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Everything posted by Freely
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Hello. I’d like to ask about quest reset behavior after a server wipe. I need one special beginner quest that a player can complete only once for the entire lifetime of their account on the server. After completion, it should stay recorded in the player data and should not reset after a wipe. At the same time, I would like all other quests to reset after a wipe, including active progress, completion status, and cooldowns. This is important so players cannot complete a quest before the wipe, leave the reward unclaimed, and then claim a powerful reward at the start of the next wipe. It would be very useful to have a per-quest option such as: Keep completion on wipe: true/false Then I could enable it only for the beginner quest, while all regular quests would reset normally after a wipe. Would it be possible to add something like this?
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Hi! Could you please add an option to open the related quest directly from the notification shown on the main screen? If the player has this feature enabled, clicking the quest notification should open that specific quest in the quest interface instead of requiring the player to open the menu and find it manually.
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- 35 comments
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- #halloween
- #custom maps
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- 35 comments
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- #halloween
- #custom maps
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(and 1 more)
Tagged with:
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- 35 comments
-
- #halloween
- #custom maps
-
(and 1 more)
Tagged with:
-
- 35 comments
-
- #halloween
- #custom maps
-
(and 1 more)
Tagged with:
-
- 35 comments
-
- #halloween
- #custom maps
-
(and 1 more)
Tagged with:
-
- 35 comments
-
- #halloween
- #custom maps
-
(and 1 more)
Tagged with:
-
- 35 comments
-
- #halloween
- #custom maps
-
(and 1 more)
Tagged with:
-
- 35 comments
-
- #halloween
- #custom maps
-
(and 1 more)
Tagged with: