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Mr01sam

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Everything posted by Mr01sam

  1. Thanks for the heads up, very real possibility that it's not setup to stack on top of other mods that increase resource gain. I'll look into this and fix it ASAP for you!
  2. Changed Status from Pending to Closed Changed Fixed In to 3.0.1
  3. I think I have identified what the issue might have been. I have implemented a potential fix in v3.0.1, though I was unable to reproduce this issue, so I can't say for certain, but the fix that I made makes sense.
  4. Mr01sam

    UiEngineFramework UI Error

    Changed Status from Pending to Closed
  5. Mr01sam

    UiEngineFramework UI Error

    Changed Fixed In to 3.0.1
  6. Mr01sam

    UiEngineFramework UI Error

    This should be fixed in v3.0.1. Remember to get the latest of UiEngineFramework as well!
  7. Mr01sam

    Quality Crafting

    I'm working on getting this issue fixed with the UI. Some servers are seeing this issue and others are not. Do you happen to have any plugins that add NPC players on your server?
  8. Mr01sam

    Raid Protection

    In the raid protection config, you can change which entities buildings are protected from. There is a setting for NPCs. So you can choose whether or not you want buildings to be protected from NPC raids.
  9. Mr01sam

    Raid Protection

    I haven't tried it myself but I believe so, I know a lot of people that are running NPC raiding plugins with raid protection.
  10. Mr01sam

    UiEngineFramework UI Error

    This is very helpful, I will try and resolve this in the next update.
  11. When the plugin loads, it should load that skills file into memory (if it exists), and then on save (which happens on unload) it will save the skills that are in memory back to that data file. At some point, it either must not have been able to save that file properly, or it was not able to load the file properly. In the config, you can try setting "SaveOnServerSave" to true, this will save the data file every time your server does its routine save. However, I only recommend doing that if your server is configured to save infrequently, like every hour or so. If its saves every minute you will get lag if that is set to true. I recommend trying this out. Please do keep me updated if you come across this issue again OR if you see any error that occurs when the plugin is loaded/unloaded. You can also use the "/qc playerdata backup" command to create a copy of current player data. The plugin only keeps one backup at a time though, so after you create it I recommend renaming the backup file or copying it to a different location so that you can restore it later. I hope this gives you some options to work with.
  12. Does the data folder get wiped after your restarts? Also can you post your config?
  13. Mr01sam

    Display on/off

    Changed Status from Pending to Not a Bug Changed Fixed In to 3.0.0
  14. Mr01sam

    Display on/off

    Yes, in the config, under the category section, you can set TrackedByDefault to false for each category. That will make it so NEW players won't have those categories tracked. Note, that only changes it for new players. Existing players will still have those tracked, and they will have to go into the skill menu and click the blue category buttons for each category to untrack them. If you don't want anyone to be able to track anything, under the Tracking part of the config you can set MaxTrackedItems to 0, this will make it so there won't be anything tracked there ever. Check out the tracking section in the documentation if you need more info.
  15. Mr01sam

    Stars disappear in Main Inv

    Changed Status from Pending to Not a Bug Changed Fixed In to 3.0.0
  16. Mr01sam

    Stars disappear in Main Inv

    Thats just how it works, unfortunately theres no hook to detect the inventory open. The stars will automatically show up in the inventory is updated (like if you move an item). You can also manually refresh them by clicking the Quality button (the one with the Info symbol).
  17. Mr01sam

    Quality Crafting

    Hey I'm going to send you a DM with something you can try!
  18. Mr01sam

    Quality Crafting

    Thats already a feature! In the config, under the category section, just set "TrackedByDefaut" to false for all the categories. If you do this new players will not have any categories tracked when they first start.
  19. Thank you for confirming!
  20. Mr01sam

    Error message

    Do you happen to know what event caused this to occur? It looks like a player was attacked by something, do you know what they were attacked by?
  21. Hmm I'll have to try out your configure and see what you mean.
  22. Changed Status from Pending to Closed Changed Fixed In to 3.0.0
  23. Mr01sam

    Storing Data?

    Changed Status from Pending to Closed Changed Fixed In to 3.0.0
  24. Mr01sam

    image faliled to load

    Changed Status from Pending to Closed Changed Fixed In to 3.0.0
  25. Changed Status from Pending to Closed Changed Fixed In to 3.0.0
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