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Steenamaroo

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Everything posted by Steenamaroo

  1. Looks like there's a brief delay that wasn't needed. Thanks again!
  2. Thanks @Rockefeller I'll take a look and see what's happening.
  3. @byond1991- That's great to hear. Thank you for confirming. Don't hesitate to let me know if anything comes up.
  4. @The Friendly Chap- Doesn't sound like a big deal. I'm sure we could do that. You're right, though. I'd like to know it's running well without any major issues first.
  5. Steenamaroo

    backpack changing

    Moved to DM.
  6. Ah, brilliant. Thanks for reporting it, and confirming.
  7. @TomNXT Would you be willing to test before I update? PlayerRanks.cs
  8. Ah shit. I see my mistake. Sorry about that. I'll get it fixed shortly.
  9. I think hemp plants in the wild count as collectibles, like ores/stumps, so they would ++ Resources Gathered, whereas hemp grown from seed should, as far as I know, increase Plants Gathered. Please let me know if that's not the case, though.
  10. Steenamaroo

    backpack changing

    I rolled back to 1.1.9 to get a better look at this. Since then I've done the following. Changes in 1.2.1 Added support for QuickSort Added config option Sort (default true) to toggle sort button in UI. Fixed issues resulting from sleeping player being killed. Fixed physical backpack not updating when group/permissions are changed. Added pagination for backpacks on ground. If anyone is willing to test or try, give me a shout here or in CF discord or my discord, please.
  11. Hi folks, Unfortunately Backpack Pro is currently without an owner/maintainer. Staff are trying to look into some of the outstanding issues but this may take a while, with testing etc. There was a 1.2.0 update to address hoverloot not working but this caused further issues so, for now, version has been rolled back to 1.1.9. Sales have been disabled until further notice. If anyone has detailed info or any thoughts on outstanding issues, please don't hesitate to post here or in CF discord #support. Thanks for your patience, and sorry for the mess!
  12. Hi folks, Unfortunately Backpack Pro is currently without an owner/maintainer. Staff are trying to look into some of the outstanding issues but this may take a while, with testing etc. There was a 1.2.0 update to address hoverloot not working but this caused further issues so, for now, version has been rolled back to 1.1.9. Sales have been disabled until further notice. If anyone has detailed info or any thoughts on outstanding issues, please don't hesitate to post here or in CF discord #support. Thanks for your patience, and sorry for the mess!
  13. @Kaj Van der Hallen- @PlaguedRust is correct - Just remove the grenades from the kit.
  14. Hi, Thanks for reporting. I'll be doing an update fairly soon to address this.
  15. I'll tidy up my end so it doesn't throw errors but, so you know, that probably means you have some plugin trying to use RustRewards to give out rewards, and it'll not be working. Maybe I should put in a friendly message 'API call failed' or something but, unfortunately, I can't identify the plugin that made the call.
  16. Thanks for letting me know, and sorry for the delay. It was my mistake in the end - losing track of what's I've released and what I haven't!
  17. Booo! Thanks @Watcher
  18. Steenamaroo

    Error with SQL

    I found a minor issue relating to snapshot leaderboards. If you're seeing that error when manually saving a leaderboard, I've found the problem and will update soon. Thanks for reporting it!
  19. Thanks for coming back to let me know!
  20. Hi, Check under Global options and make sure Supply_Enabled is true. If it's false, supply crates from thrown supply signals are ignored.
  21. No, not at all. I'm pretty sure I didn't change anything in that particular method, so there's a good chance the issue's still live. Please do let me know if you see it again - I'll try to figure out what it is as soon as I can.
  22. @Neighigh- Sorry, I missed your report until now. Do you know, is this still an issue after my most recent update? Thank you!
  23. Hi @T-Nuts GiveRustReward is the name of the API method, so that means it's a call coming from some other plugin. I should, and will, null check so it can't throw errors like that, but it would indicate something's probably wrong in the call from the other plugin. Do you know what that would be?
  24. Ok. I think that has to mean something is making the item null - another plugin maybe. I'm going to DM you a copy for testing, if you're willing, to confirm. If I'm right the error will cease, but you the stat will not count up for collectibles.
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