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Mr01sam

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Everything posted by Mr01sam

  1. Mr01sam

    Raid Protection

    I used to have a pricing sheet for all the building blocks, but it was at the cost of some performance. I could include different pricing for triangle floors, but I would probably just hard code it to be 50% cost, would that work for you?
  2. I'm sorry for the mess with the latest updates, I attempted to solve some of the performance issues - but I might have introduced other issues. I currently have another developer helping me to figure this all out!
  3. Mr01sam

    Quick Loot

    Version 1.0.4

    40 downloads

    Adds a "quick loot" panel similar to that found in games such as Starfield and Fallout 4. This allows players to quickly view and loot items from containers without needing to open them first. Includes additional features such as item tracking and sorting. View and loot items without needing to open a container Live updating quick loot panel when looking at a container Item tracking, which allows players to track certain items which will highlight them if they appear in a container Ability to sort items in the quick loot panel Customizable hotkeys Highly configurable UI Install the plugin on your server Assign yourself (or your group) your desired permissions. For this tutorial I recommend assigning yourself all the permissions EXCEPT quickloot.ignorelocks. Once permissions are assigned, use the /ql command to open the quick loot settings menu. In the settings menu, follow the instructions for setting up key bindings, for this tutorial I recommend using the example keybindings. Each player WILL need to do this step themselves, but they will only have to do it once. Once key binding are setup, simply look at a container that you can open that has multiple items in it, the quick loot panel should appear. If you setup your keybindings according to the example, use the up and down arrow keys to page through items. You can "track" an item by paging over an item in the quick loot panel and pressing the right arrow key (if using example keybinds). Items you are tracking will appear highlighted at the top of the quick loot panel if they exist in the container. You can untrack these items by repressing the same key. You can "take" an item by paging over an item in the quick loot panel and pressing the left arrow key (if using example keybinds). This will loot the entire stack, if you want to loot a single item from the stack, hold down the sprint key (shift by default) while pressing the loot key. /ql - Displays the Quick Loot settings menu. Requires the quickloot.menu permission. These are commands that can be bound to keybindings. To do so press F1 then type "bind <key> <command>". For example if you want to bind the quick loot toggle to the "o" key, you can do "bind o ql.toggle". Rust plugins unfortunately cannot bind keys automatically. Each player will need to setup keybindings themselves, but once they do, they won't have to do it again. There are instructions for this in the /ql settings menu. ql.close - Closes the quick loot settings menu. ql.down - Selects the next item in the quick loot panel. ql.up - Selects the previous item in the quick loot panel. ql.sort - Cycles to the next item sort mode. ql.loot - Loots the selected item from the quick loot panel. Hold "sprint" to select single items instead of a stack. ql.track - Tracks the selected item. Tracked items appear at the top of the quick loot panel if they exist in the container. ql.toggle - Toggles the visibility of the quick loot panel. You can click here for a list of key identifiers to use. To try out the plugin, I recommend assigning players all the permissions EXCEPT "quickloot.ignorelocks". quickloot.storage.take - View and take items from storage containers, such as chests, furnaces, and other deployables. quickloot.storage.view - Only view items in storage containers, such as chests, furnaces, and other deployables. quickloot.barrels.take - View and take items from roadside barrels. quickloot.barrels.view - Only view items from roadside barrels. quickloot.crates.take - View and take items from naturally spawned crates. quickloot.crates.take - Only view items from naturally spawned crates. quickloot.tracking - Ability to track items, so that they will appear highlighted in the quick loot panel. quickloot.menu - Needed to use the /ql command and open the Quick Loot settings menu. quickloot.ignorelocks - Locked containers will no longer prevent you from viewing or taking items from them. Nice for admins. You can customize how the quick loot panel looks with a variety of options. To do so you will need to create a style preset. By default, this plugin auto-generates a few of them that you can use for reference. They are located within the "oxide/data/QuickLoot/styles" folder. To create a new style preset, simply copy one of them existing ones and edit the values. The load this preset, set the "StylePreset" property in the config file to the name of the preset file you created. I HIGHLY recommend creating your own preset instead of editing an existing one, because the existing ones may be overwritten if you have "GenerateDefaultStyles" set to "true" in the config. Feel free to share your created presets in the discussion forum! Q: I loaded the plugin, but the quick loot menu doesn't appear when I look at a container. A: You need to assign yourself (or your group) the permissions in order to use the quick loot features. Q: Hotkeys are not working for me. A: Rust does not allow plugins to automatically bind keys for players. Each player will need to bind hotkeys themselves. The /ql command will provide instructions for how to do this. Q: How can I loot a single item at a time instead of the entire stack? A: You can hold down the "sprint" key (shift by default) to switch to single looting mode. Q: Can I put items into the container via the quick loot panel? A: Inserting items into a container is not currently a feature of this plugin. Q: How do I change the look of the quick loot panel? A: See the customization section. Q: Some images are not loading, how do I fix this? A: The images I provided for this plugin are hosted through Imgur, which means under peak load times, sometimes may not load correctly. I recommend hosting the images yourself and setting the URL in the config to avoid this issue. Q: The quick loot panel is overlapping with the UI of another plugin. A: You can change the position of the quick loot panel in style preset. Please see the customization section for more info. Q: I have another plugin that uses the "/ql" command and it is conflicting with this one. A: You can change this command in the configuration file. Make sure to update the localization text as well if you change it.
    $9.99
  4. Mr01sam

