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ThePitereq

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Everything posted by ThePitereq

  1. you mean hide item definition from display on list? In main config you just add shortname record in Stock Market - Ignored Shortnames
  2. Hey You sure there is no error in console? And bot have rights to assign a role? Isn't role higher than higest bot rank?
  3. plugin doesn't have any additional functionality on truepve, i think you just need to give perms to bradley to deal damage to structures and then make qhat buildings should take damage in roadbradley config.
  4. the resource multiplier in the explosive config means how big multiplier should be set on the output per hit, so you can make that better explosives have bigger yeld and less resources in lost during damaging. in default config it is done that both explosive.timed and rocket yield the same amount of resources, but you need more rockets to fully destroy a rock.
  5. You have Static Quarries - Fuel Item for static quarries You have Excavator Quarry - Fuel Item for excavator quarry And for each quarry profile you have Fuel Required Per Tick You just change shortname there
  6. Can't say whats wrong without full error from direct console log.
  7. You don't need to, you can remove it.
  8. Hey, i am not fully understanding your question, what plugin and what loot api?
  9. "nightcommand-0": { "Command (if set, ignore item)": [ "env.time 0", ], "Shortname": "", "Skin ID": 645763, "Amount": 1, "Item Name": "", "Display Name": "Make Night", "Is Blueprint": false, "Icon URL (if skin not 0)": "<some icon needed>", "Price": 100000, "Price Per Purchase Multiplier": 1.0, "Multiply Price Per Daily (true) Or Per Wipe (false) Purchases": true, "Show Description Field": false, "Discount Permission (value)": {}, "Required Permission": "", "Display Blacklist Permission": "", "Daily Buy Max": 0, "Wipe Buy Max": 0, "Cooldown Between Purchases (in seconds, 0 to disable)": 0 },
  10. Just in commands section assign an command that will set night tim, not sure what command you use.
  11. You need to add sell listing in your data/ShoppyStock/StockMarket/Config/<stockName>.json in Server Sell Items
  12. you can modify max health default value over 100 and on previous versions of game it secured player from losing food/hydration over default rust limit, not sure if it's still a thing.
  13. you need to add them in data/ShoppyStock/StockMarket/Config/<shopName>.json
  14. you need to have CarbonAliases extension installed if you use oxide. DO you have permission to see any tank? maybe its missing. or any error in conosle?
  15. there should be no big calculations there, its cust multiplication and dividing, maybe i've missed something, i'll take a look
  16. There should be method that unstucks the bradley, maybe it isnt working properly, i'll take a look. The plugin cant find obstacles because i think it coutns whole harbor as one prefab, which have their center too far from road and doesn't blacklist this road.
  17. I assume you are talking about Virtual Quarries, there is currently no option to limit it to the players with permission, but can be implemented in the future.
  18. you can just add command listing that will grant perm and hide the offer if already purchased, some example: "permoffer-0": { "Command (if set, ignore item)": [ "c.grant user {userId} virtualquarries.permission" ], "Shortname": "", "Skin ID": 645674342, "Amount": 1, "Item Name": "", "Display Name": "Some Quarry Perm", "Is Blueprint": false, "Icon URL (if skin not 0)": "YOU NEED TO ADD SOME CUSTOM URL ICON", "Price": 100000, "Price Per Purchase Multiplier": 1.0, "Multiply Price Per Daily (true) Or Per Wipe (false) Purchases": true, "Show Description Field": false, "Discount Permission (value)": {}, "Required Permission": "", "Display Blacklist Permission": "virtualquarries.permission", "Daily Buy Max": 0, "Wipe Buy Max": 1, "Cooldown Between Purchases (in seconds, 0 to disable)": 0 },
  19. Oh, now you reminded me that i think i had report or i found it by myself someday, but totally forgot about this thing as i didn't mentioned it anywhere in my to-do list. will fix that in next update, sorry for the trouble~!

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