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Steenamaroo

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Everything posted by Steenamaroo

  1. Steenamaroo

    Spam in console

    Hi, The best way to suppress the log spam is either to ensure that BotSpawn will find spawnpoints at the lighthouse, either by using custom spawn points or increasing the radius, or ask for fewer, or no, npcs. The lighthouse and the Dome in particular require a larger radius for finding random spawn points as randomly chosen points must be on open terrain with a clear view up to the sky. Setting a small radius for these profiles makes that impossible as the monument itself is in the way.
  2. It's no problem. I'll add a global config option for Staggered_Despawn in the next update. Thanks.
  3. It doesn't matter much to me whether they despawn gradually or all at once. I just thought gradual would have been preferred by most so that a large chunk of population doesn't suddenly vanish to any players who happen to be in the area. I'll add a global option for instant despawn in the next update.
  4. Hi, There's a check for population/time of day every 10 seconds and npcs are killed off one at a time. That means if you have 5 npcs for day and 1 for night and night time is 20 hours, it might be 20:40 before you reach population of 1. The reason for this is just so multiple npcs don't suddenly vanish all at once.
  5. Changed Status from Pending to Closed
  6. Have fun. 🙂
  7. Hi, You have to damage something. Fire at a barrel or building block or something.
  8. Thanks for that. I'll push an update shortly.
  9. Changed Status from Pending to Work in Progress
  10. Private copy sent for testing. Will be in next release. 🙂
  11. Hey man, Sure, I can do those ^. Grab UpdatesChecker and a beer. 😉
  12. Steenamaroo

    Bots Ignoring Player

    Pleasure. 🙂
  13. Steenamaroo

    Bots Ignoring Player

    Hi, I'm not aware of any big issues right now. Maybe peacekeeper is enabled? That would make them ignore players holding no weapon or melee weapons, and immune to melee damage.
  14. Changed Status from Pending to Closed
  15. Steenamaroo

    Real Time

    If I understand correctly Maelep's plugin is syncing Rust's sunrise and set times to the sunrise and set times at the server's location. As sun rise+set times change throughout the year the effect is not the same as simply setting game time equal to real time.
  16. Steenamaroo

    Not working

    Changed Status from Pending to Closed
  17. Changed Status from Pending to Closed
  18. Hi, At present, no. Airdrop is the only event. It is on my to-do list to have a similar profile for CH47 spawn, though.
  19. Steenamaroo

    Announcements not working

    Changed Status from Pending to Closed
  20. Steenamaroo

    Announcements not working

    Hi, The announcement doesn't happen for initial spawn but does happen on respawn. I did it that way to avoid a spam of announcements when a profile, or the plugin, is reloaded. At present there is a known issue where there are no announcements for bots spawn moving into day/night, where day/night spawn amount is higher. That will be fixed in the next version.
  21. Changed Status from Pending to Closed
  22. Changed Status from Pending to Closed
  23. Changed Status from Pending to Closed
  24. Steenamaroo

    v2.0.5 available?

    Changed Status from Pending to Closed
  25. Steenamaroo

    v2.0.5 available?

    2.0.5 was briefly unavailable but it is now available and should remain so.
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