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Pepuni.

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Everything posted by Pepuni.

  1. Yes! Of course, inside the zip file you download there's a document with the password to open it in RustEdit.
  2. Pepuni.

    big fail founded

    After much searching, I've found an indirect bug with onplayersave or respawn; I'll send it to you. Failed to call internal hook 'OnPlayerConnected' on plugin 'AdminHammer v1.14.1' [2848347654] (Object reference not set to an instance of an object.) at void Oxide.Plugins.AdminHammer.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/AdminHammer.cs:line 157 at object Oxide.Plugins.AdminHammer.InternalCallHook(uint hook, object[] args) in AdminHammer.cs/Internal:line 116 Failed to call internal hook 'OnPlayerConnected' on plugin 'AdminLogger v2.4.1' [2848347654] (Object reference not set to an instance of an object) at void Oxide.Plugins.AdminLogger.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/AdminLogger.cs:line 620 at object Oxide.Plugins.AdminLogger.InternalCallHook(uint hook, object[] args) in AdminLogger.cs/Internal:line 230 Failed to call internal hook 'OnPlayerConnected' on plugin 'AdminMap v2.2.4' [2848347654] (Object reference not set to an instance of an object.) at void Oxide.Plugins.AdminMap.UpdatePermissionCache(BasePlayer player) in /home/container/carbon/plugins/AdminMap.cs:line 241 at void Oxide.Plugins.AdminMap.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/AdminMap.cs:line 115 at object Oxide.Plugins.AdminMap.InternalCallHook(uint hook, object[] args) in AdminMap.cs/Internal:line 228 Failed to call internal hook 'OnPlayerConnected' on plugin 'AdvancedStatus v0.1.25' [2848347654] (Object reference not set to an instance of an object.) at void Oxide.Plugins.AdvancedStatus.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/AdvancedStatus.cs:line 986 at object Oxide.Plugins.AdvancedStatus.InternalCallHook(uint hook, object[] args) in AdvancedStatus.cs/Internal:line 506 Failed to call internal hook 'OnPlayerConnected' on plugin 'KaruzaVehiclePush v1.0.5' [2848347654] (Object reference not set to an instance of an object) at void Oxide.Plugins.KaruzaVehiclePush.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/KaruzaVehiclePush.cs:line 33 at object Oxide.Plugins.KaruzaVehiclePush.InternalCallHook(uint hook, object[] args) in KaruzaVehiclePush.cs/Internal:line 25 Failed to call internal hook 'OnPlayerConnected' on plugin 'RealPVE v0.1.24' [2848347654] (Object reference not set to an instance of an object.) at void Oxide.Plugins.RealPVE.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/RealPVE.cs:line 7244 at object Oxide.Plugins.RealPVE.InternalCallHook(uint hook, object[] args) in RealPVE.cs/Internal:line 2513 Failed to call internal hook 'OnPlayerConnected' on plugin 'SkillTree v1.7.8' [2848347654] (Object reference not set to an instance of an object.) at void Oxide.Plugins.SkillTree.HandleNewConnection(BasePlayer player) in /home/container/carbon/plugins/SkillTree.cs:line 9045 at void Oxide.Plugins.SkillTree.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/SkillTree.cs:line 9896 at object Oxide.Plugins.SkillTree.InternalCallHook(uint hook, object[] args) in SkillTree.cs/Internal:line 3458 Failed to call internal hook 'OnPlayerConnected' on plugin 'Skinner v3.1.3' [2848347654] (Object reference not set to an instance of an object) at void Oxide.Plugins.Skinner.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/Skinner.cs:line 2250 at object Oxide.Plugins.Skinner.InternalCallHook(uint hook, object[] args) in Skinner.cs/Internal:line 300 Failed to call internal hook 'OnPlayerConnected' on plugin 'XDStatistics v3.3.5' [2848347654] (Object reference not set to an instance of an object.) at void Oxide.Plugins.XDStatistics.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/XDStatistics.cs:line 1959 at object Oxide.Plugins.XDStatistics.InternalCallHook(uint hook, object[] args) in XDStatistics.cs/Internal:line 474 Failed to call internal hook 'OnPlayerConnected' on plugin 'XPanelPlus v1.0.9' [2848347654] (Object reference not set to an instance of an object) at void Oxide.Plugins.XPanelPlus.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/XPanelPlus.cs:line 481 at object Oxide.Plugins.XPanelPlus.InternalCallHook(uint hook, object[] args) in XPanelPlus.cs/Internal:line 140 Failed to call internal hook 'OnPlayerConnected' on plugin 'BuildingWorkbench v1.4.2' [2848347654] (Object reference not set to an instance of an object) at void Oxide.Plugins.BuildingWorkbench.OnPlayerConnected(BasePlayer player) in /home/container/carbon/plugins/BuildingWorkbench.cs:line 104 at object Oxide.Plugins.BuildingWorkbench.InternalCallHook(uint hook, object[] args) in BuildingWorkbench.cs/Internal:line 156 213.94.44.0:13732/76561198891415765/Kalvin^! joined [windows/76561198891415765] This happens every time a player connects or every time a box respawns. I'm 100% sure it's real PvE because after removing it and restarting, the problem hasn't reappeared.
  3. Pepuni.

