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Everything posted by Steenamaroo
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- 14 comments
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- 1
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Hi, For now you can just point it to a coloured image but I'll see about adding a 'Background Colour' option that only shows up if there's no valid image URL. Thanks.
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Hi, I've added a fix for this in the next version. Thanks for letting me know.
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Changed Fixed In to Next Version
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No, there's no fixed scale/percentages. If you set some category to 2 and some other to 4 (and the rest 0) then the second category is twice as common as the first category. Same deal if you chose 1 +2, or 3+6, or 100+200 - It's relative. If all categories have the same probability (regardless of what it is) they all have the same chance of being picked. I'd suggest setting all the categories (that you want to use) to some base number, say 10, then tweak individual values up or down from there. The more extreme you want probability to be the higher that base number is going to have to be. Specific item probabilities works exactly the same way A category is picked first based on their probabilities, then an item is picked from that category based on all their probabilities. There's a bit of a setup description here.
- 222 comments
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- 222 comments
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Changed Status from Pending to Closed
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NPCs wont de-aggro and scientist flashlights wont turn on
Steenamaroo replied to GypsyDanger's Support Request in Support
Hi, I've had a few people asking about disengage/deaggro. I'll take a look at it next time test server is up. I'm not aware of any issue with flashlights but I'll double-check that with stationary npcs while I'm there. Thanks. -
I've not seen any issues so far myself and I haven't had any other reports about this. If it's still an issue please let me know.
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Changed Status from Pending to Can't Reproduce
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Work in Progress
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Change in game from /infoscreen to /info ?
Steenamaroo replied to DABRIT's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to Next Version -
There's a description/examples of how positioning top/bottom and left/right work in the plugin description. Those set the boundaries for the box or container. If text is being clipped then you either need to use more line breaks, reduce the font size, or increase the box/container boundaries.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Hi, This is already an option. Just click "Plugins" in the main nav and the default view should already be sorted by "Recently Updated". If it's not you can click "Sort By" at the top right of the plugin panel and choose "Recently Updated".
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It comes up a lot - I'm tempted to make custom spawn points relocate too. I thought there was a reason I didn't but I can't think what that would have been now. 😂
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Hey, CustomSpawnPoints don't relocate according to Parent_Monument. It's only the main profile location which relocates, meaning it's only really useful for UseCustomSpawns: false
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Hi, Looks like your main table structure is just out of date. Drop it + reload PlayerRanks then save and that'll sort it out.
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- 14 comments
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Changed Status from Pending to Closed
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I also said modifying the plugin would result in no further support from me.
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I meant within the options provided by BotSpawn. I don't see the value in adding more offset/specific position options. You can already put profiles wherever you like an optionally tie them to (changing) monument positions.