xpconfig", "adminresetxperience": "xpresetall", "adminxpgive": "xpgive", "adminxptake": "xptake", "adminresetplayer": "xpresetplayer", "adminfixdata": "xpfix", "adminitemchange": "itemchange" }, "Default Options": { "userpermissions": false, "liveuistatslocation": 1, "liveuistatslocationmoveable": true, "showchatprofileonconnect": true, "showunusedeffects": false, "NotifcationCooldown": 2, "restristresets": true, "resetminsstats": 60, "resetminsskills": 60, "bypassadminreset": true, "vipresetminstats": 30, "vipresetminsskills": 30, "playerfixdatatimer": 60, "disableplayerfixdata": false, "disablearmorchat": true, "hardcorenoreset": false, "allowplayersearch": true, "allowplayerreset": true, "topplayersperpage": 40, "showonlinestatus": true }, "UI Text Colors": { "defaultcolor": "white", "level": "green", "experience": "green", "nextlevel": "yellow", "remainingxp": "cyan", "statskilllevels": "green", "perks": "green", "unspentpoints": "green", "spentpoints": "red", "pets": "cyan", "mentality": "white", "dexterity": "white", "might": "white", "captaincy": "white", "woodcutter": "white", "smithy": "white", "miner": "white", "forager": "white", "hunter": "white", "fisher": "white", "crafter": "white", "framer": "white", "medic": "white", "scavenger": "white", "tamer": "white" }, "Image Icons": { "mainicon": "https://imgur.com/JUwd2a8.png", "mentality": "https://imgur.com/dR7Hcif.png", "dexterity": "https://imgur.com/u9BSoMI.png", "might": "https://imgur.com/BXCVcKb.png", "captaincy": "https://imgur.com/6y5Yha1.png", "woodcutter": "https://imgur.com/3teb5s2.png", "smithy": "https://imgur.com/uz8szzL.png", "miner": "https://imgur.com/lFkLUv0.png", "forager": "https://imgur.com/SSdZZ8O.png", "hunter": "https://imgur.com/UwASeQs.png", "fisher": "https://imgur.com/QU76hi1.png", "crafter": "https://imgur.com/IiywcbI.png", "framer": "https://imgur.com/M3VgQic.png", "medic": "https://imgur.com/mXp3Mrh.png", "scavenger": "https://imgur.com/g3S4XKW.png", "tamer": "https://imgur.com/DatpWzL.png", "chicken": "https://imgur.com/qJYzAZ6.png", "boar": "https://imgur.com/ou1DgxE.png", "stag": "https://imgur.com/CwACyuG.png", "wolf": "https://imgur.com/J18C2Je.png", "bear": "https://imgur.com/kTbD3B1.png", "online": "https://imgur.com/0ZEDsKR.png", "offline": "https://imgur.com/VAsGrpl.png" }, "UI Notify (requires UINotify plugin)": { "useuinotify": false, "disablechats": false, "xpgainloss": false, "xpgainlosstype": 0, "levelupdown": false, "levelupdowntype": 1, "dodgeblock": false, "dodgeblocktype": 2, "criticalhit": false, "criticalhittype": 3 }, "XP - Level Config": { "levelstart": 25.0, "levelmultiplier": 50.0, "maxlevel": 500, "levelxpboost": 0.05, "statpointsperlvl": 1, "skillpointsperlvl": 2 }, "XP - Night Bonus": { "Enable": true, "StartTime": 19, "EndTime": 5, "Bonus": 0.1, "enableskillboosts": true }, "XP - Gain Amounts": { "chickenxp": 5.0, "fishxp": 5.0, "boarxp": 10.0, "stagxp": 15.0, "wolfxp": 20.0, "bearxp": 25.0, "sharkxp": 30.0, "horsexp": 20.0, "scientistxp": 25.0, "dwellerxp": 25.0, "playerxp": 25.0, "lootcontainerxp": 5.0, "animalharvestxp": 5.0, "corpseharvestxp": 5.0, "underwaterlootcontainerxp": 10.0, "lockedcratexp": 25.0, "hackablecratexp": 50.0, "craftingxp": 5.0, "bradley": 25.0, "patrolhelicopter": 30.0, "playerrevive": 5.0 }, "XP - Gather Amounts": { "treexp": 5.0, "orexp": 5.0, "harvestxp": 5.0, "plantxp": 5.0, "noxptools": true }, "XP - Building Amounts": { "woodstructure": 5.0, "stonestructure": 10.0, "metalstructure": 15.0, "armoredstructure": 20.0, "buildxpdelay": true, "buildxpdelayseconds": 2 }, "XP - Teams": { "enableteamxpgain": true, "enableteamxploss": true, "teamxpgainamount": 0.1, "teamxplossamount": 0.05, "teamdistance": 50.0 }, "XP - Mission Amounts": { "missionsucceededxp": 50.0, "missionfailed": false, "missionfailedxp": 10.0 }, "XP - Reducer Amounts": { "suicidereduce": true, "suicidereduceamount": 0.05, "deathreduce": true, "deathreduceamount": 0.05 }, "BonusXP - Bonus Amounts (requires KillRecords plugin)": { "showkrbutton": false, "enablebonus": false, "requiredkills": 10, "bonusxp": 5.0, "endbonus": 500, "multibonus": true, "multibonustype": "fixed" }, "Economics Rewards (requires Economics plugin)": { "econlevelup": false, "econleveldown": false, "econresetstats": false, "econresetskills": false, "econlevelreward": 50.0, "econlevelreduction": 25.0, "econresetstatscost": 