-
Posts
4,936 -
Joined
-
Last visited
-
Days Won
65
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by imthenewguy
-
Should have a fix for it. THink its a disconnect issue.
-
not finishing event when one player remains
imthenewguy replied to Emigo's Support Report in Support
Add me on discord if you wish: im the new guy#0001 -
not finishing event when one player remains
imthenewguy replied to Emigo's Support Report in Support
Think I found the solution for this. Will add it to the next release. The event should still end when the timer does though. -
Can you send me a copy of the EventHelper data file when this error is happening?
-
- 60 comments
-
- 1
-
-
- #storage
- #containers
-
(and 4 more)
Tagged with:
-
Changed Status from Pending to Closed
-
Changed Status from Pending to Closed Changed Fixed In to 1.0.3
-
Added a patch. Will patch InstancedContainers with the same. Will prevent players from using InstancedContainers with Global Storage moving forward.
-
Changed Status from Pending to Closed
-
Unfortunately not, based on how it has been designed. The cost is a static value. 6 containers isnt a hard limit. The only limit will be the number of squares the player can fit on their screen vertically lol. The VIp perm is fixed at the moment, but I can change this to use custom perms fairly easily. Do you mean display info on the panel itself? The only issue is that the panel would run out of space to display the item costings etc if I added that. I will look at a way to do it.
- 60 comments
-
- 1
-
-
- #storage
- #containers
-
(and 4 more)
Tagged with:
-
Changed Status from Pending to Closed
-
There is no way to spawn the arenas into the map without using RustEdit unfortunately. I tossed up between building block generated arenas or RustEdit based ones. RustEdit won due to the fact that you can do a lot more with it and its less resource intensive.
-
May have identified the issue. Will add it to the next release. Was contemplating doing a rewrite of the plugin anyway.
-
Changed Status from Pending to Closed
-
IIt doesn't have a lang file unfortunately. I will release the next update with lang
-
- 1,617 comments
-
- 1
-
-
- #leveling
- #progression
- (and 19 more)
-
- 1,617 comments
-
- 1
-
-
- #leveling
- #progression
- (and 19 more)
-
Changed Status from Pending to Closed
-
Changed Status from Pending to Closed Changed Fixed In to 1.1.12
-
I will add a config option that will allow you to disable auto update for the meals. Regardnig adding cooking time, could try something like this: new CuiTextComponent { Text = cookingData.description + "\n" + (cookingData.buffType == BuffType.Permission ? GetPermissionBuffDescription(cookingData.perms) : GetBuffDescription(cookingData.buffType, cookingData.BuffModifier) + "\n" + string.Format(lang.GetMessage("Duration", this, player.UserIDString), cookingData.buff_duration)) + $"\nCooking Time: {cookingData.cookTime} seconds", Font = "robotocondensed-regular.ttf", FontSize = 16, Align = TextAnchor.UpperLeft, Color = "1 1 1 1" }, Can change it to lang of course, but if its only for your server you might as well hard code it.
-
- 11 comments
-
- 1
-
-
- #paintball
- #arena
-
(and 8 more)
Tagged with:
-
- 60 comments
-
- #storage
- #containers
-
(and 4 more)
Tagged with:
-
- 60 comments
-
- #storage
- #containers
-
(and 4 more)
Tagged with:
-
- 11 comments
-
- #paintball
- #arena
-
(and 8 more)
Tagged with:
-
- 60 comments
-
- 2
-
-
- #storage
- #containers
-
(and 4 more)
Tagged with: