The viewing angle is already disabled, and I may be wrong, but I feel that the fact they remain static, staring at the wall, is what allows some players to catch a few pixels and kill the NPC without it even moving. I thought that by making them face the passageway and/or access point, it could mitigate this problem. But this happens only in Cargo, of course.
I couldn’t find a way to choose the rotation for some static NPCs I placed in the Cargo Event. Is there any way to do that? Right now, every NPC I place always faces toward the bow of the ship
Is it possible to add an option to choose what and how much it charges for repairing items, too? Currently, the plugin only allows choosing a multiplier for conventional repair items
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