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Everything posted by ThePitereq
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Hey. I've been running this plugin with built-in carbon stack modofier, and previously stack manager plugin based on changing stacksize of item, which should work same way as this plugin and didn't had any issues with that. If something doesn't work properly with stacking i think it must be something wrong with stacking plugin as i've been running other 2 plugins that use customized stacks and i had no issue with that.
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- 42 comments
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- 1
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- #teleport
- #teleporting
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This would need to store data for each individual player + there should be something as an option ot prevent looting this air drop by others and option to disable air drop visibility for others, as on high-pop servers it could spam a lot of planes. After ShoppyStock 2.1 i am planning to rework UI on quarries and also will prepare something for that.
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I'll take a look at it tomorrow as i dont remember exactly what was the issue
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Do you have most recent version of plugin? I'm pretty sure i've been working on it but it was while ago so not sure if i finished it.
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You have it in lang file "ItemRequirement_default": "x{0} of Something (check lang file)", You set it based on what items you need for purchase and fill it with {0} {1} {2} where these values are required item amounts, depending how many iterems you have.
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- 42 comments
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- #teleport
- #teleporting
- (and 14 more)
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in 2.1
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Hey, there you have command usage.. Seems like an difference in oxide/carbon [ShoppyStock] Commands available: updateprices <shopName> - Rolls prices in certain stock market updateprices <shopName> <amount> - Rolls prices in certain stock market <amount> times updateprices <shopName> <shortname> <skin> - Rolls price of an certain item updateprices <shopName> <shortname> <skin> <amount> - Rolls price of an certain item <amount> times
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Changed Status from Pending to Closed
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Can you contact me on discord? I'm not sure if i know what you want so i can just send you an updated version and we can discuss the changes.
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Hey, oh im so sorry, wanted to post it in this update but i think i missed it. Update with that will be today/tomorrow.
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Hey! "OnEntityTakeDamage Return Value": true, in config
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Hey, you have to do something wrong, feel free to share me the changes that you make so i can check whats wrong.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Closed Changed Fixed In to 2.0.5
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Calling kill - but already IsDestroyed!? oilfireball2
ThePitereq replied to Matrix's Support Request in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Closed
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Investigating on discord for a while, will close it here.
