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Wrecks

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Everything posted by Wrecks

  1. Wrecks

    Geodes

    Version 2.2.8

    353 downloads

    Geodes Looking to add another layer of gameplay for your players? Or just to keep them a little busier gathering geodes and having "Rockhound" crack them open for some "Fair Trades"? Now you can add your own Customizable Geodes to your Server. When a player mines a node, you can configure drop rate and loot content. When a player picks up ore, you can enable or disable a chance of them finding a geode, based on your geodes spawn rate. You can also configure for a chance for the geode to be empty like in the "Real World" Jackhammer harvest is also configurable. You can blacklist tools as needed. Spawn the Geode Shed Via Copy Paste, MarkerManager & ZoneManager Or AutoSpawn at Outpost Automatically with Copy Paste to handle paste, ZoneManager to handle decay and looting prevention etc. MarkerManager via Umod can be used to mark the NPCS Location on the map. NPC SETUP Use /SpawnRockhound to set the NPC Trader Position To remove Use /RemoveRockhound On new save, the data will clear to prevent any floaters. NPC clothing is configurable, I set it up with some basic clothing with Skins as an Example, You can also use Kits to Set up your NPC as you wish. NPC SHED SETUP Use /pastegeodes to set the npc shed. Relies on Copypaste, and ZoneManager to handle decay and other flags. OTHER COMMANDS Use /givegeodes to spawn all custom geode items in your inventory, good for testing trade and crack open item pulls. Demo Vid for Paste Instructions Lang { "RockhoundCooldownMessage": "[<color=#70b8db>Rockhound</color>] Give me <color=#9370db>{0}</color> seconds, Let me rest my swinging arm...", "EmptyGeodeMessage": "[<color=#9370db>Geodes</color>] Your <color=#db9370>{0}</color> was empty!", "NoPerms": "[<color=#9370db>Geodes</color>] You don't have permission to run this command!", "GeodeInteractionNoGeodes": "[<color=#70b8db>Rockhound</color>] :nervous: \n\nCome back when you have enough <color=#db9370>Geodes</color>.\n\n Until then! \n\n:happy:", "GeodeInteractionTradeMessage1": "[<color=#70b8db>Rockhound</color>] :nervous: \n\nI can give you...", "GeodeInteractionTradeMessage2": "\nin exchange for your <color=#db9370>Geode(s)</color>.\n\nSeems like a fair trade to me! \n\n:happy:", "GeodeHarvestMessage": "[<color=#9370db>Geodes</color>] <color=#db9370>{0}</color> Harvested!", "GeodeHarvestMessage1": "[<color=#9370db>Geodes</color>] A <color=#db9370>{0}</color> was found on the <color=#db9370>ground</color>!", "GeodeInteractionFullInventory": "[<color=#70b8db>Rockhound</color>] Your <color=#9370db>Inventory</color> is full, I'll place the Item(s) on the <color=#db9370>ground</color>.", "GeodesSpawned": "[<color=#9370db>Geodes</color>] All Custom <color=#db9370>Geode</color> Items sent to your Inventory." } Config { "Discord Webhook URL": "INSERTURLHERE", "Chat Icon": 0, "Position of Building for Outpost Spawn": { "x": -80.45, "y": 0, "z": -35.73 }, "Rotation Correction of The Building": -77, "NPC Positioning If using Outpost Spawn": { "x": -80.3, "y": 0.2, "z": -34.34 }, "Rotation Correction of The NPC": 90, "Dynamic (Outpost) Spawn Of The NPC Building and NPC Enabled?