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Everything posted by Pepuni.
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- 11 comments
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- #arena
- #underwater
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(and 1 more)
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- 11 comments
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- #arena
- #underwater
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(and 1 more)
Tagged with:
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Does the plugin have any predefined bases? Or do they have to be created first by copying and pasting? Regarding the height of the base, does it adjust to the ground when you paste it? Or does it sometimes remain elevated in copying and pasting? Do you have permission to only give it to VIP players?
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Would it be possible, since the team leader is passed to the first person online, to pass it to the first player who connects? I mean, it often happens to me on my server that the leader is the last to go to sleep, and then a teammate comes online, and I might have to change a team member. Could that be?
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These are the permissions I currently have active. And this is my configuration. Would it be correct for what I need? "Apply Cooldown To Entire Clan And Team": true, "Apply All Cooldowns": true, "Cooldown Override Applied To All Other Difficulties": 0.0, "Easy": { "VIP Permission: raidablebases.vipcooldown": 1800.0, "Admin Permission: raidablebases.allow": 1800.0, "Server Admins": 1800.0, "Normal Users": 1800.0 }, "Medium": { "VIP Permission: raidablebases.vipcooldown": 18000.0, "Admin Permission: raidablebases.allow": 1800.0, "Server Admins": 1800.0, "Normal Users": 18000.0 }, "Hard": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 86400.0, "Server Admins": 86400.0, "Normal Users": 86400.0 }, "Expert": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 86400.0, "Server Admins": 86400.0, "Normal Users": 86400.0 }, "Nightmare": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 86400.0, "Server Admins": 86400.0, "Normal Users": 86400.0
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But if I want players to have a cooldown for each base type and for that cooldown to be shared with the team, it's here, right? They normally use /buyraid But I want them to have it. Easy: 5 hours Medium: 5 hours Hard: 24 hours Expert: 24 hours Nightmare: 24 hours. I should do it like this, right? Excuse my misunderstanding, but I've been trying to solve this for a long time. "Apply Cooldown To Entire Clan And Team": true, "Apply All Cooldowns": true, "Cooldown Override Applied To All Other Difficulties": 0.0, "Easy": { "VIP Permission: raidablebases.vipcooldown": 1800.0, "Admin Permission: raidablebases.allow": 1800.0, "Server Admins": 1800.0, "Normal Users": 1800.0 }, "Medium": { "VIP Permission: raidablebases.vipcooldown": 18000.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 18000.0 }, "Hard": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }, "Expert": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }, "Nightmare": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }
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Hi, I'm trying to make players have a team cooldown, but when I change it in the config line 393 down, I can't get the cooldown to work in the game and players can request it without limit. What am I doing wrong? "Cooldowns (0 = No Cooldown)": { "Reset Cooldown Costs": { "Custom Currency": { "Plugin": { "Plugin Name": "", "Deposit Method (API)": "", "Withdraw Method (API)": "", "Balance Method (API)": "", "ShoppyStock Shop Name": "", "Currency Name": "", "Amount": 0.0, "Amount Data Type (API) - [ 0 - double | 1 - float | 2 - int ]": 0, "User Data Type (API) - [ 0 - ulong | 1 - string | 2 - player ]": 0 }, "Enabled": false, "Item Shortname": "scrap", "Item Name": null, "Amount": 0, "Skin": 0 }, "Economics Money": 0.0, "ServerRewards Points": 0 }, "Apply Cooldown To Entire Clan And Team": true, "Apply All Cooldowns": true, "Easy": { "VIP Permission: raidablebases.vipcooldown": 18000.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 18000.0 }, "Medium": { "VIP Permission: raidablebases.vipcooldown": 18000.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 18000.0 }, "Hard": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }, "Expert": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }, "Nightmare": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }
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Perfect. I'm currently using the free version of your product, which is why I was wondering if I could upgrade to this improved version. If you have explosive bullets in your inventory or in some kind of backpack, if you have a semi-automatic rifle and press R without any other type of ammunition, these bullets reload into the weapon, breaking the lock, in my case, created to prevent raids. However, I would like to see the missile launcher with high-speed missiles be able to be used, with only the "good missile" being blocked. In the free version, the same thing happens as with explosive bullets: when you have the missile in your inventory or backpack, it can be reloaded. Can you confirm that this has been fixed?
- 39 comments
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- #wipeblock
- #auto wipe
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(and 7 more)
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- 39 comments
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- #wipeblock
- #auto wipe
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(and 7 more)
Tagged with:
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So let's wait to see if the creator can help us, because it seems like it's a common error and not a conflict with another plugin. The function certainly worked perfectly for me until 2 weeks ago.
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Hopefully, this is a more common issue and I can look into it. I have a plugin called TeamTracker. Do you happen to use that plugin as well? I'd like to give you more clues.
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I have the same problem
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Hi, I would like to know before buying it if when a player leaves the team the roster is completely cleared and he is not authorized for codelocks and turrets. Because I use another plugin called TeamTracker by Whisper88 that could create a conflict with this, could you help me with this before buying it?
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Hi, is the plugin working after the last update in March? Until today I'm using the free version on my server, I want to keep using this plugin and the free version seems to have stopped working. An important question is if it can be combined with the tcupgrades plugin (I say this because of the interface)
- 291 comments
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- #protection
- #base
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When i stopped the event. NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException NullReferenceException Nu
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Okay, perfect, sorry for the delay in answering, so if I change that 90 minute time to, for example, 10 minutes, when 10 minutes have passed after the last broken thing, the offline raid block will be applied, right?
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Yes, it is being attacked 90 minutes before, is that the problem? Do I have to decrease that time? But if I decrease it, do I have to finish the raid in less than 90 minutes? In other words, would the player only have 90m?
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The only time counter I see is above life the simplestatus 1/1
