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Mr01sam

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Everything posted by Mr01sam

  1. Mr01sam

    Raid Protection

    Ohhh I see, yeah I could make that change. Give me some time though, to make sure that's the right way to solve that issue.
  2. Mr01sam

    Raid Protection

    Is this something other plugins have in their configs? I figured it was something the Economics plugin handles on their side. That being said, I can certainly look into it for you! In the meantime, you might be able to achieve what you want by editing the English lang file. Let me know if that works!
  3. Mr01sam

    Quality Crafting

    Hey yeah! I actually have a friend who setup his own custom formula. I think he might have posted it in the discord at some point. You can check there, I'll try to remember reach out to him as well.
  4. Yeah it's a known bug, for now if it's causing issues I recommend disabling rabies
  5. Mr01sam

    Raid Protection

    Sounds good! I really appreciate your understanding!
  6. Hi, I'll look into this, but could you open a ticket in the support section? It's easier for me to track that way. Thanks!
  7. Mr01sam

    Raid Protection

    Hey! Yeah, unfortunately there's no setting for that in this version. There were issues with that system of adding balance, since it had to constantly keep track of how the items in the tool cupboard inventory. I'm sorry to say, that because of this, I won't be adding that to this version.
  8. That's not currently a feature, but that would be really cool if I can add that eventually!
  9. I'll definitely be adding more, and eventually plan on letting you add new ones through the API. The big challenge with these conditions is I want them to be unique and not overlap, and there's only so many effects we have access to for plugins (I really wish there was a coughing SFX!). That being said, I have some ideas in the pipeline but my focus here is quality over quantity and I want to make sure the plugin is as stable as possible first. But I'm happy to hear any ideas!
  10. Currently no. But you can modify everything about the 6 included conditions using the config and API.
  11. Mr01sam

    Raid Protection

    The site I host the images on, imgur, sometimes gets too much traffic and won't load the images. See the images section of the plugin docs, I recommend self hosting the images to avoid this issue.
  12. Mr01sam

    Raid Protection

    Hey would you mind putting this in a support ticket? Makes it easier for me to keep track of!
  13. Great to hear!
  14. That sounds awesome, glad you're enjoying it!
  15. This plugin doesn't do anything by itself, it's up to other plugins to use it for things.
  16. There is no config file for this plugin
  17. I'm glad to hear that! Don't worry I will definitely be continuing to expand this plugin and make it even better. It won't happen all at once but there will be updates
  18. Really this is a different plugin that the diseases one available on umod. This plugin is more of a polished gameplay feature and less of a simulation than Diseases. As such custom conditions are not a feature of this particular plugin, however, the plan is to have the conditions (there are 6 of them at the moment) that are included be highly customizable. You can already customize their durations, effectiveness, triggers, icons, names, cures, and likeliness, or disable/enable each of them all together. I am planning on expanding the configuration in the next update, so you can have even more control of these conditions as well as include an API that will let you add new status conditions through code. However, you will not be able to add new conditions through the config - they will have to be coded, but I will be providing the tools to do so soon. Just curious, what kind of changes did you have in mind? It may be something I can prioritize in the configuration update.
  19. Yup, you just have to edit the lang file
  20. Mr01sam

    Raid Protection

    You have the cost set to 0, you can only have a max time when it costs something, as the max time just sets a max balance.
  21. Mr01sam

    Raid Protection

    I will double check how this works
  22. Mr01sam

    Raid Protection

    I'm not sure what you mean, the amount of protection is configurable in both versions. If you have 100% protection, you either will take all the damage or none at all depending on if you are protected from the thing that is attacking.
  23. Mr01sam

    Raid Protection

    This version by default will protect you from NPCs damaging your base - there is just not currently a way to disable protection from them in the config. Was that your concern?
  24. Not yet, next update!
  25. Hey I'm glad you like it! I will continue to improve upon it for you guys!
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