100.0, "econresetskillscost": 100.0 }, "Server Rewards (requires ServerRewards plugin)": { "srewardlevelup": false, "srewardleveldown": false, "srewardresetstats": false, "srewardresetskills": false, "srewardlevelupamt": 5, "srewardleveldownamt": 5, "srewardresetstatscost": 75, "srewardresetskillscost": 75 }, "Mentality Stat": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "researchcost": 0.1, "researchspeed": 0.1, "criticalchance": 0.05, "useotherresearchmod": false }, "Dexterity Stat": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "blockchance": 0.05, "blockamount": 0.1, "dodgechance": 0.05, "reducearmordmg": 0.05 }, "Might Stat": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "armor": 0.1, "meleedmg": 0.05, "metabolism": 0.02, "bleedreduction": 0.05, "radreduction": 0.05, "heattolerance": 0.05, "coldtolerance": 0.05 }, "Captaincy Stat": { "maxlvl": 10, "pointcoststart": 3, "costmultiplier": 3, "skillboost": 0.05, "enablexpboost": true, "xpboost": 0.05, "captaincydistance": 10.0 }, "WoodCutter Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "gatherrate": 0.5, "bonusincrease": 0.1, "applechance": 0.1 }, "Smithy Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "productionrate": 0.1, "fuelconsumption": 0.1, "metalchance": 0.05, "metalamount": 1 }, "Miner Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "gatherrate": 0.5, "bonusincrease": 0.1, "fuelconsumption": 0.1, "metalchance": 0.1, "metalamount": 1 }, "Forager Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "gatherrate": 0.3, "chanceincrease": 0.1, "randomchance": 0.05, "randomChanceList": { "0": { "shortname": "apple", "amount": 1 }, "1": { "shortname": "bandage", "amount": 1 }, "2": { "shortname": "scrap", "amount": 1 }, "3": { "shortname": "bucket.water", "amount": 1 }, "4": { "shortname": "metal.fragments", "amount": 1 } } }, "Hunter Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "gatherrate": 0.3, "bonusincrease": 0.1, "damageincrease": 0.05, "nightdmgincrease": 0.01 }, "Fisher Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "fishamountincrease": 0.75, "itemamountincrease": 0.25 }, "Crafter Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "craftspeed": 0.1, "craftcost": 0.05, "repairincrease": 0.07, "repaircost": 0.05, "conditionchance": 0.07, "conditionamount": 0.1 }, "Framer Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "upgradecost": 0.05, "repaircost": 0.05, "repairtime": 0.1 }, "Medic Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "revivehp": 5.0, "recoverhp": 5.0, "crafttime": 0.1, "tools": 2.0 }, "Scavenger Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "scavlootchance": 0.1, "scavchance": 0.1, "scavmultiplier": 1.0, "customscavmultiplier": 0.5, "customscavrandom": true, "usecustomscavlist": true, "drops": true, "crates": true, "uncrates": true, "lockedcrates": true, "hackcrates": true, "scientists": true, "componentsonly": false, "scavChanceList": { "0": { "shortname": "scrap", "amount": 1, "maxamount": 10, "requiredlevel": 1 }, "1": { "shortname": "metal.fragments", "amount": 1, "maxamount": 10, "requiredlevel": 5 } } }, "Tamer Skill": { "enabletame": false, "maxlvl": 5, "pointcoststart": 2, "costmultiplier": 2, "tamechicken": true, "tameboar": true, "tamestag": true, "tamewolf": true, "tamebear": true, "chickenlevel": 1, "boarlevel": 2, "staglevel": 3, "wolflevel": 4, "bearlevel": 5 }, "Clans (requires Clans plugin)": { "enableclanbonus": false, "enableclanreduction": false, "clanbonusamount": 0.1, "clanreductionamount": 0.02 }, "SQL Info": { "enablesql": false, "SQLhost": "localhost", "SQLport": 3306, "SQLdatabase": "database", "SQLusername": "user", "SQLpassword": "password" } } ## Localization { "adminpanel": "Admin", "adminmenu_001": "Main", "adminmenu_002": "Level / XP", "adminmenu_003": "Stats", "adminmenu_004": "Skills", "adminmenu_005": "Other Settings", "adminmenu_006": "SQL", "adminmenu_007": "SAVE SETTINGS", "adminmenu_008": "Save & Reload Mod", "adminmenu_009": "CLOSE", "adminmenu_010": "Reset Default Settings", "adminmenu_011": "Fix Player Data", "adminmenu_012": "Other Mod Settings", "adminmenu_013": "Reset Options", "adminmenu_014": "My Stats", "adminmenu_015": "Player's Stats", "adminmenu_016": "Player Info", "adminitemchange": "{0} condition is now {1} and max condition is now {2}", "adminitemchangerequirement": "{0} current condition is {1} and max condition is {2}\nTo change this use /{3} (condition value) (maxcondition value)", "adminfixplayers": "All player data has been reset except experience.