(CopyPaste Req. MarkerManager & Zone Manager Recommended)": true, "Enable Harvest Message?": true, "Enable Harvest On Collectable Pickup(Stone, Sulfur, Metal Ore)?": true, "Tool Blacklist": [ "icepick.salvaged", "knife.bone" ], "Ability To Harvest With Jackhammer?": true, "Maximum Amount of Like Geodes Traded at a Time": 3, "NPC Interaction Cooldown (seconds)": 3, "Enable Marker Manager from UMOD, To Mark Rockhound Location?": true, "Enable NPC Kit": false, "NPC Kit Name": "", "Geode Types": [ { "Geode Name": "Magnetite Geode", "Geode SkinID": 3157464677, "Geode Harvest Probability - 100 = 100%": 5, "Minimum Items on Trade": 1, "Maximum Items on Trade": 2, "Geode Loot Table on Crack": [ { "Shortname": "lowgradefuel", "Skin": 0, "Custom Name": "", "Amount Min": 10, "Amount Max": 20, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 }, { "Shortname": "hq.metal.ore", "Skin": 0, "Custom Name": "", "Amount Min": 5, "Amount Max": 20, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 } ], "Geode Loot Table on Trade": [ { "Shortname": "scrap", "Skin": 0, "Custom Name": "", "Amount Min": 50, "Amount Max": 100, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 }, { "Shortname": "ammo.pistol.fire", "Skin": 0, "Custom Name": "", "Amount Min": 2, "Amount Max": 4, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 } ] }, { "Geode Name": "Septarian Geode", "Geode SkinID": 3157464875, "Geode Harvest Probability - 100 = 100%": 5, "Minimum Items on Trade": 1, "Maximum Items on Trade": 2, "Geode Loot Table on Crack": [ { "Shortname": "scrap", "Skin": 0, "Custom Name": "", "Amount Min": 10, "Amount Max": 20, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 }, { "Shortname": "metal.fragments", "Skin": 0, "Custom Name": "", "Amount Min": 6, "Amount Max": 15, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 } ], "Geode Loot Table on Trade": [ { "Shortname": "metalspring", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 2, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 }, { "Shortname": "roadsigns", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 3, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 } ] }, { "Geode Name": "Irradiated Geode", "Geode SkinID": 3157465353, "Geode Harvest Probability - 100 = 100%": 3, "Minimum Items on Trade": 1, "Maximum Items on Trade": 2, "Geode Loot Table on Crack": [ { "Shortname": "lowgradefuel", "Skin": 0, "Custom Name": "", "Amount Min": 10, "Amount Max": 20, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 }, { "Shortname": "hq.metal.ore", "Skin": 0, "Custom Name": "", "Amount Min": 4, "Amount Max": 12, "Chance to be given this Item upon Cracking (1.0 = 100%)": 0.5 } ], "Geode Loot Table on Trade": [ { "Shortname": "ammo.rocket.hv", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 2, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 }, { "Shortname": "ammo.pistol.hv", "Skin": 0, "Custom Name": "", "Amount Min": 1, "Amount Max": 3, "Chance to be given this Item on Trade (1.0 = 100%)": 0.5 } ] } ], "NPC Clothing Options": [ { "Shortname": "pants", "Skin": 2919986425 }, { "Shortname": "tshirt", "Skin": 844217778 }, { "Shortname": "shoes.boots", "Skin": 2090776132 }, { "Shortname": "hat.cap", "Skin": 812550226 }, { "Shortname": "metal.facemask", "Skin": 905114071 } ] } Thanks for viewing! - Wrecks Thanks to @imthenewguy for the tips! & to @Luuxen for the help testing.
    $20.00
    Absolute time saver, especially when working on local test. I would end up hanging my console and getting kicked from game, Now that happens less with this plugin as I no longer have to be monitoring the external console! Highly Recommended
      • 1
      • Like
    Easy to set up and plenty of config options for high customization. Competition is big on my server, everyone always wants to outdo the next player, and the beautiful User Interface leaderboard is great at tracking who is the best for that moment
    Now I can have a portal straight to my community center from my admin base, VIPS are getting some use out of it too Yet another layer added to this game! Great work.
  2. Wrecks

