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Komorebi

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Everything posted by Komorebi

  1. Komorebi

    Better Npc

    I hope you can add such a command. The reason for having such an idea is to collaborate with your event plugin. For example, in the Arctic Base Event plugin, when an event refreshes, the NPC in the Better Npc plugin also refreshes at that location.
  2. Komorebi

    Own loot table

    The built-in SimpleLootTable feature in the event plugin would be better.
  3. Komorebi

    Better Npc

    For example, I configured an NPC for Airfield Monument. These NPCs only appear when I enable Airfield NPC with the console command.
  4. Komorebi

    Own loot table

    Due to language barriers, I can only speak through translation software. The event plugin by plugin author KpucTaJl provides 5 ways to configure loot. This allows us to easily choose our most convenient method to configure loot. Even if we don't use third-party loot plugins, we can customize loot settings. At present, the only way to customize loot is to install the SimpleLootTable plugin.
  5. Komorebi

    Own loot table

    As shown in the image, please add more restricted war rewards.
  6. Komorebi

    Sputnik

    Failed to call hook 'CanHelicopterTarget' on plugin 'Sputnik v1.4.3' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.Sputnik.CanHelicopterTarget (PatrolHelicopterAI heli, BasePlayer player) [0x00013] in <396c5482c0744add87fbcf692122c028>:0 at Oxide.Plugins.Sputnik.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00917] in <396c5482c0744add87fbcf692122c028>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  7. Komorebi

    Raidable Bases

    Thank you for your help
  8. Komorebi

    Raidable Bases

    Failed to call hook 'OnSamSiteTargetScan' on plugin 'RaidableBases v2.8.9' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <0639406c7f0540ea9fcd082648f6903f>:0 at BaseEntity.CenterPoint () [0x00000] in <0639406c7f0540ea9fcd082648f6903f>:0 at Oxide.Plugins.RaidableBases.OnSamSiteTargetScan (SamSite ss, System.Collections.Generic.List`1[T] obj) [0x0005c] in <f2ff1fa9a0984f599add48e5c87857ce>:0 at Oxide.Plugins.RaidableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0054f] in <f2ff1fa9a0984f599add48e5c87857ce>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
  9. The control center will not disappear after the event ends. This results in many prefabricated components for the control center on the server.
  10. Can you add a kill prompt for weapons like c4 and rockets?
  11. Komorebi

    Convoy

    When the player stands behind the Prison Cell Gate. They will not be harmed by NPCs. Bullets seem unable to penetrate the Prison Cell Gate.
  12. Komorebi

    Npc Spawn

    Players will not be harmed.
  13. Komorebi

    Npc Spawn

    NPCs are unable to attack players behind the Prison Cell Gate.
  14. Komorebi

    JetPack

    Can the sound of a jetpack be reduced? Players complain that it's too noisy.
  15. Komorebi

    Convoy

    I have already solved the problem. So the information was re edited.
  16. I solved it myself, but there was an error with the local file on the server.
  17. Invalid after update.
  18. Me too.
  19. Thank you for your reply. Can I add a configuration option for NPC? Attack Range Multiplier": 2.5,
  20. "Double NPC count on ship": false, What is this option about?
  21. Me too. And I hope to add this option: "Detect the target only in the NPC's viewing view cone? [true/false]": false,
  22. Komorebi

    F15 AirStrike

    Failed to run a 2.99 timer in 'F15AirStrike v1.1.0' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.F15AirStrike+<>c__DisplayClass25_1.<OnExplosiveSpawn>b__1 () [0x00000] in <ffb60f039bb24f0db348f0f3dc20f058>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0
  23. Komorebi

    Space

    When a player rides on a spaceships alone, the spaceships will be invincible and will not be destroyed by NPCs.

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