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Everything posted by ThePitereq
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Answered on discord!
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Hey, got some reports like that. Do you have any custom URLs set? Maybe server cant reach them and it takes a lot to timeout these images. You can also try updating CarbonAliases if you dodn't tried that. Will take a look at it in next days.
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Version 1.1.1
8 downloads
RUST Plugin Test Server TEST MY PLUGINS THERE! connect play.thepitereq.ovh:28050 Portable Lockers allows you to use your locker anywhere on the world and change set depending on the situation. Create an infinite amount of fully customizable lockers. Supports NoEscape. Customize the number of available sets, changeable with permissions. Ability to enable locker drop on death. Set a Pop-Up message with info about the locker. Item whitelist and blacklist. Supports data merge through wipes. (Every locker type is split to a different file) portablelockers.admin – Allows admin to access other player lockers. /pl [lockerName] [playerId] – Opens locker with profile lockerName (if not set, the default one) of playerId (requires permission). { "Locker Commands": [ "plocker", "locker", "pl" ], "NoEscape - Block Escape": false, "NoEscape - Block Combat": false, "NoEscape - Block Raid": false, "OnEntityTakeDamage Return Value": false, "Additional Damage Ownership Check": false, "Locker List": { "default": { "Full Set Slot Amount": 3, "Drop On Death": false, "Pop-Up Message Key On Open": "", "Max Stack Per Item": -1, "Required Permission": "", "Custom Capacity Permission": {}, "Item Whitelist": [], "Item Blacklist": [] }, "special": { "Full Set Slot Amount": 1, "Drop On Death": true, "Pop-Up Message Key On Open": "SpecialLockerMessage", "Max Stack Per Item": 1, "Required Permission": "portablelockers.special", "Custom Capacity Permission": { "portablelocker.special.2": 2, "portablelocker.special.3": 3 }, "Item Whitelist": [ "jackhammer", "chainsaw", "2795785961" ], "Item Blacklist": [] } } }$7.50 -
MeteorEvent have nothing to do with this. It run on few hooks, but they are cancelled right after the entity isn't meteor checked by built-in unity methods, so nothing expensive, and they aren't even connected to your issues. Didn't made any huge changes for a while and noone reported anything like that. Some other plugins on your server must cause that.
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This is how it's being fixed. It's just an message on console that have no impact, if you don't want it you need to enable this feature and just add these additional checks, it's how it works.
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You can switch Fix For Meteor MeshCollider Message to true. It will add additional math to the meteor spawning but it will remove this message.
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Hey, its electric.fuelgenerator.small Sorry for no response, i was away from home and just got back.
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You sure this plugin causes that? It doesn't even touch anything related to what you've reported.
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I know the issue about the underwater meteors and when i investigated that there werre some issues with water level checks. Will check it again this week. Sorry for no response, i was away from home and just got back.
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Changed Status from Pending to Closed
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Discussed on the discord, will change the method for that.
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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I think i've been talking while ago about implmeneting something like "Recycler Link" so you can link your own recycler and recycle items from far away. Can be implemented but not sure when.
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Perms Constant After Perms Removed
ThePitereq replied to thepeachyviking's Support Report in Support
This plugin doesnt modify teas. it modifies max health and from recent version plugin works only on health and doesn't even consider teas as Facepunch released new health module. -
Hey, oh sorry somehow missed that. Make sure it's valid storage name. By default it redirects to "market" storagew which needs to be added and you need to /red market. If you want to change that you need to change redeem storage name in shoppystock config to default.
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Wrote to the Ganja plugin creator how to prevent that, i think it could be simple solution.
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It's the same case as i wrote in other your ticket. Plugin just changes what can be added to the input and when it tries to add the ouput to container, it cannot. Try with some plugin unloaded that might change cooking workbenhc behaviour.
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In most cases it's caused by other plugin cancelling CustomMixing behaviour. CustomMixing just allows placing everything in mixing table, while other plugin can block it. Reloading plugin just updates the mixing table and reverts changes what other plugin did. Check if some other plugin like ganja or any plugin related to custom crafting in mixing table doesn't do that.