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Everything posted by SlayersRust
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Arena spawns in the side of a tall mountain on a custom map
SlayersRust posted A Support Request in Support
As you can see in the screenshot the Arena is spawning in the side of a tall mountain on Wonder Foxes Custom Map Kamo island. Is there a way to make the arena spawn ALOT higher in the sky? Because currently it spawns in mountain sides then players spawn inside of the rock and get stuck -
Seems to be having the same issues after restart. Plugin won’t load and I’m using your latest version I’ll attach my config if you can see if there is a problem Convoy.json
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okay I'll update with this one
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When I load it it says this but as soon as my server restarts it once again gives me the error for some reason. And does not fix until I manually reload again I don't get why. o.load Convoy [CSharp] Started Oxide.Compiler v successfully Convoy was compiled successfully in 1445ms [Convoy] Route caching has started! Loaded plugin Convoy v2.7.6 by Adem
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Convoy - Failed to compile: Cannot implicitly convert type 'void' to 'System.Collections.Generic.List<Oxide.Plugins.Convoy.PathPoint>' | Line: 3077, Pos: 34 Getting this error on the latest version and the plugin will not load
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Hello could you create a NEW Map Pack for ThatNewGuys NEW Arena Plugin Gun Game!? I would love to see Call of Duty Shipment, Call of Duty Dust or NukeTown remakes! That would be so epic I would be the first buyer forsure and I’m sure lots of other people would like to see these!!!! You are the best thank you for considering. I would even commission them if possible
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Bug with doors can place without a frame
SlayersRust replied to SlayersRust's Support Request in Support
Yeah would be awesome to make this just blocked and doors can only be placed in framed instead of adding 20+ items of doors to blacklist -
For some reason you can right click and place Armored doors without a door frame. So you can just place as many doors as you like anywhere please fix
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ZoneManager feature not re enabling runspeed when leaving
SlayersRust posted A Support Request in Support
So when I enter my ZoneManager name I setup the MovementSpeed and it urns off as it should in that Zone. But when I run out of the zone my run speed is not re enabled. Even if I toggle /togglerun on and off then on again it still will not re enable. So it basically breaks the players run speed. Even f1 killing and respawning I could not get my run speed to work again. Disconnecting from the server and reconnecting to the server was the only thing that allowed me to have my run speed back again -
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Players can use blocked commands in the Lobby and Arena
SlayersRust replied to SlayersRust's Support Request in Support
Thank you very much! By the way amazing work on this plugin! It’s such a cool addition to our servers -
Thank you kindly
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Players can use blocked commands in the Lobby and Arena
SlayersRust posted A Support Request in Support
Here are my blocked commands list but I can still use /shop and /s for some reason and also /kit. Other players can as well. This list worked fine for me when I used to use Paintball and Survival Arena by you so not sure why the commands aren't blocking this time. I'll attack my entore config as well "Commands to prevent when a player are at the event": [ "backpack", "backpack.open", "shop", "waterbike", "tcop", "mini", "mymini", "minicopter", "mych47", "s", "kit", "mycar1", "mycar2", "mycar3", "callheli", "policecar", "policetransport", "policeheli", "policehelilarge", "policesnowmobile", "horse", "hab", "outpost", "op", "bc", "bandit", "home", "chuteup", "tpr", "tpa", "ibag" GunGame.json -
As seen in the screenshot my HUD blocks the Game UI and top right of my screen I have my killfeed. Is there a way to put the Game UI on the left below my HUD a bit lower down?
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I also found more holes inside of the floating sky platforms where a player can get inside and shoot players through the rocks and also build inside of it glitched here is video of it 20250531-1255-02.7971472.mp4
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There are two holes in the map next to the build zone in the circled area at H14. I covered it in rocks in the photo
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There is a hold in the map in the custom build location at UX where players can fall through the map.
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Can we get a command to toggle on and off?
SlayersRust replied to SlayersRust's Support Request in Support
I guess running it on 12 of my servers isn’t enough. It also effects every single person running XDQuests plugin which is most modded PVE Servers. Surprised more people haven’t reported it. Maybe they couldn’t find the cause. -
Would it be possible to add the ability to add protection from Patrol Helicopter rockets? I set mine to 100% explosion protection but It doesn't protect against Patrol Helicopter rockets. Would be nice to also have protection from Bradley Rockets etc Is this possible? This is my current setup for my Armor Inserts. "Bullet": 50.0, "Explosion": 100.0, "Bleeding": 100.0, "Slash": 50.0, "Blunt": 50.0, "Stab": 50.0, "Bite": 50.0, "ElectricShock": 50.0, "AntiVehicle": 100.0, "Fall": 50.0, "Arrow": 50.0 I also have a pretty major issue. The plugin armor inserts do not work inside of PVE RaidableBases. I use Raidable Bases Plugin and TruePVE by Nivex and when you are raiding a base the Armor Insert effects do not work. Could you fix this? I'm trying to give players 100% damage protection from their own Rocket Explosions and their own C4 Explosions so they can stand inside of them while raiding. How can we do this?
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Cant get monuments to spawn on some servers
SlayersRust replied to SlayersRust's Support Request in Support
I also ran into an issue where players bases were being removed only with this plugin loaded -
After restart the Elevator still does not exist sadly