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Everything posted by ninco90
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Curious. I have an old version of that plugin on my server (since I personally liked the way it was designed in the past) and it performs better. Specifically I have 2.1.10 and it recognizes everything well. The problem may be that when you place a cabinet with another skin, what BetterTC does is kill the entity and spawn a new one in its place with the new appearance. And it is possible that that new TC spawn is not captured by Raid Protection and therefore does not apply its functionality. A quick solution would be to disable TC skins. So that it does not conflict with Raid Protection and all TCs have offline protection since it does detect them when the player without a skin places them. Have you tried if you have any protected TC limit in Raid Protection? Maybe if you have it at 1, which seems to be configurable, disabling it or increasing the number of TCs could work for you. (I haven't tried it) I've been looking at the latest version of RaidProtection and I'm lost with so much code...
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with version 1.4.1 does this happen?
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Hello! If you have NoEscape, once the player has raidblock or conbatblock and cannot upgrade buildings, it should not allow them to perform any action.
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Sorry! I forgot to add some texts to the language file, it will be fixed in the next update that I will release soon.
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Ahh, a simple debug that I forgot to mention. It's to check and see if teammates' constructions are being improved correctly. It's nothing serious.
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Hi! Can you try to replicate and send a clip? Nobody has mentioned this problem before. Maybe you have some other plugin that blocks the improvement grades or something similar?
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Changed Status from Pending to Closed
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Hmm... I find this very strange. Maybe you have some other plugin that is related to builds? Or that can block upgrading to a certain degree or something similar?
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Changed Status from Pending to Closed
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If your server has large databases I wouldn't recommend setting it to less than 4.0 speed. Maybe setting it faster as the server has to inform all nearby players of the update can cause what you report.
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I don't think this will be fixed by Facepunch, the only thing Facepunch could do is make it so that multiple cabinets cannot overlap. There is no way to connect multiple cabinets to make multi TC.
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It's possible that it's due to having multi-TC and the protection ranges overlapping between cabinets. I've seen this on my own server. In these situations (which can happen) I would recommend destroying all the cabinets. Place the cabinet you want to upgrade first, try upgrading and then place the rest of the cabinets. That or upgrade by hand... At the end of the day the multi-TC issue is nothing more than a "bug" in the game, since the game itself doesn't allow you to put multiple cabinets in the same build. And this causes that when you open the cabinet and upgrade it, it bugs because it's not able to get the correct build it's assigned to. It's all a bit strange, really.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Closed
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Changed Status from Pending to No Response
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Changed Status from Pending to Closed
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Changed Status from Pending to Not a Bug