    Raid Protection

    Oh wow, thats awesome! Thanks for testing, the skin this is doable. I'd recommend opening a support ticket though so I don't forget about your suggestion.
  5. Mr01sam

    Raid Protection

    I tested MLRS rockets awhile back, and if they are initiated by a player it counts as a player attacking (thus falls under "authorized players" or "unauthorized players". As for an MLRS rocket with no owner... I am not sure how it would react. If I had to guess, I would assume that it wouldn't be protected currently. If you do find out, I would be interested to know!
  6. It looks like you need Custom status framework installed my dude
  7. By default it happens just from "scarecrow" type enemies. So I'm not sure what enemies zombiehorde uses. Regardless, you can modify which entities can inflict the condition in the config.
  8. Glad to hear it, I'll continue to see what I can do to improve CSF performance, but for now I think it's in a better place than it was.
  9. I think this is a fantastic idea! As a plugin developer, feedback is super crucial to determine what works and what doesn't. We often hear about what doesn't work, because most people will only reach out if there is an issue, but it is much more rare to get positive feedback, especially if the plugin has been existing for awhile. An automated system of sending out a reminder to leave a review after a certain interval of time would be a great start to get that much needed feedback.
  10. Thank you thats helpful, I can look into what has changed.
  11. I understand your frustration. Thank you for apologizing, I get that since English is a second language to you that things may not always come across the way you intend. I am aware that a lot of plugins rely on CSF (my own plugins included) so I'm dedicated to patching it and will try my best to get it performing the best it can for everyone. When I come out with the next update for CSF, please continue to let me know how it performs. If it doesn't fix your issues for you, I'll keep trying. I appreciate your understanding.
  12. @Robis You mentioned that you are having issues with the latest version while using the vanilla position. You said you were not having issues before the newest update, so I simply recommended that you continue to use the old version if you were not having issues with it. Can you help me understand what the issue with that is? If you are not seeing a performance increase with the latest version, and you just want to use the vanilla position then you are not gaining anything from the latest version anyways. You are not being robbed of any features. The latest version was meant to provide more options for people that are having performance issues with the older versions. Eventually, yes, I plan to fix any issues you are having with the latest version, but that will take time. For now, I don't see why its an issue for you to continue to use v1.0.10. Please help me understand.
  13. Sure, this is what the config should look like if you want the status in the top right { "Position": "top right", "Offset X": 0, "Offset Y": 0, "Fast Refresh (negatively impacts performance)": false, "Show Console Warnings": true }
  14. That OnPlayerMetabolize hook won't be called if you change the position to anything other than vanilla. But if you still want to use the old version you should be able to go to Updates -> change to v1.0.10 and then there's a little download button (not the big green one) Hope that helps!
  15. Mr01sam

    Raid Protection

    You can't do that, because the plugin still counts people online even if they deauth. It remembers everyone who auths on the toolcupboard.
  16. That is correct. To make this clearer: Positions With Heavy Server Load: - Vanilla Positions With Lighter Server Load: - Top Left - Top - Top Right - Left - Right - Bottom Left - Bottom - Right
  17. I'm not able to reproduce this issue - I'd say make sure you have CustomStatusFramework installed. If you are still getting this error I recommend opening a support ticket - I don't always check the discussion area and I don't want to accidently miss your reply!
  18. Mr01sam

    Raid Protection

    I could look into Zone Manager support, but it isn't part of my plans atm - I recommend opening a support ticket so I don't forget about it!
  19. Hey guys, I'm unfortunately away from my computer until this Sunday. I'll try to address this as soon as I can when I get back. Sorry for the inconvenience!
  20. This is actually very helpful info, and also entertaining to read. This might help me reproduce it.
  21. Mr01sam

    Raid Protection

    Hmm, I had hoped I fixed this with the latest update. I must have missed something
  22. Mr01sam

    Raid Protection

    I will try to remember to add that option for you in the next update!
  23. Mr01sam

    Raid Protection

    Often this is causes when another plugin spawns a cupboard or if you're on a custom map with preplaced cupboards. Any chance it could be either of those?
  24. Mr01sam

    Quality Crafting

    I'll try it out... Im skeptical because a lot of these free sites work perfectly fine until there's hundreds of people trying to access the image at once. Thus is the issue with imgur
  25. Mr01sam

    Quality Crafting

    Hey! Yeah unfortunately this is a problem that has plagued me with me imgur. Does that site you provided on your config not have this issue? If so I might try it out
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