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Everything posted by Pepuni.
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Finally, with the help of AI, it seems I've managed to solve the problem.
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I did it exactly as you explained on Discord, now I see the link on the dashboard but I get this error in the console, so the /link command is useless to the players in the game. [CSharp] Started Oxide.Compiler v successfully OutpostLink was compiled successfully in 1364ms Unloaded plugin OutpostLink v2.0.2 by illRalli Loaded plugin OutpostLink v2.0.2 by illRalli [OutpostLink] Error parsing response: Unexpected character encountered while parsing value: <. Path '', line 0, position 0. [OutpostLink] [ProcessPlayerStatus] Error deserializing SyncResponse: Unexpected character encountered while parsing value: <. Path '', line 0, position 0.
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The add-on isn't working correctly. I've installed it more than six times, following the guide exactly. The link on the dashboard still isn't showing up, so it's not working properly. I've been talking to support on Discord and told them it's not working. If you need any screenshots, just ask.
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This happens with any type of damage, not just with fire missiles.
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I use this plugin to reward online raids on my server by providing protection to players when they're offline. The problem is that now, when they're in an online raid, the server's FPS drops drastically, making it completely unplayable. The last time I checked, it dropped to 3 FPS, and I had to turn off the plugin for the server to run smoothly. The server ran perfectly after I did this, but when I tried again a few days later, the exact same thing happened. I'm going to send you the screenshot of what happened in Grafana with your plugin. I really like the plugin and your idea, but I think its performance isn't what I expected. If this is fixed, I definitely want your plugin.
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Hello ! Can we hide filters?? Whenever you open a box that has filters installed, it's annoying that they show them.
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Hello, the last update. [RaidProtection] No directory found for /home/container/oxide/data/RaidProtection/ProtectedEntities, protected entity files will not be loaded
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Version 1.0.2
17 downloads
This map includes several custom modifications designed to enhance gameplay, improve quality of life, and maintain excellent performance even on high-population servers. Custom Features Upgraded Oil Rigs Both Oil Rigs include: Gambling Wheel Recycler These additions make the rigs even more exciting hotspots without breaking monument balance. Enhanced Fishing Villages Every Fishing Village now includes: Recycler Market Helicopter Purchase Perfect for fast mobility, recycling, and shopping without long travel. Mini Launch Site A smaller, optimized version of the Launch Site: Saves map space Reduces prefab load Keeps PvP and loot routes intact Improves FPS and player flow Combined Outpost & Bandit Camp A unified, efficient design that: Reduces unnecessary prefabs Maintains full functionality Improves navigation and performance Included Vanilla Monuments 2x Harbor 1x Satellite Dish 1x Dome Water Treatment Radiation Town Abandoned Military Base Sewer Branch Ferry Terminal Airfield Arctic Research Base 1x Oxum’s Gas Station 1x Supermarket Missile Silo 2x Lighthouse 3x Fishing Villages (enhanced as listed above) Optimized for Maximum Performance As always, this map was built with performance in mind: Optimized prefabs No unnecessary clutter Careful collider management Smooth FPS even with many active players Perfect for x1, x2, x3 or modded servers.$5.00 -
I've tested it, and it worked on approximately 168 cabinets. I think the problem might be that when the TCS files are removed (they're raided), it doesn't delete them from the cache. I thought it could be something like that. But I tried deleting all the data and it didn't solve the problem.
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- 215 comments
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Hi, I'm having a critical issue with RaidProtection v3.4.17: I deleted the entire data folder (oxide/data/RaidProtection/), restarted with clean data, reinstalled the plugin, and even tested without potentially conflicting plugins, but the errors still appear (GUIDToPath: guid is empty, [RaidProtection] Failed to save protected cupboards, long OnServerSave freezes, and repeated AnimationEvent warnings); however, if I remove only your plugin, the errors completely disappear, and they reappear even with an empty data directory, so this indicates the issue is not corrupted data but a regression in v3.4.17 that generates invalid cupboard entries (empty GUIDs) or saves too early—v3.4.13 was stable, so please review the cupboard saving logic in this version.
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I've investigated the issue further, and as soon as I leave the plugin, it starts kicking my players due to packet flooding. I had to remove it. Could you please fix it?
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GUIDToPath: guid is empty GUIDToPath: guid is empty GUIDToPath: guid is empty GUIDToPath: guid is empty GUIDToPath: guid is empty GUIDToPath: guid is empty [RaidProtection] Failed to save protected cupboards Calling 'OnServerSave' on 'RaidProtection v3.4.17' took 304ms