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ZEODE

Creator Pro
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Everything posted by ZEODE

  1. ZEODE

    NPC's at drop point

    I will also look at an option to add NPC on drop
  2. ZEODE

    Unable to authorize

    Changed Status from Pending to Not a Bug
  3. ZEODE

    brad not dropping

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  4. ZEODE

    brad not dropping

    I am working on custom logic to override the internal CH47 code which is causing it to be extra cautious around obstacles. This will be addressed in the next update.
  5. ZEODE

    2 thigns.

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  6. ZEODE

    2 thigns.

    1. Yes, will be in next version 2. You can ignore, will look at it.
  7. ZEODE

    Chinook

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  8. Changed Status from Pending to Closed
  9. ZEODE

    Error without damage

    Changed Status from Pending to Closed
  10. Changed Status from Pending to Closed
  11. ZEODE

    Skin not displayed

    Changed Status from Pending to Fixed
  12. Changed Status from Pending to Fixed Changed Fixed In to 1.2.27
  13. I think I found a typo and fixed it a couple updates ago, if you still have the issue, please let me know. Thanks for the report.
  14. Changed Status from Pending to No Response
  15. ZEODE

    CanEntityTakeDamage

    Upload your config file please, or send in DM, or show me what you have for the following config setting for the profile or profiles where there is an issue: "Only owner can damage (and team if enabled)" "Allow Helicopter to target other players" "Block damage to calling players bases" "Block damage to other players bases" "Block damage to other players" "Block damage ALWAYS to entities in the protected prefab list"
  16. ZEODE

    CanEntityTakeDamage

    100% does work, I don't know what you mean by annotating the hook, do you mean you have removed/commented it out? If you have done this, it is not correct. Rather, you should fix the reason why you are having these issues. It sounds to me like your config is not set correctly. The hook is important because it prevents PVE plugins such as TruePVE and other similar from interfering with how this plugin works. My plugin controls damage properly for the correct functioning of the plugin. This is specified in the config for my plugin. If you remove that hook then this plugin will not function correctly. So let's work out what your issue is rather than just remove portions of code which are there for a reason.
  17. ZEODE

    Chinook

    Yes, if the player doesn't call in an open area without obstacles it does this, I am working on a fix. It's likely the rock in the background is causing the issue. It is too close to the LZ. Change to balloon method for now, or players must throw in more open areas until I release a fix.
  18. ZEODE

    brad not dropping

    Try in different areas, this happens when the landing zone is not suitable due to terrain or obstacles nearby. Im working on a way to override this behaviour, hopefully will fix tomorrow. In the meantime you can always use Balloon method.
  19. Changed Status from Work in Progress to Fixed Changed Fixed In from Next Version to 1.2.1
  20. ZEODE

    toggle horse decay

    Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  21. ZEODE

    Heli Signals

    Are you sure you don't have another plugin interfering with the loot? I did re-write the loot logic which will be in an update in a few days. I think there may have been a small bug which might attribute to the item number, but not 2 or 3 less than expected. But I'm not 100% sure as I re-wrote this for Bradley Drops a while ago. If it's still not fixed after the update this week, let me know.
  22. ZEODE

    Rockets hit

    Changed Status from Work in Progress to Closed
  23. ZEODE

    Crates teleport

    Changed Status from Work in Progress to Closed
  24. Did you fix this issue or find the reason for it ?
  25. ZEODE

    team dont take damage

    Changed Status from Work in Progress to Closed
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