    Drug Business

    Would be cool if a supply & demand could be toggled in config for dealer buying price. if a player or players are flooding the market, price per brick will go down in increments, I know there is cooldown, but this would be nice as well.
    Looks great and feels cozy Using it as my admin base this wipe! Just had to change lock codes, Uber tool helped with that. Thanks for this!
    This addition to the server makes it fun for players to find new loot types, its also pretty cool to break down loot you don't want, and save up Epic Scrap to upgrade an existing item that you like, and just make it even better The epic scrap icon looks so nice as well!
  3. Version 0.1.3

    22 downloads

    I was thinking how someone could wake up in the world, pick up a weapon and suddenly be so proficient with it so quickly. So I came up with this mode. Give your players a little challenge with this progression system or host an event where the first player to unlock the rocket launcher gets the bragging rights or a special Perk for the wipe. Added a Master of Arms Champion Trophy for the player that completes the challenge first, anyone else who finishes, gets congratulated for completing the challenge. Master of Arms Is a "Weapon Mastery" style progression system. Set in config how many kills to "Master" a weapon, once mastered, the next weapon in line is usable. Unlock Order Hunting Bow Crossbow Compound Bow Eoka Nailgun Revolver SAP M92 P17 Python Double Barrel Shotgun & Waterpipe Pump Shotgun Spas 12 Custom SMG Thompson MP5 SAR AK (Abyss and Diver) LR-300 M39 HMLMG M249 Bolt Action Rifle L96 Multiple Grenade Launcher Flamethrower & Rocket Launcher Config { "BlockCrafting": true, "KillsForMastery": { "bow.hunting": 5, "crossbow": 5, "shotgun.double": 5, "bow.compound": 5, "pistol.eoka": 5, "pistol.semiauto": 5, "pistol.m92": 5, "pistol.python": 5, "pistol.revolver": 5, "pistol.prototype17": 5, "shotgun.pump": 5, "shotgun.spas12": 5, "smg.2": 5, "smg.thompson": 5, "smg.mp5": 5, "rifle.semiauto": 5, "rifle.ak": 5, "rifle.lr300": 5, "rifle.m39": 5, "hmlmg": 5, "lmg.m249": 5, "rifle.bolt": 5, "rifle.l96": 5, "multiplegrenadelauncher": 5, "pistol.nailgun": 5 }, "TrackAnimalKills": false } Permissions MasterofArms - Use this required to use the progression system. Commands /MoAHelp This command is used to display information about the Master of Arms game mode to players. It provides an introduction to the game mode and explains how players must master their current weapon to be able to equip the next unlockable weapon. /MoAInfo This command is used to check the player's current weapon proficiency if the UI (user interface) is disabled. It displays information about the player's current weapon proficiency, the kills required to master the current weapon, and the next unlockable weapon. If the player has mastered all available weapons, it informs the player that they have achieved Mastery. /moaresetall Admin Command Via Permission. Wipes all player data related to weapon progression and unlocks. /MoAReset "Player" Admin Command Via Permission. It allows administrators to wipe weapon progression and unlocks for a specific player. /ArmsToggle Toggles a UI under the compass, it displays the current weapon level, Next unlock, and how many kills to unlock that weapon. /UnlockedWeapons Will list all unlocked weapons. Demo Video
    $6.00
  4. Wrecks