    OnLootSpawn FAIL

    No! I'm not using any of that. For loot changes, I only use your plugin. Tell me which files you need me to send you.
  4. Pepuni.

    OnLootSpawn FAIL

    helloo Failed to call hook 'OnLootSpawn' on plugin 'Loottable v2.2.10' (Object reference not set to an instance of an object) at object Oxide.Plugins.Loottable.OnLootSpawn(LootFill lootFill) in /home/container/carbon/plugins/Loottable.cs:line 542 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
  5. Pepuni.

    some issue

    It's also not possible to damage structures in raidable bases; it's not compatible. Please, I need a solution, otherwise I'll have to look for another compatible plugin.
  6. Pepuni.

    some issue

    Could you please tell me when you'll be able to fix these bugs? I have a lot of players complaining about them.
  7. Pepuni.

    some issue

    Patrol helicopter takes no damage from players
  8. Great work! Beautiful
  9. Pepuni.

    map messed up

    Fixed. If you have any other problems, please don't hesitate to let me know, and I'll fix them as soon as possible. Thank you.
  10. Pepuni.

    map messed up

    Changed Status from Pending to Fixed Changed Fixed In to 1.0.1
  11. Pepuni.

    map messed up

    Working in it ill got it in 30m
  12. Pepuni.

    map messed up

    Hello i check tonight and fix It sorry
  13. Pepuni.

    Commands not work

    Yes! It's true I had to figure it out because there was no message saying it wasn't appearing because the map was too small, just in case you want to keep that in mind for future updates! Otherwise, everything is fine! Great plugin!
  14. Pepuni.

    Commands not work

    I think the problem was the 250 points near monuments. Because the maps are small, they run out of spawns.
  15. Pepuni.

    Commands not work

    Can you check /orerush start and orerush.start dont work rn
  16. Pepuni.

    some issue

    In raideable bases i cant deal damage to npcs
  17. Changed Status from Fixed to Closed
  18. Pepuni.

    some issue

    Hi! Do you know when the update will be ready? I really need it, especially the Bradley update. All my players are complaining, and I'm thinking of turning off the plugin. @IIIaKa
  19. Pepuni.

    some issue

    We have discovered that Bradley on Launchsite does not take damage with the plugin activated.
  20. Pepuni.

    some issue

    I'm having problems with the newbie kit, it's not working properly on the slot, could you please check it?
  21. Pepuni.

    Coffin issues

    Hi! Some players are complaining that the plugin sometimes doesn't work with the coffins. Could you look into it?
  22. same error here
    Both my players and I loved the plugin; guaranteed fun! There was a lot of action during the event; everyone wanted to get the reward. I really like the idea and the concept. I hope for more plugins from this author! Great job!
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