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ninco90

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Everything posted by ninco90

  1. ninco90

    Tiers Mode

    Hi, the plugin is currently working. However, I still have an update pending (1.3.0) with some improvements and fixes. Regarding your comment: - You can lock the new engineering workbench like a normal item so the player can't place it. So, with that, it would be disabled. - I've made a note to try to add support for activating/deactivating motorcycles and bicycles. However, this is something you could also do yourself using a command: bike.motorbikemonumentpopulation 0 and bike.pedalmonumentpopulation 0 (to deactivate it). - New items like the chicken coop, the bee grenade, or similar can be locked like any other item if you don't want them to be used until a certain tier. As a general rule, this plugin doesn't need to be updated as the game updates. Although I do try to add some improvements from time to time.
  2. ninco90

    BetterTC

    Can you show me how you do this check? I have personally tested all the skins by replacing the existing TC and placing a new one and it has allowed me to add items.
  3. ninco90

    BetterTC

    I'll check it out tonight, thanks for reporting!
  4. ninco90

    How to set up help

    Changed Status from Pending to Closed
  5. Changed Status from Pending to Closed
  6. ninco90

    error

    Changed Status from Work in Progress to Closed
  7. ninco90

    error

    Fixed! Thanks for reporting!
  8. ninco90

    error

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  9. ninco90

    BetterTC

    When you get the message Upgrading to this level is currently locked it is because a third plugin is blocking the upgrade. That is, there is a plugin that is calling the OnStructureUpgrade hook and is returning false. So this is blocking the upgrade. Check which plugin is causing this.
  10. ninco90

    BetterTC

    This is quite strange, as the plugin never checks if there are any resources in the player's inventory. It always relies on the TC's inventory. Can you share a video where we can see this problem?
  11. Changed Status from Pending to Closed
  12. ninco90

    buttons changed locations

    I just tried it myself and nothing moves. Resolution 25601440 (2K) and with default scale at 1.0 full screen.
  13. ninco90

    buttons changed locations

    What plugin did you say you added that changed that? I find that strange, you can also change the position of the buttons from the plugin config and adjust it. But by default the plugin should have a more universal position for most players.
  14. ninco90

    buttons changed locations

    do you have the default interface scale at 1.0?
  15. Hello! We are having a problem on our servers, where the plugin API is hosted. That's why you can't download the full list, this is not a common thing, but unfortunately it's happening today. I'm sending you the config I have privately so you can use it in the meantime.
  16. where is the option to change to DepotDownloader? I see in the changelog that it was added, however I can't find this parameter anywhere. Maybe I'm missing something.
  17. ninco90

    BetterTC

    I already have it ready for the next update
  18. ninco90

    BetterTC

    Hey! That would be a nice addition, I'm looking into how to do it. I also think it would only be an option in the config and would not be reflected in the interface.
  19. ninco90

    Craft Panel

    It would be a bit complicated to check the code. And overload the server a bit. Currently, when you check if the player has the resources, you do it item by item, and if you don't have one item, you automatically stop checking and return the message that you don't have the necessary items. So the process doesn't know if you really have the rest or not, it only cancels if 1 is missing. You could make them always check and once everything is checked, the ones that you don't have are listed, but I think the current approach is more efficient, even if it doesn't provide as much information. Once that's done, you could update the view accordingly (which would consume resources) and you could put a red background on the item that you don't have. But you can't make shadows as you propose.
  20. ninco90

    Plugin Bug!!

    Changed Status from Pending to Fixed Changed Fixed In to 1.4.7
  21. ninco90

    Plugin Bug!!

    Your problem should now be solved with the latest update.
  22. Hi! Changing color is really like applying another skin, so the internal process is the same. It should be noted that the container skin is the worst optimized in the game, I personally advise against using it if you don't want low FPS on large bases. This problem motivates even more players not to be constantly changing colors for free since the more variety of colors a base has or the more you play with the color change, the more I have been able to verify that it affects the FPS. However, if you do not want to apply costs you could use the permission bettertc.reskin.nocost this will make changing skins and colors free.
  23. ninco90

    Plugin Bug!!

    We are in the same boat, you have to constantly check while the action is being carried out to improve or repair.
  24. ninco90

    Plugin Bug!!

    This is correct, it is programmed this way so that no one starts the repair at that time. The reason for this and for not checking while it is improving is for optimization and performance reasons. If for each building block you have to check if it is in RaidBlock it would consume more server resources. This is why the check is only done once when you click.
  25. ninco90

    Compatability

    Changed Status from Pending to Closed
1.6m

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7.7k

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115.4k

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