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Mr01sam

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Everything posted by Mr01sam

  1. Changed Status from Pending to Closed Changed Fixed In to 3.4.0
  2. This may be fixed in v3.4.0, let me know if thats not the case.
  3. That sounds like a strange issue, I would say try out the latest version, v3.4.0, and see if that fixes the problem. Either way, let me know if that works or not and I'll help you figure it out!
  4. Mr01sam

    Anti biotics

    This plugin does not come with any custom skins unfortunately, if you know of a skin ID to use you can set it in the config to be a cure/infliction item. Let me know if you need some clarification on how that works.
  5. Mr01sam

    how to add zombienpc

    I haven't tested this, because I don't own zombie horde, but I *think* the zombies that it spawn are actually the "scarecrow" entity. So, under infliction entities you want to list it like this. The "0.5" in this case is the chance that a player will be infected when they are attacked (0.5 = 50%). If that doesn't work, then they are actually a different entity, but I'm not sure what. I have a tool that can tell you for sure, if you're interested PM me. Also let me know if it does work so I can get confirmation!
  6. Changed Status from Pending to Closed
  7. Talked about this on discord
  8. Mr01sam

    how to add zombienpc

    Which zombie plugin in particular are you using?
  9. I'm working on a solution!
  10. Mr01sam

    Quality Crafting

    When does this occur?
  11. Mr01sam

    Not works command

    Changed Status from Pending to Not a Bug
  12. Mr01sam

    Not works command

    Glad to hear you fixed the issue! You can change the formatting of the economy currency in the lang file. Its this entry: If you want it to be a dollar sign you can change the value to "${0}". Hope that helps!
  13. Mr01sam

    Not works command

    The commands seem to be working for me. Which command in particular are you having issues with? Is it possible there is another plugin that has a conflicting command?
  14. Changed Status from Pending to Not a Bug
  15. If you want it so that a protected wall is essentially 4 times as durable as an unprotected wall, I suggest perhaps setting the protection percent to 75% instead of 100%. This should make it so it will take 1/4 of the damage. Let me know if I'm misunderstanding this.
  16. Mr01sam

    Raid Protection

    Changed Status from Pending to Gremlins
  17. Mr01sam

    Raid Protection

    I'll mark this as a suggestion and look into it! Suggestion: Config option to disable protection from patrol heli missiels.
  18. Mr01sam

    Unable to call hook on Oxide

    Hey, that's definitely a weird issue and I'm not able to reproduce it. Are you still seeing this error? If so message me, maybe I can help you out in more detail.
  19. Changed Status from Pending to Not a Bug
  20. Awesome!
  21. The "Traps" category includes Barricades, Turrets, Tesla Coils, Sam Sites, and Floor Traps (including bear traps). If you find that it isn't covering bear traps then that's a bug. Hope that helps!
  22. Mr01sam

    Conflicts with Base Repair

    Okay, I will see what I can do, thank you!
  23. Mr01sam

    Issue Unloading On Carbon

    Looks like it has something to do with unloading Custom Status Framework. It shouldn't be hurting anything, I can see if I can suppress it.
  24. Mr01sam

    Conflicts with Base Repair

    Yeah I can look into the conflict with Base Repair. The only reason this hasn't been updated is, like you said, there are very few issues with this plugin. To help me get started since I'm not familiar with Base Repair, what part of this plugin is conflicting with Base Repair?
  25. Do you mean like everytime you die, you lose 10 max health?
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