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ninco90

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Everything posted by ninco90

  1. ninco90

    BoatControl

    Thank you both so much! I'm glad you like it and find it useful. I actually started developing this plugin as soon as it was put into staging (more than two months ago now), so I've had time to jot down ideas and test things out.
  2. ninco90

    BoatControl

    A sneak peek at what's to come... (Facepunch will soon add the ability to place wallpapers on ships. The Wallpaper Edit feature will be powered by BetterTC, as it will load the wallpapers you have configured there. Therefore, if you have both plugins installed, this option will be displayed.) And this is something I'm working on right now... (I still need to finish and test it)
  3. ninco90

    BetterTC

    For better testing, the bases should show some damage, such as from players, patrol helicopters, etc., with the wallpaper protection option enabled, of course, as this could be the cause.
  4. ninco90

    BetterTC

    I'm almost certain that if there are any problems, it's due to the wallpaper being corrupted. There's nothing else that could actually damage the building block's properties and corrupt it. I'll wait for your update!
  5. ninco90

    BetterTC

    There’s nothing confirmed. I made a change to the wallpaper damage system that might (there’s a remote possibility) have been the cause. But nothing is 100% confirmed. The key thing is to see whether, after this latest update, it keeps happening (whether or not the plugin was to blame) or if it’s been resolved because that was indeed the cause. So I encourage you to test it and let me know if it’s still happening with today’s update.
  6. ninco90

    BoatControl

    Sure! I'll make a note of that.
  7. ninco90

    BetterTC

    I’ve just released a new update that, among other things, changes part of the wallpaper protection system. This should fix the existing bug. If it doesn’t, I’ll probably end up removing this option. Most of you are using PvE plugins that already allow this, and this feature was only added because other plugins used to randomly generate default wallpapers due to a bug. However, that issue has already been fixed in those plugins (or at least it should be).
  8. ninco90

    Commands

    That's right, it only appears when you have permission to use the "Edit Ship" option. I put it there to save screen space, since adding another icon would make all the icons smaller. This might change in the future if I add more options/tools. I might end up replacing it with a gear icon that opens a menu with options to edit ship, view authorized users, repair (if I add that in the future, which is still pending), etc. This was added recently (last Thursday), which is why the plugin information might not be up to date.
  9. ninco90

    Commands

    You get on the steering wheel, and on the interface where the editing layout is displayed, the icon to view the authorized players appears in blue at the top right.
  10. ninco90

    BoatControl

    First, you must click on the small button in the upper right part of the window, then it will allow you to drag better, fix it again after moving it.
  11. ninco90

    BoatControl

    Hi! I've made a note of the fuel suggestion, let's see what can be done. I was actually thinking of having NPCs attack other players, but it's a bit complex to implement and I don't have much experience with NPC management. But it would definitely be great.
  12. ninco90

    Commands

    There's a chat command I added in the last update and didn't remove, which performs the same function as pressing a button. I should have deleted the chat command, but I forgot The console commands you see in the plugin aren't actually for manual use; they're internal commands used by the buttons.
  13. ninco90

    BoatControl

    A very small (blue) button appears in the upper right corner within the ship editing options. I put it there to avoid adding another button and to make all the buttons smaller. Also make sure you have edit permissions for that button to be displayed.
  14. Do you mean that when you kill an NPC riding a cannon, the cannon disappears?
  15. ninco90

    BoatControl

    Hi! In this respect, you would only need a plugin that cancels the damage from cannons or blocks the crafting of cannons, I suppose.
  16. ninco90

    BoatControl

    No, but you can disable NPC spawning in Crew Cannon, which ultimately prevents the cannons from being moved. It might be worthwhile to add a setting to completely disable the cannon option if that's what you mean.
  17. ninco90

    BoatControl

    For what purpose? To replace W and S with Z and Q for gear changes? These keys can only be used in plugins: FORWARD BACKWARD LEFT RIGHT JUMP DUCK SPRINT USE FIRE_PRIMARY FIRE_SECONDARY RELOAD FIRE_THIRD
  18. ninco90

    How to move bar

    Sorry! I thought it was a different problem. Make sure you update the plugin; it's important. Regarding your issue, if the interface gets stuck on the screen for any reason, try getting back on the helm and then getting off. The interface should disappear automatically when you get off the helm. The interface appears over the belt because you can't use anything on the belt when you're at the helm, so it's the best way to avoid obstructing your view. Now, the other interface with the ship information can be moved, so any player can drag it around the screen and place it wherever they want.
  19. ninco90

    Boat npc crew

    Changed Status from Pending to Fixed Changed Fixed In to 1.1.0
  20. ninco90

    Boat npc crew

    Fixed! Please download the latest update and test everything again
  21. ninco90

    How to move bar

    Hi! Yes, I've been aware of this issue since last night, and I spent all night working on a new update. I've fixed it now, and it will be released soon! I sincerely apologize for the inconvenience. This only happened in Oxide, but it worked fine in Carbon.
  22. ninco90

    Boat npc crew

    Hi! Yes, I've been aware of this issue since last night, and I spent all night working on a new update. I've fixed it now, and it will be released soon! I sincerely apologize for the inconvenience. This only happened in Oxide, but it worked fine in Carbon.
  23. ninco90

    Tiers Mode

    Fixing this now, the update will be available shortly.
  24. Comment out these lines to make it work temporarily. However, the oven multiplier will not work. 8555 and 8556 Instance.NextTick(() => { // Oven go brrrrrrrrrrr //oven.CancelInvoke(oven.Cook); //oven.InvokeRepeating(oven.Cook, tickTime, tickTime); });

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