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Everything posted by ninco90
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Hi everyone! I just replicated the issue with BuildingSkin. This happens when the player has an upgrade set in Building Skin. Because every time BetterTC upgrades a building block the OnStructureUpgrade code is executed, just as I imagined. Here is the example: Knowing this I will try to find a solution so that it does not happen, perhaps that BetterTC does not call that Hook if it finds any of the incompatible plugins loaded on the server.
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I appreciate the list of plugin names you use. I replied to you privately about it. dustyhansen if you would be so kind as to do the same and provide me with the list of plugins you use privately I could analyze the plugins that can affect the buildings and compare with the other player's. I will also be doing compatibility tests with Building Skins.
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In the case of BuildingSkin, this plugin uses the hook OnStructureUpgrade, so every time a building block is updated, this hook is executed, which can change the grade and the building skin. Please, I ask you for the complete list of plugins privately, as well as the other person. This will allow me to compare and see the plugins that affect the construction. This way, if another user has the same problem, I will also ask them for the list of plugins and I will be able to determine which are the conflicting plugins that may be causing this problem. Once I have located the conflicting plugins, I will be able to contact the developers of said plugins to try to achieve a bypass so that they do not affect the changes that BetterTC makes. I understand that it is frustrating not knowing what is happening and that it means spending time fixing this problem for the players. But the exact reason must be found and I am afraid that something is interfering in the process.
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If you can share the list with me privately, type: plugins in the RCON console and all the names will appear. I don't have XBuildingSkinMenu purchased, it's possible that this plugin performs some verification when trying to improve each building block and is the one that collaterally affects it. (It's possible, but I haven't seen its code or tested it) Other plugins that may be conflicting are: - EnhancedHammer - Building Skins - XPerience
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Hi both! The reason I need clips is to replicate the steps exactly and make it happen for me. If I can't get it to happen on my end I can hardly fix it. Some things to keep in mind would be to check what other plugins might be interfering with the building system. Maybe it's some incompatibility that arises if another plugin exists and this encourages it to randomly spawn. I can only say that after all the times I've tried and used this plugin I haven't been able to replicate this problem. At the same time all the builds revert to twig at the same time without slow progress (as happens when upgrading to another level) seems even more suspicious to me because there is no instant way to update the entire base for performance reasons. That's why there is a timer between actions. I need details like the full list of plugins, to try to find out if there is a plugin that is interfering. Since this happens to both of you, it would be even more interesting to check what plugins you have in common and be able to review it. Please understand that if I am not given a little more information, I have nothing to be able to replicate and work on. @hansen polvoriento@Caja de escaldado
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I have to see how it can be done, because internally it would have to be stored in a separate list (so that there are no problems with the list that is downloaded) and on the other hand I don't know if it would be a good idea to show everything together in the same list or separately. I have to see... Also, it should be taken into account that there are currently no wallpapers of very good quality. They don't even make the icon...
- 203 comments
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- #builder
- #automation
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- 203 comments
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- #builder
- #automation
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- 203 comments
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- #builder
- #automation
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Hi! Can you try to replicate this and send it to me in a video? So I can replicate what is happening and work from there.
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- 203 comments
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- #automation
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I have modified the SimpleKillFeed quite a bit, if you want to see it, let me know in private.
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Hmm... I don't know if I'll be able to implement this. Maybe with the API they provide. I'd have to try it out... RaidProtection private float GetProtectionPercent(BaseEntity entity)
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{ "ID": 1, "Enabled": true, "Short Name": "Wood", "Grade": "wood", "Img Icon": "https://img.rustspain.com/bettertc/wood.png", "ItemID": -151838493, "SkinID": 0, "Color": false, "Permission Use": "bettertc.updefault" }, { "ID": 9, "Enabled": true, "Short Name": "Legacy Wood", "Grade": "wood", "Img Icon": "https://img.rustspain.com/bettertc/legacywood.png", "ItemID": 0, "SkinID": 10232, "Color": false, "Permission Use": "bettertc.upskin" }, { "ID": 11, "Enabled": true, "Short Name": "Gingerbread", "Grade": "wood", "Img Icon": "https://img.rustspain.com/bettertc/gingerbread.png", "ItemID": 0, "SkinID": 2, "Color": false, "Permission Use": "bettertc.upskin" }, { "ID": 2, "Enabled": true, "Short Name": "Stone", "Grade": "stone", "Img Icon": "https://img.rustspain.com/bettertc/stone.png", "ItemID": -2099697608, "SkinID": 0, "Color": false, "Permission Use": "bettertc.updefault" }, Can you try changing the order of this? It actually makes more sense for legacy wood to be next to wood today. But since it didn't exist before... Regarding the position of the buttons on the screen, the plugin comes pre-set to look good if you don't have Raid Protection. "GUI Buttons TC - AnchorMin": "0.71 0.862", "GUI Buttons TC - AnchorMax": "0.947 0.892", That's how it looks in my demo videos. Now if you use Raid Protection another client has their recommended settings to adjust the buttons well and not overlap each other.
- 203 comments
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- #builder
- #automation
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(and 9 more)
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- 203 comments
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- #builder
- #automation
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(and 9 more)
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- 203 comments
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- #builder
- #automation
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(and 9 more)
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- 7 comments
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- 7 comments
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to No Response
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What build-affecting plugins do you have?
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Hi! In a previous update it was stated that you should delete the config to have it generated again. We changed the way 90% of the images are loaded. Now using the images that are in-game, instead of downloading them. Simply delete the config, reload the plugin and then remember to click Check Update. This will fix the problem.
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Just to let you know, this is already possible with this month's update. As long as it doesn't go outside.
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Hello! First of all, sorry for the delay, I don't know why I haven't read this comment before. I'll tell you, in the configuration several tiers are generated by default. You should pay attention to it and make adjustments to your liking. Regarding the deletion when a wipe is done, this plugin is automatically based on the map. Therefore, as soon as it detects a map change, it resets.
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- 10 comments
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- #craft
- #craft menu
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