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Everything posted by Mr01sam
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No need to add entities for concussion or broken leg. They are by default hard coded to occur when you take damage from any source (to the head or legs respectively). If you do choose to add infliction entities for those conditions, they will be in addition to the hard coded events, and will not take locational damage into account. For example, you can make it so a bear has a 50% chance per attack to break your leg, but you can also break your leg by being shot in the leg, or falling from a hight height (by default). Hops that clarifies things!
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Changed Status from Pending to Closed Changed Fixed In to 1.0.9
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Really this is a different plugin that the diseases one available on umod. This plugin is more of a polished gameplay feature and less of a simulation than Diseases. As such custom conditions are not a feature of this particular plugin, however, the plan is to have the conditions (there are 6 of them at the moment) that are included be highly customizable. You can already customize their durations, effectiveness, triggers, icons, names, cures, and likeliness, or disable/enable each of them all together. I am planning on expanding the configuration in the next update, so you can have even more control of these conditions as well as include an API that will let you add new status conditions through code. However, you will not be able to add new conditions through the config - they will have to be coded, but I will be providing the tools to do so soon. Just curious, what kind of changes did you have in mind? It may be something I can prioritize in the configuration update.
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.8
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Changed Status from Pending to Closed Changed Fixed In to 3.1.6
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Just messaged you!
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After restart no founder if player is dead
Mr01sam replied to mark bergervoet's Support Request in Support
Awesome! Glad to hear it! -
Changed Status from Pending to Closed
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After restart no founder if player is dead
Mr01sam replied to mark bergervoet's Support Request in Support
Changed Status from Pending to Not a Bug -
After restart no founder if player is dead
Mr01sam replied to mark bergervoet's Support Request in Support
That sounds exactly like the scenario I would expect, I'll try to see if there is something in the code I can do to prevent this from causing error. -
After restart no founder if player is dead
Mr01sam replied to mark bergervoet's Support Request in Support
what other plugins do you have? sounds like theres a toolcupboard somewhere that is corrupted -
After restart no founder if player is dead
Mr01sam replied to mark bergervoet's Support Request in Support
Hey is this happening everytime? I tried to reproduce the scenario you described and it didn't have any issues? -
For the command issue, you can change the command in the raid protection config so that it doesn't conflict with other plugins.
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Can you post your config and maybe some logs? There's not much I can do with just the error unfortunately.
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- 272 comments
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- #protection
- #base
- (and 5 more)
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- 272 comments
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- #protection
- #base
- (and 5 more)
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Changed Status from Pending to Not a Bug
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- 272 comments
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- #protection
- #base
- (and 5 more)
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- 272 comments
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- #protection
- #base
- (and 5 more)
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- 272 comments
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- #protection
- #base
- (and 5 more)