\nLevels, points and requirements recalculated.", "adminresetconfig": "Config has been reset to default values.", "saveconfig": "New Config has been Saved", "admininfoliveui": "Default Live UI Location", "adminxp_001": "Level & XP Settings", "adminxp_002": "[Level / Point Settings]", "adminxp_003": "Level Start:", "playerfixdata": "Your data has been fixed and your level recalculated. You will need to reapply your stat & skill points", "playerfixdatabutton": "Fix My Data", "playerharveststats": "Total Harvest Count", "playerharvestreset": "Player harvest count has been reset", "selectedplayerharvestreset": "Player {0} harvest count has been reset", "playerresetdisabled": "Player reset disabled, contact server admin", "playersearchdisabled": "Player searching is currently disabled", "imgwaiting": "Waiting On ImageLibrary to finish the load order", "resettimerdata": "Wait another {0} mins", "xphelp": "XPerience Plugin by M@CHIN3 \n Commands: \n/xpstats - brings up user control panel \n/xpstatschat - shows your level, xp, stats, and skills in chat \n/xptop - brings up top players UI \n/xpaddstats (stat) - level up selected stat \n/xpaddskill (skill) - level up selected skill \n/xpresetstats - resets all stats and refunds points \n/xpresetskills - resets all skills and refunds points \n/xpliveui (0-4) - Live UI Location / 0 = off", "xphelpadmin": "XPerience Plugin by M@CHIN3 \n Admin Commands: \n/{0} - Opens admin control panel for mod setup/{1} - resets entire mod and deletes all player data \n/{2} (playername) - resets selected player data \n/{3} (playername) (amount) - gives x amount of experience to selected player \n/{4} (playername) (amount) - takes x amount of experience from selected player \n/{5} (conditionvalue) (maxconditionvalue) - changes the item condition and max condition in your hand", "playerprofilechat": "My Stats: \n---------------- \nLevel: {0} \nCurrent XP: {1} \nNext Level: {2} \nStat Points: {3} \nSkill Points: {4} \n---------------- \nMentality: {5} \nDexterity: {6} \nMight: {7} \nCaptaincy: {8} \n---------------- \nWoodCutter: {9} \nSmithy: {10} \nMiner: {11} \nForager: {12} \nHunter: {13} \nFisher: {14} \nCrafter: {15} \nFramer: {16} \nMedic: {17} \nScavenger: {18} \nTamer: {19} \n", "suicide": "You have lost {0} XP for commiting suicide", "death": "Your XP has been reduced by {0} for death", "levelup": "You are now Level {0}. You have recieved {1} stat point and {2} skill points", "leveldown": "You have lost a level! You are now Level {0}", "statdown": "You have lost {0} stats points", "skilldown": "You have lost {0} skill points", "statdownextra": "You did not have enough unspent stat points to take, your ({0}) stat has been lowered and you have lost {1} stats points, {2} stat points returned to your unspent amount", "skilldownextra": "You did not have enough unspent skill points to take, your ({0}) skill has been lowered and you have lost {1} skill points, {2} skill points returned to your unspent amount", "bonus": "You get a bonus {0} XP for {1} {2}", "notenoughpoints": "You do not have enough points", "notenoughstatpoints": "You do not have enough points for level {0} {1}, requires {2} statpoints", "notenoughskillpoints": "You do not have enough points for level {0} {1}, requires {2} skillpoints", "pointsadded": "you now have {0} points applied in {1}", "pointsremoved": "you have remove {0} points from {1}", "statup": "You used {0} statpoints to reach Level {1} in {2}", "skillup": "You used {0} skillpoints to reach Level {1} in {2}", "nostatpoints": "You have lost all stat points", "noskillpoints": "You have lost all skill points", "resetstats": "You have reset your stats and have {0} stat points returned", "resetskills": "You have reset your skills and have {0} skill points returned", "attackerdodge": "Your victim dodged your attack", "attackerblock": "Your victim blocked {0} damage from your attack", "victimdodge": "You dodged last attack", "victimblock": "You blocked {0} damage from last attack", "crithit": "You preformed a critical hit for {0} extra damage", "weaponcon": "New weapon condition is now {0}", "medictools": "Medical Tools", "medictooluse": "You recived an extra {0} health from {1}", "medicrecoverplayer": "You have recovered with an extra {0} health.", "medicreviveplayer": "You have been revived with an extra {0} health.", "medicrevivereviver": "You have revived player with an extra {0} health.", "captaincyskillboost": "Team Skill Boost", "captaincyxpboost": "Team XP Boost", "captaincydistance": "Effective Distance", "captaincyteamrequired": "Must be part of a team!", "playerinfoalive": "Player Info Since Last Spawn:", "timealive": "Alive", "timeflying": "Flying Time", "timedriving": "Driving Time", "timeboating": "Boating Time", "timesleeping": "Sleeping Time", "timeswimming": "Swimming Time", "timeinbase": "Time In Base", "timedmgrec": "Last Dmg Recieved", "timedmgrecfrom": "Last Dmg From", "timedmgdelt": "Last Dmg Delt", "timedeltto": "Last Dmg To", "timeinmonument": "Time In Monuments", "timeinwild": "Time In Wilderness", "status": "Status", "online": "Online", "offline": "Offline", "metersran": "Meters Ran", "meterswalk": "Meters Walked", "level": "Level", "experience": "Experience", "xp": "XP", "mentality": "Mentality", "dexterity": "Dexterity", "might": "Might", "captaincy": "Captaincy", "woodcutter": "WoodCutter", "smithy": "Smithy", "miner": "Miner", "forager": "Forager", "hunter": "Hunter", "fisher": "Fisher", "crafter": "Crafter", "framer": "Framer", "medic": "Medic", "scavenger": "Scavenger", "tamer": "Tamer", "stats": "Stats", "skills": "Skills", "researchcost": "Research Cost", "researchspeed": "Research Speed", "critchance": "Critical Chance", "blockchance": "Block Chance", "dodgechance": "Dodge Chance", "fishamount": "Fish Amount", "fishitems": "Item Amount", "fishoxygen": "Oxygen Reduction", "fishoxygentank": "Oxygen Tank Reduction", "armor": "Armor", "tea": "Tea Boost", "teatypenone": "None", "teatypemaxhealthtea": "Basic", "teatypemaxhealthtea.advanced": "Advanced", "teatypemaxhealthtea.pure": "Pure", "melee": "Melee Damage", "calories": "Max Calories", "hydration": "Max Hydration", "bleed": "Bleeding Time", "radiation": "Radiation", "heat": "Heat Tolerance", "cold": "Cold Tolerance", "craftspeed": "Crafting Speed", "woodgather": "Wood Gathering", "woodbonus": "Bonus Gathering", "woodapple": "Apple Chance", "productionrate": "Production Chance", "productionamount": "Amount", "fuelconsumption": "Fuel Consumption", "fuelconsumptionhats": "Fuel Consumption (hats)", "metalchance": "Metal Fragment Chance", "metalamount": "Metal Fragment Amount", "hmetalchance": "High Quality Chance", "hmetalamount": "High Quality Amount", "oregather": "Ore Gathering", "orebonus": "Bonus Gathering", "gather": "Gathering", "seedbonus": "Seed Bonus", "randomitem": "Random Item", "foodgather": "Food Gathering", "bonusgather": "Bonus Gathering", "damagewildlife": "Damage (wildlife)", "nightdamage": "Night Damage (wildlife)", "costreduction": "Cost", "fullrepair": "Full Repair Chance", "highcond": "Higher Condition Chance", "upgradecost": "Upgrade Cost", "repairtime": "Repair Time", "repaircost": "Repair Cost", "nextlevel": "Next Level", "medicrevive": "Revival Health", "medicrecover": "Recover Health", "mediccrafting": "Mixing Table Speed", "scavchance": "Extra Loot Chance", "scavmultiplier": "Extra Loot Multiplier", "customscavchance": "Custom Loot Chance", "customscavmultiplier": "Custom Loot Multiplier", "unusedstatpoints": "Stat Points", "unusedskillpoints": "Skill Points", "totalspent": "Points Used", "liveuilocationoff": "Live XP UI Stats are off", "liveuilocation": "Live XP UI location is {0}", "liveuilocationhelp": "/xpliveui (0-4) - Live UI Location / 0 = off \n Current UI location is {0}", "resetstatsbutton": "Reset Stats", "resetskillsbutton": "Reset Skills", "nopermordisabled": "Stat/Skill disabled or you do not have permission to use.", "chicken": "Chicken", "boar": "Boar", "stag": "Stag", "wolf": "Wolf", "bear": "Bear", "tamerinc": "Increase Tamer to tame animals", "tamerpets": "Tameable Pets", "topplayers": "Top Players", "resetxperience": "All XPerience player data deleted", "resettimerstats": "You have {0} mins left before you can reset your stats", "resettimerskills": "You have {0} mins left before you can reset your skills", "canresetstats": "{0} mins", "canresetskills": "{0} mins", "victimarmordmg": "Armor Absorbed {0} Damage", "armordmgabsorb": "Armor Damage", "liveuiselection": "Live Stats Location", "mystats": "My Stats", "help": "HELP", "helpprev": "<< Prev Page", "helpnext": "Next Page >>", "helpcommands": "Chat Commands", "helpcommandslist": "Note that many of these commands can be used within your control panel without using chat. \n\n/{0} - shows chat commands in chat \n\n/{1} - brings up your control panel \n\n/{1} (playername) = brings up another players full profile \n\n/{2} - shows your level, xp, stats, and skills in chat \n\n/{3} - brings up top players panel \n\n/{4} (stat) - level up selected stat \n\n/{5} (skill) - level up selected skill \n\n/{6} - resets all stats and refunds points \n\n/{7} - resets all skills and refunds points \n\n/{8} (0-5) - Live UI Location / 0 = off \n\n", "moddetails": "About XPerience Created by:", "bindkey": "You can bind any key to open your XPerience control panel. \nPress F1 to open your console \nDecide what key you want to bind the command to \nType bind 0 chat.say /{0} \nThis will bind the 0 key to open the control panel. \nNext execute the writecfg command in your console to save the config so it won't reset when you relaunch the game", "aboutxperience": "\n\n XPerience is an extremely detailed RPG based mod that allows players to earn experience and levels by interacting with all aspects of the game. You can earn experience from just about anything from cutting down trees, mining ore, hunting, killing, fishing, building, and more.. As you earn experience you will progress in levels that grant stat points and skill points you can spend in different traits that will give you increased abilities. There are currently 4 major Stats and 11 secondary Skills each with their own special attributes, more may come in the future. Stats will grant you overall character strengths while Skills grant you increased abilities when interacting with the world. For every level you increase these traits it will increase the strength of the abilities that each one gives you. The higher the level of each trait the more points it requires to reach the next level. Server owners can configure and adjust every aspect of the XPerience mod including level requirements, level multiplier, xp gained from each source, points awarded per level, point cost per level, bonuses, stat and skill strengths per level, max level of stats and skills, reset timers, and more.", "serversettings": "Every server that uses XPerience can be setup differently to fit their preference. Below are some of the settings for this server. Many things can effect these values like other mods that may be installed. \n\n[MAIN SETTINGS] Levels, Multipliers, Points, Timers, etc..\nLevel Start: {0} | Required XP to reach level 1 \nXP Requirment: {1} | XP Requirement increase for next level ex. ({0} {1} to reach level 2) \nLevel XP Boost: {2}% | XP increase per level \nStat Points Earned Per Level: {3} \nSkill Points Earned Per Level: {4} \nReset Timers: Enabled:{5} Stats {6} / Skills {7} | Time in mins before you can reset your stats or skills \nVIP Reset Timers: Stats {8} / Skills {9} | Time in mins before VIP players can reset stats and skills \nNight Bonus XP: Enabled:{10} | {11}% | Bonus XP received between {12}:00 and {13}:00 hours game time if enabled \nNight Skills Enabled: {14} | Skills that have bonuses at night between {12}:00 and {13}:00 hours game time \n\n", "xpsettings": "[XP Settings]: Amount of XP earned for kills, gathering, building, crafting, etc.. \n", "xpsettingskills": "[Kills & Revive] \n\nChickens: {0} \nFish: {1} \nBoar: {2} \nStag: {3} \nWolf: {4} \nBear: {5} \nShark: {6} \nHorse: {7} \nScientist: {8} \nDweller: {9} \nPlayer: {10} \nBradley: {11} \nHelicopter: {12}\n\nReviving: {13}", "xpsettingsloot": "[Gathering / Looting] \n\nLoot Container: {0} \nUnderwater Loot Container: {1} \nLocked Crate: {2} \nHackable Crate: {3} \nAnimal Harvest: {4} \nCorpse Harvest: {5} \nTree: {6} \nOre: {7} \nGathering: {8} \nPlant: {9}", "xpsettingscraft": "[Crafting / Building] \n\nCrafting: {0} \nWood Structure: {1} \nStone Structure: {2} \nMetal Structure: {3} \nArmored Structure: {4} \n", "xpmissionsettings": "[Missions] \n\nMission Succeeded: {0} \nFailed Reduction Enabled: {1} \nFailed Reduction Amount: {2} \n", "xpreductionsettings": "[XP Reduction] \n\nDeath: {0}% Enabled: {1}\nSuicide: {2}% Enabled: {3}\n", "nextpagestats": "To view details about Stats and Skills click Next Page at the top.", "aboutstats": "The 4 major Stats are Mentality, Dexterity, Might & Captaincy.", "aboutmentality": "Grants you the ability to lower research costs such as the amount of scrap required to unlock new items, Reduces Research Speed that decreases the amount of time it takes to research items in the research station, and gives you increased chance to attack with a critical hit and cause more damage to an enemy or animal.", "aboutmentalitysettings": "[Current Mentality Settings] \nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nResearch Cost Reduction: {3}% \nResearch Speed Reduction: {4}% \nCritical Chance: {5}%", "aboutdexterity": "Grants you increased chance to Block attacks and lower the amount of damage you recieve, increased the chance to Dodge an attack completely and take no damage, and decrease the damage you recieve when your Armor bar is full (Armor requires Might)", "aboutdexteritysettings": "[Current Dexterity Settings]\nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nBlock Chance: {3}% | Block Amount: {4} \nDodge Chance: {5}% \nReduced Armor Damage: {6}%", "aboutmight": "This is one of the most beneficial stats in the system! It grants you the ability to reduce bleeding time, radiation taken, greater tolerance to heat and cold, higher max calories and hydration, increased max health (Armor) as well as increases the damage you do with melee weapons.", "aboutmightsettings": "[Current Might Settings] \nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nArmor: {3}% | Increased Max Health \nMelee Damage Increase: {4}% \nMetabolism Increase: {5}% | Thirst/Hunger \nBleed Reduction: {6}% \nRadiation Reduction: {7}% \nIncreased Heat Tolerance: {8}% \nIncreased Cold Tolerance: {9}%", "aboutcaptaincy": "Gives other team members overall skill boosts and XP boost within a certain range. Stacks on a % increase of the team members skills to increase the skills abilities for each team member seperatly based on the skill level of each member. Only effects skills and not stats. Requires at least 2 members in a team and has no effect on the current player.", "aboutcaptaincysettings": "[Current Captaincy Settings]\nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nEffective Distance: {3}FT \nSkill Boost: {4}%\n XP Boost Enabled: {5}\n XP Boost: {6}%", "aboutskills": "The 11 secondary skills are Woodcutter, Smithy, Miner, Forager, Hunter, Crafter, Framer, Fisher, Medic, Scavenger & Tamer\n(taming requires pets mod and may not be available on certain servers).", "aboutwoodcutter": "Increases the amount of wood you receive from cutting down trees, increases the bonus amount you get when a tree has been cut down, and gives you increased chances to have apples fall while cutting a tree.", "aboutwoodcuttersettings": "[Current WoodCutter Settingss] \nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nGather Rate: {3}% \nBonus: {4}% \nApple Chance: {5}%", "aboutsmithy": "Increases the chance of extra production from smelting or cooking in a furnace or grill and reduces the amount of fuel used in a furnace or grill so they burn longer with less fuel.", "aboutsmithysettings": "[Current Smithy Settings]\nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nIncreased Production: {3}% \n Fuel Consumption: -{4}%", "aboutminer": "Increases the amount of ore gathered from stone, metal, sulfur, etc.. and the amount of bonus material recieved when an ore has been fully collected. This skill also reduces the amount of fuel used when wearing a hat that consumes fuel like the mining hat, candle hat, etc..", "aboutminersettings": "[Current Miner Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\nGather Rate: {3}%\nBonus: {4}%\nFuel Consumption: -{5}%", "aboutforager": "Increases the amount of resources you receive when collecting by hand from the ground such as wood, stone, metal, sulfer, berries, mushrooms, etc.. anything collected on the ground by hand. You also get an increased amount of seeds from berries, hemp, and other resources that provide seeds. This skill also gives you an increased chance to find random items when gathering by hand so make sure you keep an eye out around you for random item.", "aboutforagersettings": "[Current Forager Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\nGather Rate: {3}%\nSeed Chance: {4}% Amount: {5}\nRandom Item: {6}%", "abouthunter": "Grants you the ability to get more food from animals when harvesting, increased bonus amount when fully harvested, increased damage to wildlife and even greater damage to wildlife when hunting at night.", "abouthuntersettings": "[Current Hunter Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\nGather Rate: {3}%\nBonus: {4}%\nWildlife Dmg Increase: {5}%\nNight Dmg Increase: {6}%", "aboutcrafter": "Grants you increased crafting speed while reducing the amount of material cost when crafting. Gives you increased chance to fully repair items and increased chance to create items with up to 10% higher condition.", "aboutcraftersettings": "[Current Crafter Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\nCraft Speed: -{3}%\nCraft Cost: -{4}%\nRepair Speed: {5}%\nCondition Chance: {6}%\nCondition Increase: 10%", "aboutframer": "Decreases the cost of materials needed to upgrade or repair buildings as well as reduces the repair time when a building has been damaged.", "aboutframersettings": "[Current Framer Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\n Upgrade Cost: {3}%\nRepair Cost: {4}%\nRepair Time: {5}%", "aboutfisher": "Gives you the ability to catch more fish at one time or increases the items you collect when fishing if you don't catch a fish.", "aboutfishersettings": "[Current Fisher Settings]\nMax Level: {0}\nStarting Cost: {1} \nCost Multiplier: {2} \nFish Increase: {3} \nItem Increase: {4}", "aboutmedic": "Gives you the ability to revive yourself and other players with more health once revived as well as reduces the time it takes to craft teas or other items in the mixing table.", "aboutscavenger": "Increases chance to find more loot inside containers with chance to find bonus items when looting containers. The higher your level the more items you'll find. Keep an eye out around these containers for your extra loot!", "aboutmedicsettings": "[Current Medic Settings]\nMax Level: {0}\nStarting Cost: {1} \nCost Multiplier: {2} \nRevival Health: {3} \nRecover Health: {4} \nCrafting Time: {5}%", "abouttamer": "If this skill is available then it will grant you the ability to tame animals as pets. Each level allows you to tame a bigger animal that can help you survive in the world. These pets can also carry items and even attack your enemies. Pets are currently controlled by a seperate mod with it's own settings and adjustments. More details about Pets can be found using the '/pet help' chat command", "abouttamersettings": "[Current Tamer Settings]\nEnabled: {0} \nMax Level: {1} \nStarting Cost: {2} \nCost Multiplier: {3} \n\n[Tameable Pets]\nChicken: {4} | Level Req: {5} \nBoar: {6} | Level Req: {7} \nStag: {8} | Level Req:{9} \nWolf: {10} | Level Req: {11} \nBear: {12} | Level Req: {13}", "nextpageskills": "Click Next Page to view more skill information", "techtreenode": "You need {0} scrap to research {1}", "xpgiveneedname": "Need to enter a player name /xpgive (playername) (amount)", "xpgivenotfound": "Player not found", "xpgiveneedamount": "Need to enter an amount /xpgive (playername) (amount)", "xpgiveplayer": "You have given {0} {1} experience, they now have a total of {2} experience.", "xpresetneedname": "Need to enter a player name /xpreset (playername)", "xpresetnotfound": "Player not found", "xpresetplayer": "You have reset your character.", "xpresetselectedplayer": "You have reset {0}", "xptakeneedname": "Need to enter a player name /xptake (playername) (amount)", "xptakenotfound": "Player not found", "xptakeneedamount": "Need to enter an amount /xptake (playername) (amount)", "xptakeplayer": "You have taken {0} experince from {1}, they now have a total of {2} experience.", "adminpanelinfonew": "ⓍⓅerience Admin Control Panel\n\n Here you can adjust all the settings for this mod without having to open and edit the config file. On the menu to your left are several pages where you can adjust everything from levels, experience, stats, skills, and more.. Once you have made any adjustments to these pages make sure your click SAVE on the menu and then Reload Mod so that these adjustments are writen to the config and loaded. If you do not click save and reload any adjustment you made will be lost! Keep in mind this is an extremely detailed mod and even the slightest adjustment can make a huge difference on how this mod functions! It is suggested that you make minor adjustments to see how the settings will effect your server and player's gaming experience. If you adjust the level start or xp requirement increase settings make sure you click Fix Player Data on the menu AFTER you save and reload the mod so that the system can recalculate all players levels and requirements. Players will not loose any XP but they will have their profile reset and will have to reapply any points they have.\n\nIf you have any issues, questions, or suggestions you can join the mod developer's discord ⓍⓅerience was created by MACHIN3", "playerfixdatahelp": "You can use the Fix My Data button below to have your xperience data recalculated. This will reset all your stats except your experience. Your level, required xp, points, and info will be reset and recalculated based on the current server settings and your current experience. You will receive however many points for stats and skills that your level should have and you will need to reapply them towards your stats and skills.\n\n Reasons you may need to do this:\n1. Server settings may have been changed since your last login.\n2.Map wipe didn't properly link your data.\n3. New features were added.\n4. Server was restored to an earlier date.", "uinotify_xpgain": " {0} XP", "uinotify_xploss": "-{0} XP", "econdeposit": "You received a deposit of {0} into your account for leveling up", "econwidthdrawlevel": "You lost {0} from your account for level loss", "econwidthdrawresetstat": "You spent {0} for resetting stats, your balance is now {1}", "econwidthdrawresetskill": "You spent {0} for resetting skills, your balance is now {1}", "econwidthdrawresetstatfailed": "You Do Not Have {0} for resetting stats, your balance is {1}", "econwidthdrawresetskillfailed": "You Do Not Have {0} for resetting skills, your balance is {1}", "srewardwidthdrawresetstat": "You spent {0} points for resetting stats, your balance is now {1}", "srewardwidthdrawresetskill": "You spent {0} points for resetting skills, your balance is now {1}", "srewardwidthdrawresetstatfailed": "You Do Not Have {0} points for resetting stats, your balance is {1}", "srewardnwidthdrawresetskillfailed": "You Do Not Have {0} points for resetting skills, your balance is {1}", "srewardsup": "You recieved {0} points in server rewards for leveling up", "srewardsdown": "You lost {0} points in server rewards for leveling down", "fixdatadisabled": "Fix Data Option Disabled By Admin", "hardcorenoreset": "Hardcore mode enabled, Stat/Skill Reset is Disabed", "crafternotenough": "Not enough resources to repair item", "killrecords": "Kill Records", "mykillrecords": "My Kill Records", "playerkillrecords": "Player's Kill Records", "maxleveled": "You have reached the max level for {0}", "playerrankup": "You have reached the Rank of {0}, your level, experience, stats, and skills have been reset. You start with {1} stat points and {2} skill points", "rank": "Rank", "ranksig": "Rank Tag", "ranklevel": "Rank Level", "rankxp": "Rank XP", "playerlevelreset": "Player level has been reset", "selectedplayerlevelreset": "Player {0} level has been reset", "playerrankreset": "Player rank has been reset", "selectedplayerrankreset": "Player {0} rank has been reset", "allplayerlevelreset": "All Player levels have been reset", "allplayerrankreset": "All Player ranks have been reset" }Free -
Version 1.4.6
1,370 downloads
FurnaceLevels is giving players another form of progression by letting them upgrade their furnaces. Amount of levels you can create is nearly unlimited. Available modifiers are speed, fuel consumption and resource output. FEATURES FurnaceLevels is giving players another form of progression by letting them upgrade their furnaces. Amount of levels you can create is nearly unlimited. Available modifiers are speed, fuel consumption and resource output. Players can pay for upgrades with ingame items, Economics or ServerRewards. Upgrades are tied to specific furnace placed, upon picking it up levels are lost. FURNACE LEVELS CHANGES VANILLA BEHAVIOR OF OVENS AND IS NOT COMPATIBLE WITH OTHER PLUGINS WHICH MODIFIES OVEN BEHAVIOR. COMPARISON WITH VANILLA RATES WITHOUT UPGRADES HERE https://youtu.be/DkBS7iAzgyM FURNACE LEVELS CAN BE USED AS REPLACEMENT FOR QUICKSMELT FURNACE LEVELS IS NOT COMPATIBLE WITH FURNACE SPPLITTERS (and most likely it wont change since furnace splitters are not that useful after furnace update) COMMANDS /furnace player command to get information on upgrades PERMISSIONS furnacelevels.use Required permission to access upgrade menu. CONFIG CREDITS @SinKohh co-developing plugin$7.99