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Everything posted by ninco90
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Changed Status from Pending to No Response
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Changed Status from Pending to No Response
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SimplePVE / TruePVE: Disable the option in the settings to protect against damage to wallpapers. Otherwise, default blue wallpapers will appear on buildings when the wall is attacked/damaged. Instead, enable damage prevention in BetterTC. While it doesn't prevent 100% of damage, it does make it undestructible in certain ways. This should fix the random generation of default wallpapers.
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IQGradeRemove conflict, wallpaper glitch
ninco90 replied to Pro100Razor111's Support Request in Support
Changed Status from Pending to Work in Progress Changed Fixed In to Next Version -
- 282 comments
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Item obj = ItemManager.Create(global::WallpaperPlanner.Settings.PlacementPrice.itemDef, (int)global::WallpaperPlanner.Settings.PlacementPrice.amount); Can you try it and confirm if it works for you by updating that line of code? It's on line 2792
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Where did you see this? I don't understand why I would need to change it if it's working correctly. I assume it's because of the Harmony patching that's being done, which the other plugin will also patch.
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Changed Status from Pending to Fixed
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It should be fixed now. I've made several adjustments in Cloudflare. Please try it and let me know if you can. Thank you very much!
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Hi! What exactly is happening? Is BetterTC downloaded with the other plugin? Do you have a console log where I can see what's happening? I haven't tried the other plugin, but I'm surprised it's not compatible. Are you using Oxide or Carbon? Do you have Image Library installed? (If you're using Oxide)
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IQGradeRemove conflict, wallpaper glitch
ninco90 replied to Pro100Razor111's Support Request in Support
Okay, let me know any news you have. -
IQGradeRemove conflict, wallpaper glitch
ninco90 replied to Pro100Razor111's Support Request in Support
Hi! I appreciate your perspective on the auth list. It's interesting; in your case, you're sacrificing performance for visibility and utility. It's a good use for administration. I was trying to replicate the wallpaper issue yesterday and nothing came up. Maybe it's related to a third-party plugin that randomly generates that. It's an option, mainly because I can't replicate it. I'm also waiting for players to let me know if they see it. Regarding the last question, whether you build with Ubertool or not, the player can only improve it with BetterTC if you're on the same team. (Well, it really depends on how you have it configured.) But as an admin, your behavior toward the plugin is like another player; it doesn't check "if you're an admin, also allow changing the block." -
IQGradeRemove conflict, wallpaper glitch
ninco90 replied to Pro100Razor111's Support Request in Support
I've tried this, but the blue wallpapers never appear in my case. Please, if you try disabling both options, be sure to disable both options in the settings. -
IQGradeRemove conflict, wallpaper glitch
ninco90 replied to Pro100Razor111's Support Request in Support
If you reloaded the plugin, the buttons may become buggy, or if a TC is destroyed while the inventory is open, opening and closing a TC will fix it. This isn't common, though. -
IQGradeRemove conflict, wallpaper glitch
ninco90 replied to Pro100Razor111's Support Request in Support
I wonder what's driving you to continue using CapboardSet when this plugin already has a list of authorized players and unifies the style of the rest of the features. Maybe the favorite icon isn't checked? I assume it's to highlight the TC Owner? If so, I can make a note to add it. The problem with the CapboardSet interface overlapping BetterTC must be due to the plugin's overlay configuration. It seems to automatically display when opening TC, and due to its configuration, it overlaps. Regarding point 4, you get the message "Upgrading to this level is blocked" because a check is made to see if any plugin is blocking the upgrade grade. For some reason, IQGradeRemove is blocking it and canceling the BetterTC upgrade. Maybe this plugin uses: OnStructureUpgrade You could try editing the plugin and adding or changing this line: string[] incompatiblePlugins = { "BuildingSkin", "BuildingSkins", "XBuildingSkinMenu", "IQGradeRemove" }; With this change, BetterTC won't check OnStructureUpgrade. If this fixes the problem, I'll have to add this so it doesn't cancel the operation. Regarding point 5, I need to investigate whether it's possible to fix this. I'm afraid it won't be easy since what my plugin does is override the game's removal system that removes and blocks external wallpapers. Perhaps by removing this, they sometimes generate (for some reason) and that's why they're visible, because there's no system to remove them. Regarding point 6, I also use UbertTool. I just tested it on my server and the building blocks have improved. Since the ownerid of these blocks is mine, then it detects them as if they were really mine. -
IQGradeRemove conflict, wallpaper glitch
ninco90 replied to Pro100Razor111's Support Request in Support
Hi! What plugin is "CapboardSet"? I'm completely unfamiliar with it. I'll get back to you in more detail later. -
Of course, having it enabled in the global settings completely disables the automatic wallpaper removal system. But of course, then in the TC you only set one face (i.e., like in vanilla), and for some reason it applies a default wallpaper to the other side of the face. I'll check this to see if it causes the same problem and I can solve it. Yes, but this would apply to all walls, including the ones inside the foundation. I don't know if I'm explaining myself correctly.
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Changed Status from Pending to Not a Bug
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Don't worry, I hope you do well with BetterTC
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Hi! If you've disabled the "both sides" option in your settings before the wipe, you shouldn't see any wallpapers on the exterior sides. When this setting is set to true, what it does is override the game's internal wallpaper override system when the wall is built. It has a system programmed to constantly check if there might be a wallpaper on the exterior to automatically remove it. My setting overrides this checking system in the game itself. What I find curious is that the default wallpaper randomly appears on building blocks. Maybe when something is built very close to said wall? Maybe the game checks to apply wallpapers to the other side of the wall if it has a roof or something similar. I'll definitely have to investigate this further, but I don't know if I can find a 100% valid solution, since what we're doing is overriding the game's default behavior by enabling this "both sides" setting.
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Hi! I don't understand how BetterTC could affect vending. There's nothing in this plugin's code that interferes with vending. Do you have any other plugins that allow you to customize vending or something similar? Maybe this one is it.
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- 282 comments
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- 282 comments
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- #builder
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- 282 comments
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- 1
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- #builder
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