    Loot Crate

    Version 0.1.3

    79 downloads

    Throw all your Custom Items or high tier loot into these loot crates and have your players hunt for them or use the commands features to monetize your server. Players will be notified when they find the item through chat. Customizable Loot table, Skins, Custom Names, Etc. Probability out of 100 System, with min max items. You can set how much percent out of 100, for the crates to spawn in elite crates. Commands /givecrate "playername" - Will give a crate to a specific player /giveallcrates "5" - Will give all players online the specified crate amount. Both commands are setup to be used through Tebex, RCON or Alternatives. Loot Table Stuff You can use this to add the crates to your existing loot table. Shortname - halloween.lootbag.large Customname - Loot Crate SkinID - 3029866560 Config Example { "LootTable": [ { "Name": "Loot Crate Signal", "Shortname": "supply.signal", "MinAmount": 1, "MaxAmount": 1, "Probability": 25, "SkinID": 0 }, { "Name": "Emojis AR", "Shortname": "rifle.ak", "MinAmount": 1, "MaxAmount": 1, "Probability": 15, "SkinID": 3009389521 }, { "Name": "Crypto", "Shortname": "paper", "MinAmount": 1, "MaxAmount": 1, "Probability": 5, "SkinID": 1984567801 }, { "Name": "", "Shortname": "bleach", "MinAmount": 10, "MaxAmount": 20, "Probability": 12, "SkinID": 0 }, { "Name": "", "Shortname": "blood", "MinAmount": 10, "MaxAmount": 20, "Probability": 12, "SkinID": 0 }, { "Name": "", "Shortname": "glue", "MinAmount": 10, "MaxAmount": 20, "Probability": 10, "SkinID": 0 }, { "Name": "VPN Flash Drive", "Shortname": "battery.small", "MinAmount": 1, "MaxAmount": 1, "Probability": 10, "SkinID": 2645299478 }, { "Name": "Cold Hunter M249", "Shortname": "lmg.m249", "MinAmount": 1, "MaxAmount": 1, "Probability": 11, "SkinID": 2891224181 } ], "MinItems": 1, "MaxItems": 3, "EliteCrateChance": 10 } This is the config I run on my personal server. Video Demo BACKGROUND ATTRIBUTION https://www.vecteezy.com/free-videos/star-effect Star Effect Stock Videos by Vecteezy
    $10.00
    I use this as a way to get hard to obtain custom items to be purchasable at random pop up shops. It gets the players to spend their balance and does as advertised, Thank you for the great work
  5. My mod said, water isnt Pasteable, so im going to go off of that lol
  6. I have a plugin that handles the lanterns on and off automatically, woods looks more homey but im sure you can use bgrade to auto upgrade it via command. And ill remove the door locks and add water to the pool on an update. Thank you for checking it out!
  7. Wrecks

    Eradication Event

    Yeah it’s possible to throw in a randomizer I’ll test it out when I get some free time
  8. Wrecks

    Bot Purge Event

    No problem, thanks for inspiring new features for it
  9. Wrecks

    Bot Purge Event

    Did you get config settled
  10. Wrecks

    Bot Purge Event

    Event duration definitely works it counts down the minutes until end in chat, I’ll double check again though. Event rewards hand out you’ll have to send me your config and I’ll take a look. there is a config option to disable SFX in last build. I never advertised a leaderboard panel. But that is in the plans. and it isn’t set to announce what the winner won, just who won and how many kills they got to win.
  11. Wrecks

    Bot Purge Event

    You can also message me here, with what you’re looking for, true pve compat and all that
  12. Wrecks

    Bot Purge Event

    For sure get at me on discord so you can give me more details wrecksonthebeat
  13. Wrecks

    Server Hud

    This looks great! The alternatives had their time and now this frees up the screen of alot of clutter! Get it, your players will appreciate it. Setup is a breeze too.
  14. Wrecks

    Eradication Event

    its /animalkills and /botkills And yeah im looking for alternatives. Will def look at scoreboard implementation.
  15. Wrecks

    Eradication Event

    Yea most likely config needs deletion, sorry for the inconvenience if you need anything and i dont answer here im usually on discord. wrecksonthebeat
  16. Wrecks

    Eradication Event

    looks like a config error, delete config, but give me a sec im uploading a new one that squashed some event scheduling bugs. remember this last update added a config option. toggling the scheduled events in case you use an event scheduler that can run commands for you
  17. Version 2.0.5

