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Flint Monkey

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Everything posted by Flint Monkey

  1. Yes it is, thanks
  2. Flint Monkey

    Elevator does not work?

    Hey there - the elevator on this monument (tower) does not seem to work. It goes up without taking players with it. Does it require a plugin? I am using carbon on the server if that matters.
  3. When attempting to navigate the sub, couching sends players through the floor into a lower level. Anyone else seeing this?
  4. I deleted all data for this plugin and started from scratch; I then went through and copied my config changes from the old config file and applied them to the new. that fixed the plugin not loading... however, I now have another issue and will log a separate ticket.
  5. I am running the following: Carbon 2.0.159.0 NPCSpawn v2.7.9
  6. Flint Monkey

    WaterEvent not compiling

    I'm using Carbon as my mod framework. When I execute creload WaterEvent, I get the following in console: c.reload WaterEvent [WaterEvent] Failed ILoadConfig (Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Oxide.Plugins.WaterEvent+SpawnInfoNpc]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path '['NPCs setting outside']', line 1044, position 27.) at JsonArrayContract Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, object existingValue, string id) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at bool Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, object target) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, string id) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, object existingValue) at object Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, bool checkAdditionalContent) at object Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType) at object Newtonsoft.Json.JsonConvert.DeserializeObject(string value, Type type, JsonSerializerSettings settings) at PluginConfig Newtonsoft.Json.JsonConvert.DeserializeObject(string value, JsonSerializerSettings settings) at PluginConfig Oxide.Core.Configuration.DynamicConfigFile.ReadObject(string filename) in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Configuration/DynamicConfigFile.cs:line 30 at void Oxide.Plugins.WaterEvent.LoadConfig() in C:/TCAFiles/Users/************/140715/carbon/plugins/WaterEvent.cs:line 38 at void Oxide.Plugins.RustPlugin.ILoadConfig() in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/RustPlugin.cs:line 235 Loaded plugin WaterEvent v2.2.0 by KpucTaJl [454ms] Failed to call internal hook 'OnServerInitialized' on plugin 'WaterEvent v2.2.0' [352240293] (Object reference not set to an instance of an object) at void Oxide.Plugins.WaterEvent.CheckAllLootTables() in C:/TCAFiles/Users/************/140715/carbon/plugins/WaterEvent.cs:line 3487 at void Oxide.Plugins.WaterEvent.OnServerInitialized() in C:/TCAFiles/Users/************/140715/carbon/plugins/WaterEvent.cs:line 1555 at object Oxide.Plugins.WaterEvent.InternalCallHook(uint hook, object[] args) in WaterEvent.cs/Internal:line 555
  7. Receiving the following error when attempting to load the plugin after today's update: I am using carbon.
  8. Flint Monkey

    Server Hud

    I am having issues where some images load and others will not - I fixed this last time by hosting all the images myself, but it seems as though it's recurring again. Any suggestions on how to fix this permanently?
  9. I have a player who is only able to place one bag; where is the data stored that tracks how many beds a player has put down?
  10. Has anyone used this prefab since the terrain world updates?
  11. Flint Monkey

    Lockable doors?

    Sorry for not replying to this earlier. Are you suggesting that I do this in Rustedit?
  12. Thanks for responding so quickly.
  13. I see there's an ability to specify a kit for the bounty NPC. Is it possible to specify kits and names for the bounty targets?
  14. Thanks!
  15. Hi, Chinooks appear to be getting stuck in the side of the mountain range on the map. I am unable to /entkill or del all chinooks via the command line based on the entity type. Any suggestions? Screen shots attached.
  16. Flint Monkey

    Timer failed error

    Getting the following error in console with each kill: Dorotha Q[4582649] was killed by chucks1727[76561199443577479] at (-1552.40, 1025.37, -1565.16) Timer of 0.1s has failed in 'Better NPC Names v1.1.0 by Krungh Crow' [callback] (Index was outside the bounds of the array.) at void Oxide.Plugins.BetterNpcNames.OnEntitySpawned(NPCPlayerCorpse corpse)+() => { } [0] in C:/TCAFiles/Users/************/140715/carbon/plugins/BetterNpcNames.cs:line 225 at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { } in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.cs:line 50 Alton S[8349369] was killed by chucks1727[76561199443577479] at (-1583.41, 1025.19, -1562.30) Timer of 0.1s has failed in 'Better NPC Names v1.1.0 by Krungh Crow' [callback] (Index was outside the bounds of the array.) at void Oxide.Plugins.BetterNpcNames.OnEntitySpawned(NPCPlayerCorpse corpse)+() => { } [0] in C:/TCAFiles/Users/************/140715/carbon/plugins/BetterNpcNames.cs:line 225 at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { } in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.cs:line 50 Laci I[1675767] was killed by chucks1727[76561199443577479] at (-1583.49, 1025.19, -1563.24) Timer of 0.1s has failed in 'Better NPC Names v1.1.0 by Krungh Crow' [callback] (Index was outside the bounds of the array.) at void Oxide.Plugins.BetterNpcNames.OnEntitySpawned(NPCPlayerCorpse corpse)+() => { } [0] in C:/TCAFiles/Users/************/140715/carbon/plugins/BetterNpcNames.cs:line 225 at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { } in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.cs:line 50 Scarecrow Suzanne E[717950] was killed by Scientist[7711041] at (-293.80, 18.74, 164.56) Shelton B[3600304] was killed by chucks1727[76561199443577479] at (-1548.98, 1025.12, -1552.21) Timer of 0.1s has failed in 'Better NPC Names v1.1.0 by Krungh Crow' [callback] (Index was outside the bounds of the array.) at void Oxide.Plugins.BetterNpcNames.OnEntitySpawned(NPCPlayerCorpse corpse)+() => { } [0] in C:/TCAFiles/Users/************/140715/carbon/plugins/BetterNpcNames.cs:line 225 at Timer Oxide.Plugins.Timers.In(float time, Action action)+() => { } in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Libraries/Timer.cs:line 50
  17. Is the latest version of this map supposed to have down'd chinooks on it?
  18. Flint Monkey

    Supply drop hook

    Getting the following error in console. I am disabling supply drop but others might have this issue: Failed to call internal hook 'OnSupplyDropDropped' on plugin 'BetterNpc v1.3.1' [2011096229] (The given key 'AirDrop' was not present in the dictionary.) at EventSpawnPoint System.Collections.Generic.Dictionary.get_Item(string key) at void Oxide.Plugins.BetterNpc.OnSupplyDropDropped(SupplyDrop supplyDrop, CargoPlane cargoPlane) in C:/TCAFiles/Users/************/140715/carbon/plugins/BetterNpc.cs:line 1360 at object Oxide.Plugins.BetterNpc.InternalCallHook(uint hook, object[] args) in BetterNpc.cs/Internal:line 398
  19. Flint Monkey

    Lockable doors?

    Is it possible to allow players to place locks on the doors for the custom build locations?
  20. Flint Monkey

    Welcome Panel

    I tried migrating a while back and had issues so I rolled back to the old one for now. I will try again when I have another block of time.
  21. With this parameter enabled ("Count admins": true,) shouldn't admins show up in the count? It's not working this way on my server. Thanks!
  22. Sent via discord
  23. Is anyone having an issue where bots in placed in the Ferry Terminal using custom spawn points spawn in the ground (up to waist is below the floor inside the monument itself)? I've tried replacing the bot spawn points multiple times (using addspawn) and am getting the same result.
  24. When I attempt to call the WaterEvent via Event Manager, I get the following in the console: When I use the same command (waterstart) in the console, the event triggers without issue... what's going on?
    Barnacle Reef is one of my favorite maps by Rob J. It combines a medium size map for smaller servers (3300) with a layout makes it feel much larger with well placed monuments and it's optimized for performance. The combination of custom monuments with classic landmarks creates variation to keep players interested and I love how some monuments are strategically moved underground or out to sea to make exploring unique (not the same old grind). The standout feature is the working surface railway that circles the map on a smaller size. Rob designed it to run through underground tunnels and across rivers with no dead ends. It’s perfect for pairing with train plugins. For those looking to customize their experience, Barnacle Reef offers full editing capabilities. Additionally, the unique set of NPCs from different Rust factions adds a fresh twist to the map. But if you prefer, you can easily swap them out with your own bot plugins. Overall, Barnacle Reef is a well-crafted map that provides hours of fun. Highly recommended for anyone looking to differentiate their server.
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