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imthenewguy

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Everything posted by imthenewguy

  1. Changed Status from Pending to Closed
  2. imthenewguy

    Wipe 4 August

    Changed Status from Pending to Closed
  3. imthenewguy

    please sir

    Changed Status from Pending to Closed
  4. Unfortunately not with it's current prize structure.
  5. imthenewguy

    New bug

    Seems like you may have messed up one of the strings in the config.
  6. Hey mate I have stacks sorted on my next release. They are going to be handled via Harmony so it should sort the issue out.
  7. imthenewguy

    Another bug reported

    Will wrap it in try catch next release.
  8. It's 2492329501
  9. No eta yet. It's available on my discord if you are desperate.
  10. I don't think that's right. I am fairly sure there isn't any benefit of having 6 yield genes on a clone, since you get the same yield with 4 Y genes. Each gene only increases the berry yield value by 0.25. This is how the match is handled in the method: public void UpdateHealthAndYield(float overallQuality, float actualStageAgeIncrease) { if (GetPlanter() == null && UnityEngine.Random.Range(0f, 1f) <= ConVar.Server.nonPlanterDeathChancePerTick) { base.health = 0f; return; } if (overallQuality <= 0f) { ApplyDeathRate(); } base.health += overallQuality * currentStage.health * growDeltaTime; if (yieldPool > 0f) { float num = currentStage.yield / (currentStage.lifeLengthSeconds / growDeltaTime); float num2 = Mathf.Min(yieldPool, num * (actualStageAgeIncrease / growDeltaTime)); yieldPool -= num; float num3 = 1f + (float)Genes.GetGeneTypeCount(GrowableGenetics.GeneType.Yield) * 0.25f; Yield += num2 * 1f * num3; } } SkillTree simply adjusts the gene structure of the plant before it is deployed. It does not make any changes to its growth cycles etc as that is all calculated natively.
  11. imthenewguy

    market sell....

    Changed Status from Pending to Closed
  12. It's fixed in 1.4.0. You are welcome to join my discord for early access as a tester.
  13. Version 1.0.8

    532 downloads

    Hardy Planters creates customizable planter boxes that do not require water, sunlight, fertilizer or temperature to grow. The plugin allows server owners to create their own profiles for planter boxes, allowing for the modification of overall quality and growth gene multiplier, directly affecting how quickly all plants will grow. This allows for some unnaturally fast plant growth, if set above the default value. The plugin works by preventing the default logic on the planter boxes, and instead adds it's own behavior to control it. It is compatible with servers that adjust the "planttick" and "planttickscale" convars as well. The following video show cases and explains how the plugin's functionality. Command (chat): giveplanters Parameters: Nil Description: Gives the user one of each planterbox from the config Command (console): givehardyplanter Parameters: <target player ID or name> <profile skin ID or display name> Description: Gives the target player a planterbox that matches the specified profile. Useful in shops etc. hardyplanters.admin - Required to use the commands. hardyplanters.use - Required to find the planter boxes in loot containers. hardyplanters.drop - Required to find planterboxes while looting.
    $9.99
  14. imthenewguy

    market sell....

    I don't have any intention of adding 100 or 1000 buttons. There is already sell 1 and sell 10 buttons.
  15. imthenewguy

    Beach

    Delete the first spawn position in the config for SmallFishingVillage
  16. imthenewguy

    permission

    Yeah it is paintball.admin
  17. No you are all good haha. Was just explaining that it would be a difficult task to complete. Appreciate the feedback and suggestion
  18. It theoretically should work. It calls the same hook as TruePVE (CanEntityTakeDamage).
  19. The issue is there are too many skin plugins to take into consideration, along with the fact that most of them don't have any API calls that can be returned on to prevent it. I have this feature implemented for skinbox in some of my other plugins because it has hooks that I can listen for. A quick look at XSkinMenu shows no API in the plugin description.
  20. imthenewguy

    Request for XP bar

    Changed Status from Pending to Closed
  21. I have it fixed and will post to my discord for testing.
  22. Yeah think I might do that, or move it further out xD
  23. Do you have BotRespawn on your server by chance? "Require players to have specific tree permissions to open them" - Make sure this config option is set to true.
  24. Would really love an update. I use this all the time.
  25. Not really. They both fit different nieches. SurvivalArena is for those that want a simple drop in arena style game, while HungerGames is for those that want to customize their maps/arena to suit the aesthetic/requirements of their server.
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