    395 downloads

    Supports Economics & Server Rewards You can use either or, both at the same time if needed, or both set to false. The Event Challenge your players and have them compete for the most amount of NPC/Bot kills for the duration of the event. The highest scoring player will earn the loot and bragging rights. Features Headshot "Crunch" Lets your players know its time to take out some bots. Leaderboard tracker, counts kills of your top players, and also counts down the time. (Kill counter sits on right side of compass.) Tie breaker implemented to randomly decide a winner, on delay for Dramatics At the end the winner will receive whatever loot you specified in the table. (Skinning and Custom names in config) And now you can reward them Economics balance or Server Rewards Points. The Winner will now be logged Via Discord and state if it was a tie breaker or an uncontested win. Commands /Purge - Manually Starts the event /PurgeEnd - Manually End These commands may vary due to what you set in config. Start and end can be executed from Rcon HUD USERS HUD CONFIG ADDITION Your color and Icon taste may differ. Feel free to Change it. , { "Hook OnEventStart": "OnBotPurgeEventStart", "Hook OnEventStop": "OnBotPurgeEventEnd", "Name": "BotPurgeEvent", "Active color": "#f02020", "Icon": "https://cdn.discordapp.com/attachments/1131387423838961747/1149341840391278642/BOTPURGEEVENTICON.png", "Color": "#A020F0", "Enable": true } HUD .cs File Custom Events ADDITION private void OnBotPurgeEventStart() => OnEventTouch(System.Reflection.MethodBase.GetCurrentMethod().Name); private void OnBotPurgeEventEnd() => OnEventTouch(System.Reflection.MethodBase.GetCurrentMethod().Name); RUNNING COMMANDS Use {id} to target your player who won. Config ex. { "Leaderboard Options": { "Enable Leaderboard UI?": true, "Leaderboard UI Anchor Min": "0.5 1", "Leaderboard UI Anchor Max": "0.5 1", "Leaderboard UI Offset Min": "250 -150", "Leaderboard UI Offset Max": "450 0", "Leaderboard UI Font": "permanentmarker.ttf" }, "Event Options": { "Enable Scheduled Events?": true, "Purge Command": "purge", "Purge End Command": "purgeend", "Min Random Event Interval in Seconds": 3600, "Max Random Event Interval in Seconds": 7200, "Minimum Players to Start Event": 2, "Event Duration in Seconds": 600, "Enable Start FX?": true, "Enable Chat Countdown?": true, "Chat Countdown Interval in Minutes": 5, "Webhook URL (Leave blank to disable)": "" }, "Reward Options": { "Enable Winner Commands?": true, "Winner Commands": [ "inventory.giveto {id} rifle.ak 1", "inventory.giveto {id} paper 10" ], "Enable Economic Payout?": true, "Economic Payout Amount": 100.0, "Enable Server Rewards Payout?": true, "Server Rewards Payout Amount": 100, "Enable Winner Items?": true, "Min Items to Give": 1, "Max Items to Give": 2, "Winner Items": [ { "Shortname": "blood", "SkinID": 0, "Probability (0-1)": 0.8, "Custom Name": "", "Minimum Amount": 10, "Maximum Amount": 20 }, { "Shortname": "bleach", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 3 } ] } } Lang ex. { "EventActive": "[<color=#880808>BOT PURGE EVENT</color>] \nThe Bot Purge Event has started! <color=#884808>Kill</color> as many bots as you can!", "EventAlreadyRunning": "[<color=#880808>BOT PURGE EVENT</color>] \nThe Event is already running.", "EventNotRunning": "[<color=#880808>BOT PURGE EVENT</color>] \nThe Event is not currently running.", "NoPermissionStart": "[<color=#880808>BOT PURGE EVENT</color>] \nYou don't have permission to start the Bot Purge Event.", "NoPermissionEnd": "[<color=#880808>BOT PURGE EVENT</color>] \nYou don't have permission to end the Bot Purge Event.", "ManuallyEnded": "[<color=#880808>BOT PURGE EVENT</color>] \nThe Event was manually Ended.", "NoParticipants": "[<color=#880808>BOT PURGE EVENT</color>] \nThe Event has ended! Unfortunately, no one participated.", "CountdownText": "[<color=#880808>BOT PURGE EVENT</color>] \nThe Bot Purge Event will end in <color=#880808>{0}</color> minute(s).", "WinnerAnnounce": "{0}", "TieMessage": "[<color=#880808>BOT PURGE EVENT</color>] \nThe Bot Purge Event has ended! There was a tie among <color=#880808>{0}</color> players with <color=#880808>{1}</color> kills.", "TieWinnerMessage": "[<color=#880808>BOT PURGE EVENT</color>]\nThe winner was randomly selected: <color=#880808>{0}</color> with <color=#880808>{1}</color> kills!\n", "HasEnded": "[<color=#880808>BOT PURGE EVENT</color>] \nThe Bot Purge Event has ended!", "EndMessage": "[<color=#880808>BOT PURGE EVENT</color>]\n\nBot Purge Rewards\n\nThe Winner is <color=#880888>{0}</color> with <color=#884808>{1}</color> kill(s)!", "RewardMessage": "\n<color=#880848>{0}</color> <color=#888808>x</color> <color=#088848>{1}</color>", "EconomicRewardMessage": "\n<color=#880888>{0}</color> received <color=#bb9b65>$</color><color=#85bb65>{1}</color>!", "PlayerEarnedMessage": "\n<color=#880888>{0}</color> earned:\n{1}", "ServerRewardsMessage": "\n<color=#880888>{0}</color> also received <color=#85bb65>{1}</color><color=#bb9b65> RP</color>!" } Thank you! Any questions or suggestions feel free to reach out, thank you for viewing - Wrecks
    $15.00
  18. Version 2.0.2

