-
Posts
1,491 -
Joined
-
Last visited
-
Days Won
27
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Mr01sam
-
Changed Status from Pending to Gremlins
-
I wouldn't really label that as "abuse" personally, because its not like they're getting a base for free or anything. I think its more of a balance concern. I'll label this as a suggestion for the future.
-
I'll add it to the bug board, thanks!
-
Changed Status from Pending to Closed
-
They should it should be fixed now
-
So as an extension (that you can find in the Extensions plugins on the plugin page) I provide a UI that will appear when players first spawn and it makes them choose "PvE" or "PvP" in the config you can provide your own custom UI json that will let you flavor this as Soldiers vs Citizens ect (you can also change lang file if you just want to update the wording). As far as the restriction of not be able to *use* weapons and whatnot, that sounds pretty specific to your needs on your server, so you will probably need a custom plugin to handle that. What this plugin does is make it so some people can participate in PvP and some people cannot. Those who cannot can still fight NPCs and whatnot. I hope that clears things up.
- 295 comments
-
I'm going to reach out to the dev for that and see what I need to fix.
-
Hello, which permission status plugin are you referring to?
-
Changed Status from Pending to Closed Changed Fixed In to 1.2.0
-
Changed Status from Pending to Closed Changed Fixed In to 1.2.0
-
Changed Status from Pending to Closed Changed Fixed In to 1.2.0
-
I believe that if you have made the decision to make your server a mixed PvE/PvP server, there is always going to be cases like this. That being said, the goal of this plugin is to provide admins the option to have restrictions in place that prevent things like this or at least make it very inconvenient. Currently, a PvP player cannot access anything that a PvE player owns. They can't open boxes or loot any of their things. So in your example, they would have to rely on the PvE player manually fetching the items themselves. They would also have to trust the PvE player to actually give it back, because if the PvP player gave the items, they will have no way of making them give it back (if you have raiding disabled against PvE players). As an admin you can also force players into PvP if you suspect that they are doing such exploits and you have made it a rule on your server to forbid this. In the future, more restriction options can be added, such as preventing PvP players from even picking up items that PvE players have dropped (and vice versa). If this is something that would be helpful I can look into adding it in a future patch.
- 295 comments
-
- 2
-
-
- 295 comments
-
- 295 comments
-
- 1
-
-
- 295 comments
-
- 295 comments
-
- 1
-
-
- 295 comments
-
- 1
-
-
- 295 comments
-
- 1
-
