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Everything posted by NINJA WORKS
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Plugin Updated We've added a feature that allows players to obtain seeds from various sources, such as chopping wood, gathering wild mushrooms and hemp, and mining ore.
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- 27 comments
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- 1
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- #rust
- #facepunch
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Just now, I verified that if you enter the "giveseed" command with the free Mushroom Planter plugin installed, it returns this error regardless of the type of seed, and you get nothing. Furthermore, I confirmed that entering the "/seed" command only yields mycelium. It's possible that Mushroom Planter is still installed on your server.
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You need to use server console commands, not F1 player console commands. Enter the command from the server console and check if you have obtained the item. Also, if you have the free Mushroom Planter plugin installed, please remove it. This allows you to check whether you have given an item to a player. If you only enter "giveseed," instructions on how to use it will be displayed.
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Have you seen the command usage instructions? You previously used `/seed 76561198009580988 3601727819 25`, but this usage is incorrect. The `/seed` command is designed to retrieve all seeds registered in the configuration without requiring any input of IDs or quantities. Only administrators can execute this command. To obtain seeds individually, please use server console commands. Example: `giveseed 76561198000000000 3601726840 10` `giveseed 76561198000000000 3601727002 10` However, we understand that giving items solely through commands is inconvenient. We will improve the system so that players can obtain seeds from gathering wood and stone.
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I will send you an image for explanation.
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We understand that the image you provided shows the skinned fertilizer being added via command, which is normal operation. The skinned fertilizer obtained via command is placed in the fertilizer storage of the planter box and used as a seed. This plugin cannot directly plant the fertilizer as a seed on the planter. For more details, please see the plugin details video or explanation.
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You cannot use the URL of an image uploaded to an external image sharing site to display a custom item icon. To change the image, you need to register the skin image and skin ID in the Steam Workshop. Then, change the skin ID of the type you want to change the image for in config.json. (Seed Skin ID) For uploading to the Steam Workshop, there is a Custom Icon Creator: https://codefling.com/tools/custom-icon-creator Note that the ImageLibrary is used solely to improve the loading performance of custom item icons.
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Have you changed your skin ID? Could you tell me a little more about that?
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You can either add the item to your shop, or use the Extra Gather Bonuses plugin to grant items when gathering resources. https://umod.org/plugins/extra-gather-bonuses ex { "Shortname": "fertilizer", "Amount min": 1, "Amount max": 5, "Skin": 3675820909, "Display name": "Mushroom mycelium", "Chance": 10 }
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We are currently working on improving the system, and an update is expected within this month.
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I checked the code and found no bugs. FishingRods' probability settings only converge after hundreds of tries. If you set the value to 100, the probability of getting a fish with rarity 1-5 will be 100%, but it will be chosen randomly from that list.
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Hello. Adding level-specific fish traps will take time. It is possible to add a setting so that only default fish can be caught from fish traps.
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Please delete your config before updating the plugin.
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- 27 comments
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- #rust
- #facepunch
- (and 12 more)
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Changed Status from Pending to Fixed
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SMALL FIX - When creating a config, all skin items based on Rotten Apple were change to Apple by default (because Rotten Apple is limited to a stack of 1). If you installed a previous version and have already changed it or don't care, you don't need to update this, or you can manually change apple.spoiled to apple. I'm currently working on a mod that gives each food its own unique effect and stack number.
- 27 comments
-
- #rust
- #facepunch
- (and 12 more)
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- 27 comments
-
- #rust
- #facepunch
- (and 12 more)