    282 downloads

    Supports Economics & Server Rewards You can use either or, both at the same time if needed, or both set to false. The Event I couldn't just let the animals roam free after Bot Purge. Get out the scopes for any animal you see! Challenge your players and have them compete for the most amount of Wildlife kills for the duration of the event. The highest scoring player will earn the loot and bragging rights. Features A wolf howl lets your players know its time to go hunting. Leaderboard tracker, counts kills of your top players, and also counts down the time. (Kill counter sits on the left side of compass.) Tie breaker implemented to randomly decide a winner, on delay for Dramatics At the end the winner will receive whatever loot you specified in the table. (Skinning and Custom names in config) Discord Logs the winner if enabled in config. Commands /Erad - Manually Starts the event /EradEnd - Manually End Requires EradicationEvent.Admin Permission Start and end can be executed from Rcon HUD USERS HUD CONFIG ADDITION Your color and Icon taste may differ. Feel free to Change it. , { "Hook OnEventStart": "OnEradEventStart", "Hook OnEventStop": "OnEradEventEnd", "Name": "EradEvent", "Active color": "#32CD32", "Icon": "https://media.discordapp.net/attachments/1131387423838961747/1150272933370019870/ERADICATIONEVENTICON.png", "Color": "#A020F0", "Enable": true } HUD .cs File Custom Events ADDITION private void OnEradEventStart() => OnEventTouch(System.Reflection.MethodBase.GetCurrentMethod().Name); private void OnEradEventEnd() => OnEventTouch(System.Reflection.MethodBase.GetCurrentMethod().Name); RUNNING COMMANDS Use {id} to target your player who won. Config ex. { "Leaderboard Options": { "Enable Leaderboard UI?": true, "Leaderboard UI Anchor Min": "0.5 1", "Leaderboard UI Anchor Max": "0.5 1", "Leaderboard UI Offset Min": "-450 -150", "Leaderboard UI Offset Max": "-250 0", "Leaderboard UI Font": "permanentmarker.ttf" }, "Event Options": { "Enable Scheduled Events?": true, "Erad Start Command": "erad", "Erad End Command": "eradend", "Min Random Event Interval in Seconds": 3600, "Max Random Event Interval in Seconds": 7200, "Notify Before Event Starts at this many Seconds Until Start": 60, "Minimum Players to Start Event": 2, "Event Duration in Seconds": 600, "Enable Start FX?": true, "Enable Chat Countdown?": true, "Chat Countdown Interval in Minutes": 5, "Webhook URL (Leave blank to disable)": "" }, "Reward Options": { "Enable Winner Commands?": true, "Winner Commands": [ "inventory.giveto {id} rifle.ak 1", "inventory.giveto {id} paper 10" ], "Enable Economic Payout?": true, "Economic Payout Amount": 100, "Enable Server Rewards Payout?": true, "Server Rewards Payout Amount": 100, "Enable Winner Items?": true, "Min Items to Give": 1, "Max Items to