-
Posts
5,937 -
Joined
-
Last visited
-
Days Won
200
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by nivex
-
@norikazu no idea what a route table is. do you mean loot table? if it isn't in the loot table then it isn't from this plugin. that would be from another plugin or your copypaste file(s). enable this option to empty all the containers from the copypaste files after it spawns, Empty All Containers Before Spawning Loot in every profile. oxide/data/RaidableBases/Profiles/
-
@miniMe_rust did you report the answer phlex gave you to do the dev? "Someone before you entered zone of raidable bases was there. This message has confused players on my server too thats why i have deactivated death notes at AutoTurret." @Hawkhill hi, the /rb hint command exists already and is under Loot Hints in the profiles:) @Dead Nasty heya, that's how it should work. if you want skins they need to be added to your ImportedWorkshopSkins / SkinsPlugin file in the RB data folder. Use Imported Workshop Skins File options in config need to be enabled for the imported file to use those imported skins.
-
- 634 comments
-
- 1
-
-
- #rust
- #rust plugin
- (and 6 more)
-
@miniMe_rust its not necessary to block the spawn of deployables when the TOS option blocks it from being picked up by players. either way, its not a suitable option for raidable bases. its simply inefficient and bad on performance. spawning the entity to begin with is the only elegant solution. all others cause a further impact on performance
-
@miniMe_rust hi, this should be implemented by copypaste plugin, not by raidable bases yes, that is how you kill the turret, but only by the prefab's short name: autoturret_deployed I tested it just now and the turrets are killed. @rex hi, search for rewards in the profiles. there is no specific line number, it varies oxide/data/RaidableBases/Profiles/
-
hi, it spawns 5 bases for me. the issue is not the config. that will spawn 2 to 5 bases, not 1. so it's your profiles or copypaste files. rb.config list use that command to figure it out. it will tell you what's missing, and what's configured. if the filenames are wrong, then it's not configured right. if the files are missing, then they need to be added in the copypaste folder.
-
@Grumpy Old Man heya, you can already create new difficulties with the rb.difficulty command in the documentation no plans to be able to set health modifiers for blocks though when you can already use damage scale options I might consider the ammo choices, but if you pick the wrong ammo type then it could break the turret lol
-
@Grumpy Old Man hi, I've heard of that happening at times but there's no known bugs I suggest using IODebug https://github.com/WheteThunger/IODebug restarting your server can help with a lot of issues too. if it keeps persisting then I'd start yanking plugins until it works again. you said players, but if it's actually admins then it would be vanish or noclip.
-
@Tay hi, it's possible but it's not my server so I can't tell you what the cause is. you likely changed something. if there were issues then I would've received reports about them when the update was released. these issues are caused by another plugin or misconfiguration. no changes were made to damage, so it would not be a plugin mechanic. all damage would have behaved the same way before and after the update. so updating RB would've made no difference. @FreeManStars hi, no, they change gameplay so it's not allowed on community servers.
-
- 634 comments
-
- 1
-
-
- #rust
- #rust plugin
- (and 6 more)
-
@Amadeus.pve heya, that behavior is done using permissions. you can read more on those in the documentation abandonedbases.notices - users with this command can see event-opened notices from the plugin abandonedbases.attack - lets players hunt bases and convert them by attacking if they're abandoned abandonedbases.attack.time - shows players how much time is left before a base becomes abandoned when they attack it abandonedbases.attack.lastseen - required to see the last time the player was online when attacking a base
- 634 comments
-
- 2
-
-
-
- #rust
- #rust plugin
- (and 6 more)
-
@Grumpy Old Man heya, if it's not in your loot tables then it won't be spawned by RB. nope, RB doesn't spawn from RaidableBases/Editable_Lists/ those lists are only for you to edit yes, if the base builder put items in the base then they will spawn using the copypaste plugin. you need to update copypaste. if copypaste is already updated, and it's still configured to block DLC, then you have a third plugin spawning that content Empty All Containers Before Spawning Loot will prevent any copypaste items from spawning into containers, but you should update copypaste and use that. it's more efficient for copypaste to prevent it from spawning.