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nivex

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Everything posted by nivex

  1. can you post the output of when you first ran the command? but only if you were having the issue when you ran the command, otherwise it won't be that useful @tacman1981
  2. nivex

    Raidable Bases

    @nash Gotcha, set these to true in the profiles, oxide/data/RaidableBases/Profiles/ Despawn Dropped Loot Bags From Raid Boxes When Base Despawns Despawn Dropped Loot Bags From Npc When Base Despawns
  3. nivex

    Raidable Bases

    @nash Loot is not allowed to drop from any of these entities right now, you have them all set to false. Because loot drops are disabled, changing the "Despawn These Dropped Loot Bags When Base Despawns" setting won’t do anything — there are no loot bags to despawn or to keep. "Entities Allowed To Drop Loot": { "Despawn These Dropped Loot Bags When Base Despawns": false, "Auto Turrets": false, "Flame Turret": false, "Fog Machine": false, "Gun Trap": false, "SAM Site": false },
  4. nivex

    Raidable Bases

    @nash I dont understand either Partial configs aren't that helpful, attach the file. There's nothing impossible about this though
  5. That would still be a pooling issue. Either you have not updated ServerRewards 2.0.6, or you have a second plugin with the same issue You can confirm by using this plugin. Output is shown in the server console, but there is no reason to read that output until AFTER the test: /np.reset ent kill on the box loot the bag dropped from the box. do this as quickly as you can, the issue will return. NivexPoolReset.cs
  6. Hi, update the ServerRewards plugin and restart your server. This will fix the issue
  7. nivex

    Raidable Bases

    @venda_vole heya, Max Buyable Events in the config
  8. I’ve found an issue with ServerRewards as current as 2.0.5 Please update to ServerRewards 2.0.6. If you are currently experiencing issues, you will need to restart your server after installing the 2.0.6 update.
  9. .
  10. hi, not related Item.SetParent is from an item in the game Items from the loot tables haven't been created at that point yet
  11. Changed Status from Pending to Closed
  12. you're welcome, enjoy
  13. hi, nah, rb determines what spawns in the box. it doesn't determine what drops from it.
  14. shouldnt be rb. I use pooling properly.
  15. hi its the metal detector sources blocking the spawn. https://codefling.com/plugins/raidable-bases?page=157&tab=comments#findComment-70932
  16. Yeah, it's a crap shoot, and... This isn’t a straightforward case where removing the offending plugin will instantly confirm it as the source of the problem. No, It could take hours or even all day to determine. You can't assume that because the issue seemingly stopped that you've found the cause. It is not that simple with a pooling issue. If someone wants to try: 1. Remove a suspected plugin .cs file 2. Restart your server 3. Wait for the issue to return 4. If the issue returns, repeat with another plugin 5. Otherwise, continue waiting for no less than 12 hours. 6. If you skip a step, then you'll likely report the wrong plugin as the cause, and you'll know this when the issue returns again. VERY frustrating.
  17. The error is bogus. Everything is null checked already.
  18. Hi, you need to restart your server. There is no such error.
  19. Doubt it's related
  20. It is related. The problem is due to pooling, which affects multiple plugins or game behavior related to items. A restart can temporarily fix it. There's no known cause yet. I see no indication of RB being the cause yet either.
  21. Then look for other plugins as the cause. It might require a restart if the issue is with pooling.
  22. nivex

    Raidable Bases

    @Kapco411 I'd have to see your turret settings from that specific profile
  23. nivex

    Raidable Bases

    @SuperKitten Yeah, it shouldn't be any of his plugins. Let me know if you find which plugin it is. It would be very helpful to everyone to know.
  24. nivex

    Raidable Bases

    @Grumpy Old Man PlayerDLCAPI is not used by RaidableBases. It is used by other plugins though. So if you have any plugins using it, then it should not be removed. Such as Kits. RaidableBases has no dependency for any plugin other than CopyPaste, and an optional dependency for Spawns Database. It checks all DLC internally.
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