-
Posts
1,404 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by Mr01sam
-
- 273 comments
-
- #protection
- #base
- (and 5 more)
-
- 273 comments
-
- #protection
- #base
- (and 5 more)
-
This is very helpful, I will try and resolve this in the next update.
-
When the plugin loads, it should load that skills file into memory (if it exists), and then on save (which happens on unload) it will save the skills that are in memory back to that data file. At some point, it either must not have been able to save that file properly, or it was not able to load the file properly. In the config, you can try setting "SaveOnServerSave" to true, this will save the data file every time your server does its routine save. However, I only recommend doing that if your server is configured to save infrequently, like every hour or so. If its saves every minute you will get lag if that is set to true. I recommend trying this out. Please do keep me updated if you come across this issue again OR if you see any error that occurs when the plugin is loaded/unloaded. You can also use the "/qc playerdata backup" command to create a copy of current player data. The plugin only keeps one backup at a time though, so after you create it I recommend renaming the backup file or copying it to a different location so that you can restore it later. I hope this gives you some options to work with.
-
Does the data folder get wiped after your restarts? Also can you post your config?
-
Changed Status from Pending to Not a Bug Changed Fixed In to 3.0.0
-
Yes, in the config, under the category section, you can set TrackedByDefault to false for each category. That will make it so NEW players won't have those categories tracked. Note, that only changes it for new players. Existing players will still have those tracked, and they will have to go into the skill menu and click the blue category buttons for each category to untrack them. If you don't want anyone to be able to track anything, under the Tracking part of the config you can set MaxTrackedItems to 0, this will make it so there won't be anything tracked there ever. Check out the tracking section in the documentation if you need more info.
-
Changed Status from Pending to Not a Bug Changed Fixed In to 3.0.0
-
Thats just how it works, unfortunately theres no hook to detect the inventory open. The stars will automatically show up in the inventory is updated (like if you move an item). You can also manually refresh them by clicking the Quality button (the one with the Info symbol).
-
Thank you for confirming!
-
Do you happen to know what event caused this to occur? It looks like a player was attacked by something, do you know what they were attacked by?
-
Hmm I'll have to try out your configure and see what you mean.
-
Changed Status from Pending to Closed Changed Fixed In to 3.0.0
-
Changed Status from Pending to Closed Changed Fixed In to 3.0.0
-
Changed Status from Pending to Closed Changed Fixed In to 3.0.0
-
Failed to call hook 'OnItemCraftFinished'
Mr01sam replied to K9N_Twitch's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 3.0.0 -
Changed Status from Pending to Closed Changed Fixed In from 2.1.4 to 3.0.0
-
Whats your config look like?
-
Are you using any kind of zombies or npc plugin?
-
- 273 comments
-
- 1
-
-
- #protection
- #base
- (and 5 more)
-
Changed Status from Pending to Closed Changed Fixed In to 3.4.7
-
There was an issue that I fixed with 3.4.7 that allowed players with certain macro hacks installed to duplicate scrap. So hopefully that was the problem you were experiencing and it should be fixed now that you're on 3.4.7. Let me know if you're seeing it again.. also feel free to reach out to me on my discord (link on plugin page) if you see something like that again.
-
Hey, can you confirm you have the latest version of Raid protection installed?