Give": 2, "Winner Items": [ { "Shortname": "blood", "SkinID": 0, "Probability (0-1)": 0.8, "Custom Name": "", "Minimum Amount": 10, "Maximum Amount": 20 }, { "Shortname": "bleach", "SkinID": 0, "Probability (0-1)": 0.2, "Custom Name": "", "Minimum Amount": 1, "Maximum Amount": 3 } ] } } { "EventActive": "[<color=#32CD32>ERADICATION EVENT</color>] \nThe Eradication Event has started! <color=#8032cd>Kill</color> as much Wildlife as you can!", "AboutToStart": "[<color=#32CD32>ERADICATION EVENT</color>] \nThe Eradication Event is about to start in <color=#32CD32>{0}</color>!", "EventAlreadyRunning": "[<color=#32CD32>ERADICATION EVENT</color>] \nThe Event is already running.", "EventNotRunning": "[<color=#32CD32>ERADICATION EVENT</color>] \nThe Event is not currently running.", "NoPermissionStart": "[<color=#32CD32>ERADICATION EVENT</color>] \nYou don't have permission to start the Eradication Event.", "NoPermissionEnd": "[<color=#32CD32>ERADICATION EVENT</color>] \nYou don't have permission to end the Eradication Event.", "ManuallyEnded": "[<color=#32CD32>ERADICATION EVENT</color>] \nThe Event was manually Ended.", "NoParticipants": "[<color=#32CD32>ERADICATION EVENT</color>] \nThe Event has ended! Unfortunately, no one participated.", "Countdown": "[<color=#32CD32>ERADICATION EVENT</color>] \nThe Eradication Event will end in <color=#32CD32>{0}</color>.", "WinnerAnnounce": "{0}", "TieMessage": "[<color=#32CD32>ERADICATION EVENT</color>] \nThe Eradication Event has ended! There was a tie among <color=#32CD32>{0}</color> players with <color=#32CD32>{1}</color> kills.", "TieWinnerMessage": "[<color=#32CD32>ERADICATION EVENT</color>]\nThe winner was randomly selected: <color=#32CD32>{0}</color> with <color=#32CD32>{1}</color> kills!\n", "HasEnded": "[<color=#32CD32>ERADICATION EVENT</color>] \nThe Eradication Event has ended!", "EndMessage": "[<color=#32CD32>ERADICATION EVENT</color>]\n\nEradication Event Rewards\n\nThe Winner is <color=#32CD32>{0}</color> with <color=#8032cd>{1}</color> kill(s)!", "RewardMessage": "\n<color=#880848>{0}</color> <color=#888808>x</color> <color=#088848>{1}</color>", "EconomicRewardMessage": "\n<color=#32CD32>{0}</color> received <color=#bb9b65>$</color><color=#85bb65>{1}</color>!", "ServerRewardsMessage": "\n<color=#32CD32>{0}</color> also received <color=#85bb65>{1}</color><color=#bb9b65> RP</color>!", "PlayerEarnedMessage": "\n<color=#32CD32>{0}</color> earned:\n{1}" }
    $15.00
  19. https://github.com/Wrecks830/rustplugin-scraponomics Got permission from the author of Scraponomics to fork, I was able to add leaderboard functionality to it and get the result you were looking for, Will add more features to it later, Enjoy! Can add me on discord if you need help. Discord - wrecksonthebeat

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