-
Posts
5,154 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by nivex
-
you must wait until the grid is finished loading. it will give you a message afterwards and tell you whats wrong with your config. most common problems are excluding PVP bases when thats all you have in your profiles. include PVP bases and convert PVP to PVE if you want PVE only for purchased raids you must set a cost to buy the base. that is in the config, too. look for it under economics or server rewards or custom items
-
- 583 comments
-
- #rust
- #rust plugin
- (and 6 more)
-
there's currently issues with large bases in the current version that may cause players to be kicked. these performance issues are addressed in the next update. if this is happening with small bases then it is your host to blame.
-
@CsaszyKJ those are player lockouts not buyable cooldowns. as for player lockouts you can only receive them when a raid is completed or when it despawns. he received it when it despawned. immediately followed by another base spawning. so while he thought he received it when a base spawned he didn't and it isn't possible. furthermore, he received a second lockout because the first expired right before the base despawned. that is intended. extend the lockout time so that it is longer than the despawn time and it won't happen. as i've already mentioned before i may flag players so this doesn't happen anymore, but its not a bug. @Nakotix @Ondraasek That is an issue with Carbon then, and they will need to address any backwards compatibility issues in their platform
-
Changed Status from Pending to Closed
-
I answered in the thread.
-
which skin would that be? you could just search for it in your plugins and find which plugin is blocking it.
-
Changed Status from Pending to Closed
-
ya, you can configure Assign Rank After X Completions and set it to 1 or however many you require you would need to create a group in betterchat that uses the group from raidablebases, and you can configure in betterchat the title as well raideasy, raidmedium, raidhard, raidexpert, and raidnightmare are the groups that are given to the player from the above completion option
-
support regarding raid protection plug in from mr01sam
nivex replied to TheRiddledNote's Support Request in Support
Changed Status from Pending to Closed -
support regarding raid protection plug in from mr01sam
nivex replied to TheRiddledNote's Support Request in Support
np you're welcome -
hi. some things that can cause this are: 1. Block Damage From Outside To Base would block the damage if the player is too far away, 2. plugins that protect bases/buildings can block damage as most do not have support for other plugins, 3. configuring Ignored Prefabs with any entity would cause it to be bypassed and use TruePVE rules which by default would block it, 4. having the base inside of a zone manager zone, even with no flags set, 5. changing the Owner ID to 1337422 would block damage in most cases. otherwise you'd have to figure out which plugin it is
-
support regarding raid protection plug in from mr01sam
nivex replied to TheRiddledNote's Support Request in Support
if you disable the options to destroy the base then they will reclaim it when it ends -
support regarding raid protection plug in from mr01sam
nivex replied to TheRiddledNote's Support Request in Support
heya, the raid protection plugin would need to exclude the abandoned bases using the EventTerritory API. if you enable Remove Ownership in the Abandoned Bases plugin then Raid Protection should not protect it as it isn't owned by a player then, skipping the need for it to use the EventTerritory API no, there is no way to prevent it from converting a base with raid protection. it strictly uses the abandoned time limit set in the config file furthermore, I'm not sure why you would need both plugins as they effectively do the same thing. except mine works on a strict time limit instead -
hi, best bet is to type: rb.config list make sure there's no spelling errors copypaste files are case sensitive / must be identical copypaste folder must be lowercase
-
name - the display name of the item. like turning paper into cash by using a skin and changing the name to "Cash" name "Cash" shortname "paper" skin - any skin to change how the item looks, https://steamcommunity.com/workshop/browse/?appid=252490 amount - max amount - how many of this item to spawn using a random value between min and max amountMin - min amount probability (0.0 to 1.0) - items must be pooled and randomly picked first, and only after that will this modifier determine if it spawns or not stacksize - this option ignores the servers stacksize limit when above -1. if you have ammo.rifle with min/max of 1024 and a stacksize of 256 then you will get 4 stacks of 256. this will count as 4 items @BoyFraryglad you all are having fun with it
-
Changed Status from Pending to Closed