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Everything posted by Pepuni.
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Version 1.0.0
17 downloads
➤ Only ~3500 prefabs | Boost your server FPS | Unique custom monuments Designed for Admins Who Want Peace of Mind — and Players Who Want a Unique Experience! This compact 2800-size map was crafted with performance and originality at its core. With only ~3500 prefabs, it’s perfect for community servers that want to maximize FPS and minimize lag, without sacrificing the thrill of exploration. What Makes This Map Special? Custom Western Outpost A fully reimagined Outpost with a rustic Wild West atmosphere. Trading has never felt this immersive. Exclusive Market Monument Built from scratch by the creator — gives your map a personal, handcrafted touch. Louie’s Cabin (New Monument) A hidden narrative gem. Great for players who love lore and adventure. Jungle Treehouse Cabins Vertical gameplay in a lush jungle setting. Perfect for ambushes, hideouts, and screenshots. Sky PvP Arena Floating high above the island, this arena is ideal for admin-hosted events, duels, and tournaments. Optimized & Admin-Friendly Low prefab count (~3500) = better FPS, especially on low-end machines. Fast loading and low memory usage. No bloat, no unnecessary clutter. Just clean, purposeful design. What’s Included Full .map file (ready to upload) Custom monuments by the original creator Clean terrain and navigation Ideal for Solo/Duo/Trio servers or low-pop wipes Make your next wipe unforgettable — with a map that performs as well as it looks. Grab Western Jungle and give your community a map they’ll keep coming back to!$5.00- 1 review
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Yes, the asking price for the upgrade was 30 economics, and he had 1k5
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Version 1.0.0
14 downloads
Size: 2665 Optimization: Lightweight map with minimal prefabs (~2,800) Custom Monuments: Several unique RustEdit creations Performance: Designed for smooth gameplay and high FPS Description: Looking for a high-performance custom map that keeps your server running smooth while still offering unique gameplay? This 2665-size map is crafted with approximately 2,800 prefabs, carefully selected to maximize FPS and reduce server load — perfect for active communities or lower-spec machines. But performance doesn’t mean boring: the map features several fully custom monuments created in RustEdit, all showcased in the preview images. Both Oilrigs have been enhanced with built-in recyclers, and for the more hardcore players, there’s even a gambling wheel so they can pass the time while waiting for the crate to unlock. A sky arena has also been added — an ideal space for events, PvP tournaments, or creative server activities, giving server owners a flexible area to engage their communities. SOLO/DUO/TRIO friendly Optimized for high player populations Fast loading & smooth PvP Unique handcrafted monuments Oilrigs with recyclers + fun mini-games Sky arena for events and community interaction Great balance of originality and performance This map blends original design, top-tier optimization, and player-focused features. Whether you're hosting a competitive wipe or a relaxed community server, this map gives you the tools to stand out and keep players coming back.$5.00 -
Is there a way to import skins in bulk from an Excel spreadsheet to the console? Or do I have to do it one at a time?
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Error while compiling RaidableBases: The type or namespace name 'BlowPipeWeapon' could not be found (are you missing a using directive or an assembly reference?) | Line: 14422, Pos: 36 Can u fix?
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And how do I delete the databases? I mean, I delete them with copy-paste, but they still appear. I added them with the add command. Is there another way to remove them?
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Can I clean up containers from the copy-paste folder? Or do I have to copy the database and overwrite it?
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Can I clean up containers from the copy-paste folder? Or do I have to copy the database and overwrite it?
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Hi, I have a question about loot. I have the loottable configured, but it seems that the toolcupboard doesn't pay much attention. For example, I have the following configuration with the HQ and look what happened when raiding the base. How can I fix this?
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Version 1.0.0
8 downloads
Bring the Wild West to your Rust server with this highly optimized prefab that merges the utility of both Outpost and Bandit Camp — all in one compact, immersive location. Designed to save performance and space, Western Outpost is perfect for custom maps that need to do more with less. By combining essential monuments into a single prefab, you reduce the number of entities and prefabs required, helping your server run smoother while keeping players fully engaged. What’s inside: Full safe zone with Outpost-style protection (NPCs included). Dedicated Blackjack and Poker areas for in-server tournaments. Western saloon atmosphere: rustic decor, flamenco chairs, ambient lighting. Gambling machines, vending stations, recycler, horse and heli vendors. Performance stage with scenic view — perfect for roleplay moments or singing in front of a crowd. All in a compact and efficient footprint to improve map performance and reduce clutter. Perfect for PvP, PvE, and Roleplay servers alike — Western Outpost turns a small area into a vibrant, multi-functional community hub. Image Suggestions: Exterior shot showing the western façade and building shape. Interior shot with the saloon vibe — warm lights, tables, decor. Poker/Blackjack area with players or setup visible. Gambling machine section showing the slot machines. Stage area with chairs in front, suggesting community gatherings. Overview from above, showing the prefab’s compact design.$3.99 -
Hello, I have this setup, but a player told me that the 45-minute delay isn't being met. What happened? Just as the raid was about to start, the player disconnected and couldn't raid him. Is this correct? Or is it a glitch? "Wipe Data On New Save": false, "Plugin Enabled": true, "Raid Proximity Threshold (in meters)": 140.0, "Offline Raid Session Limit (per day)": 1, "Base Session Cooldown (in minutes)": 45.0, "Discord Webhook URL for Raid Alerts": "", "Debug Discord Webhook URL": "https://discord.com/api/webhooks/1348745209726369872/3Cf2aAYNIgOl30didJte1Pmn0cjVFIZyA7IVN3tFS-BDaWe2vFg0vSHyFkBeeZRQDeem", "Enable Debug Logging to Discord": false, "Enable Debug Logging to Console": false, "Discord Queue Delay (in seconds)": 1.0, "Is Server Vanilla?": false, "Block Damage on Raid Limit Reached": true, "Show Offline Raid Count (on modded servers)": true, "Enable API Integration": false, "API Authentication Token": null, "API Base URL": null, "Offline Raid Counter Format (Placeholders: {0}=Used, {1}=Limit, {2}=Remaining) example: {2} Left": "{0}/{1}", "Should decaying bases be flagged as abandoned only if they have no upkeep materials left?": false, "The health threshold at which a base is considered decayed (e.g. 1.0 = fully intact, 0.8 = 80% health, etc.).": 0.8, "Reset Time (24-hour format, e.g., '00:00' or '03:00')": "00:00:00", "Exclude bases genrated by raidable bases": true, "Version": { "Major": 1, "Minor": 7, "Patch": 3
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- 3 comments
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- #nuketown
- #nuketown arena
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Failed to run a 5.00 timer in 'BetterTeams v1.3.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.BetterTeams.FillGridInfo (Oxide.Game.Rust.Cui.CuiElementContainer container, Oxide.Plugins.BetterTeams+PlayerSettings playerSettings, BasePlayer target) [0x0007b] in <9c24b01195844a0f9e2e1cc33da0d3b0>:0 at Oxide.Plugins.BetterTeams.<CreateSquareUpdateTimer>b__61_0 () [0x00037] in <9c24b01195844a0f9e2e1cc33da0d3b0>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d646191a355d43a6b3ab36b7ee14c740>:0
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- 11 comments
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- #arena
- #underwater
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(and 1 more)
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