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Mr01sam

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Everything posted by Mr01sam

  1. Mr01sam

    Status

    Changed Status from Pending to Gremlins
  2. Mr01sam

    Status

    Marking this as a suggestion (gremlins)
  3. Changed Status from Pending to Not a Bug
  4. We spoke on discord and found this to not be a result of this plugin.
  5. Changed Status from Pending to Closed Changed Fixed In to 3.4.2
  6. Mr01sam

    null ref

    Would you be able to post your config for Injuries and Diseases? It will help me reproduce it
  7. Just a heads up, Heavy Scientist will work just fine, though the downside is that means that the heavy scientists that spawn at oil rig will inflict it too. To avoid this, I added a special option with the keyword "zombie", if you use that in the config then only zombies spawned specifically from ZombieHorde will inflict it. Either way works though, Merry Christmas!
  8. Mr01sam

    ignore

    Changed Status from Pending to Not a Bug
  9. Mr01sam

    Raid Protection

    I can second that recommendation!
  10. Mr01sam

    null ref

    Hey, is this occurring often? Or does it just happen sometimes? Do you know if it happens when a certain entity attacks a player? Could you you paste your config as well?
  11. Changed Fixed In from 1.0.6 to 1.0.7
  12. My apologies, that should also be fixed now in 1.0.7
  13. Changed Status from Pending to Closed Changed Fixed In to 1.0.6
  14. Fixed in v1.0.6, thanks for reporting
  15. Mr01sam

    Simple Status

    This plugin requires another plugin to use it in order to add any features. That being said, if there is a particular feature you are looking for I might be able to write a plugin that can accomplish that.
  16. Mr01sam

    Simple Status

    I think Codefling is currently experiencing a bug thats causing the "Works With" not to show, but the list as of today is: https://codefling.com/plugins/raid-protection https://codefling.com/plugins/permission-status https://codefling.com/plugins/injuries-and-diseases I've been told more are currently being developed or awaiting approval
  17. We managed to figure this out, it was just a misunderstanding with how the Z13 Virus worked
  18. I'll DM you
  19. It is indeed still part of the config, its in there as "Move Items to Zombie". Set this to "false" if you do not want the items to move to the zombie (they will instead just stay in the backpack).
  20. As of v1.3.0 I added the entity that zombie hordes uses to the infliction entities list for Z13 Virus, I also added a new config option to specify that only melee damage will inflict it. So by default, it should be working with zombie hordes as of 1.3.0, if someone could confirm that though that would be awesome!
  21. Mr01sam

    Anti biotics

    Changed Status from Pending to Not a Bug
  22. Mr01sam

    how to add zombienpc

    Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  23. Mr01sam

    how to add zombienpc

    In v1.3.0 I added a config option for the Z13 Virus so that you can specify only melee damage will inflict it. I also added the entity for zombie hordes to the condition config so it should in theory work by default in v1.3.0. I'd love it if someone could confirm though!
  24. Mr01sam

    Raid Protection

    I just tested this, and it looks like you are correct in that it is not showing up automatically when you reconnect. Its actually not asleep, if you were to walk out of the building priv and then walk back in, it should update correctly (without having to reload). Regardless, I think I have a fix for it, I'll DM it to you and you can try it out if you would like
  25. Mr01sam

    Simple Status

    If its a bug report or feature request, I recommend opening a support ticket. If you are a developer that needs help using the API, feel free to DM me on codefling here! Otherwise you can shoot a message in my plugin dev discord in the Simple Status help channel: https://discord.gg/APDvpUq4Qs
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