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Everything posted by Delco
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- 24 comments
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- 1
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- #christmas
- #new year
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- 11 comments
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- #christmas
- #christmascalendar
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(and 2 more)
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- 427 comments
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- #abilities
- #boss
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- 4 comments
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- 156 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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This happens for me as well. Should skip to 8:00, but skips to 13:00. I'm using linux if that helps.
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- 156 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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Is there a way I can disable the multicolor option for the container skin? I noticed the multiple colors on large bases reduces client FPS. I would rather a default single color be the option when upgrading and skinning.
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My players absolutely love the Mystery Loot Bags. The random nature of the bags keeps them engaged and eager to explore. They are even fishing again just go get a chance at looting a mystery bag. Customizing the drop modes, percentages, and loot/commands exactly how I wanted was straightforward. I even made my own icons to use and the config file made these simple to implement. Overall, the Mystery Loot Bags plugin is a fantastic addition for any Rust server looking to spice up the looting experience.
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Confirmed working now. Thank you.
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I'm using the latest version with the file in my HarmonyMods folder. Other DLLs in the same folder are working without issues. I'm on a Linux machine using Pterodactly. The server does not show until fully booted and connecting through F1 console does not connect early. Possibly due to the harmony update?
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Occasionally I get a newly linked player bug where the bot constantly adds and removes the basic linked role. There are no errors in the bot console or the game server console, but the linking plugin goes crazy and server FPS is greatly reduced. The spam stopped once the player logged off. With thousands of linked players it is not a common bug, but is certainly noticeable when it happens. In the image I'm linking the bug occurred for a little over 1 hour.
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Would it be possible to hide clan tags as well?
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I understand the turrets are in peacekeeper mode and will shoot nearby hostile players while the train is in motion. I have train attacks first set to false. Is it possible for me to disable the turrets attacking nearby hostile players if they are not attacking the train? I'm only looking for the turrets to attack if the train is stopped.
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How can I enable logging for gathering other than pickups. Pickup up a wood collectable adds to stats, but chopping down a tree does not. Further testing: If I reload SkillTree then reload XDStatistics the normal gathering counts.
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I'm struggling to get the givexptoall console command to work. What should I type if I want to give all players, even offline, 100 xp? givexptoall 100 false kicks back a syntax error.
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Thank you for this. It works exactly how I need.
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I would like to eject sleepers from preset Zone Manager zones to specific coordinates. I have raid islands on the edge of the map and simply ejecting sleepers will place them under water.
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An excellent plugin continually enhanced and broadened through regular updates, created by a developer who is not only friendly but also quite helpful. I highly suggest this plugin to every server owner running SkinBox with a Discord server. With this plugin, players can effortlessly make skin requests, administrators can promptly approve them, and the skins can be automatically integrated into one or multiple servers.
- 86 comments
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Can we have the bot scan periodically for new discord boosts? My players currently have to unlink and link again for boost roles to sync.
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Chickens appear to spawn properly when near a beach (0.00 elevation), but if I am at a higher point (40.0 elevation) the chicken spawn under the map. I tried setting the spawn radius to be smaller, but that only spawns them closer to each other under the map. Am I doing something wrong?
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1.1.7 is downloading instead of current 1.1.71.