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Everything posted by ThePitereq
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- 26 comments
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- #discord
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- 26 comments
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the resource multiplier in the explosive config means how big multiplier should be set on the output per hit, so you can make that better explosives have bigger yeld and less resources in lost during damaging. in default config it is done that both explosive.timed and rocket yield the same amount of resources, but you need more rockets to fully destroy a rock.
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- #extension
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"nightcommand-0": { "Command (if set, ignore item)": [ "env.time 0", ], "Shortname": "", "Skin ID": 645763, "Amount": 1, "Item Name": "", "Display Name": "Make Night", "Is Blueprint": false, "Icon URL (if skin not 0)": "<some icon needed>", "Price": 100000, "Price Per Purchase Multiplier": 1.0, "Multiply Price Per Daily (true) Or Per Wipe (false) Purchases": true, "Show Description Field": false, "Discount Permission (value)": {}, "Required Permission": "", "Display Blacklist Permission": "", "Daily Buy Max": 0, "Wipe Buy Max": 0, "Cooldown Between Purchases (in seconds, 0 to disable)": 0 },