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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @SuperKitten hi, this is not an issue that I'm aware of. send me the config.
  2. nivex

    Raidable Bases

    @RobJ hi, you can input your own costs and have them shown on the map marker when you click it
  3. nivex

    Raidable Bases

    @PhatBlinkie it is, just tried it. looks like one respawned in your screenshot before raid ended. "Eject Tree Radius When Spawning Base": 0.0, "Delete Tree Radius When Spawning Base": 0.0, "Respawn Deleted Trees When Despawning Base": true,
  4. nivex

    "GridIsLoading"

    Changed Status from Pending to Closed
  5. nivex

    "GridIsLoading"

    no problem if server FPS is below 15 then the plugin will not fully load either. otherwise it would cause lag. good luck
  6. nivex

    "GridIsLoading"

    @bazou52 hi, the plugin must load the grid before it can be used. wait until it's done then try. it shows the progress in the server console (RCON).
  7. nivex

    Raidable Bases

    @cooing hi, your host needs to install libgdiplus
  8. nivex

    Raidable Bases

    @Hawkhill ya, you can do that.
  9. nivex

    Raidable Bases

    @Hawkhill no, slots were not fully implemented and do not work yet change: to: even with this, slots will not be applied to other items in the same stack. you must use a stack plugin for that. that's not something I'll handle in RB
  10. nivex

    Total Loot Remaining

    Changed Status from Pending to Closed
  11. nivex

    Total Loot Remaining

    you're welcome, enjoy
  12. nivex

    Compatibility

    no problem if the damage is allowed when it becomes abandoned event then it is working
  13. nivex

    Raidable Bases

    @Dead Nasty heya, no, there is a VIP time, and a normal time for players only copypaste failed to spawn 100% of the base. you would see some error from that in your server console.
  14. nivex

    Compatibility

    hi, not sure. I support TruePVE and its hooks only any PVE plugin that correctly implements the same typical PVE hook calls (CanEntityTakeDamage, CanEntityBeTargeted, etc) that has been used in every plugin for the past 5 years will work.
  15. nivex

    Raidable Bases

    @Hakkai hi, yes, the game has changed vending machines, and Empty All Containers Before Spawning Loot will not work with vending machines again until the next RB update. RB cannot remove loot from your copypaste files without that option. you can remove the loot from your copypaste files, or use my fix by adding to line 7838 in RaidableBases.cs file: TryEmptyContainer(vm); it will look like this when you add that: private void SetupVendingMachine(VendingMachine vm) { vms.Add(vm); TryEmptyContainer(vm); vm.dropsLoot = false; vm.SetFlag(BaseEntity.Flags.Reserved4, config.Settings.Management.AllowBroadcasting, false, true); vm.FullUpdate(); }
  16. nivex

    Total Loot Remaining

    hi, it is intended that only boxes and TC are counted by default. others can be added to this option: "Additional Containers To Include As Boxes": [ "locker", "furnace" ],
  17. nivex

    Nudist bots after update

    Changed Status from Pending to Closed Changed Fixed In to 3.0.5
  18. hi, yes, you have the bases spawning as PVP by default, PVP does not lock, "Bypass Lock Treasure To First Attacker For PVP Bases": true, so either set that false, or enable converting to PVE instead which is what I recommend.
  19. @ROCKETBOT SERVERS by enabling them Require Custom Costs to true and Enabled to true for each custom scrap item.
  20. @ROCKETBOT SERVERS i did help you i gave you instructions and instructions are also in the zip archive follow them and it will work
  21. @ROCKETBOT SERVERS hi, the package is not installed. you only have the default loot table. if it were installed you would see every loot table. you did good changing the config, but you still need to install the package and THEN set the buyable costs unzip the archive copy the files to your server in the same respective folders edit the config for Buyable Event Costs reload the plugin
  22. @ROCKETBOT SERVERS heya, if you don't see loot tables being loaded with the plugin then the package is not fully installed if maintained events are not automatically spawning with at least 1 player connected then the package is not fully installed Buyable Event Costs need to be configured by you based on your servers economy. in short, install the package, then configure Buyable Event Costs in the config. if done correctly then bases will automatically spawn, and you will be able to buy them too.
  23. nivex

    Chat Info

    Changed Status from Pending to Closed
  24. nivex

    Toolcupboard

    Changed Status from Pending to Closed
  25. nivex

    Loot quantity is not displaying.

    Changed Status from Pending to Closed Changed Fixed In to 3.0.5
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