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Flammable

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Everything posted by Flammable

  1. Do you have idea why when I disable/enable a lot of sh*t like discofloor, halloween skull spikes, sled, xmas sled, inner tube above in the config at the end of the file have again some of them added... and they are enabled by default... I used just to disable them but now have more of them added for some reason. Confirmed this by checking my old config (one of the backups while used to think what to enable/disable from Workbench 3 items) and saved a copy -> have 5151 lines in total, now my current one have 5230 lines so for sure more stuff is added form nowhere... And I notice this items being double/triple at the end of the config and the problem is they auto add themselves - rarity 0, ENABLED "Scientist Suit 1": { "shortname": "hazmatsuit_scientist_peacekeeper", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Spikes 2": { "shortname": "skullspikes.pumpkin", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Spikes 3": { "shortname": "skullspikes", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 3": { "shortname": "skull.trophy.jar2", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 4": { "shortname": "skull.trophy.table", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 5": { "shortname": "skull.trophy", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Inner Tube 2": { "shortname": "innertube.horse", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Inner Tube 3": { "shortname": "innertube.unicorn", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sunglasses 6": { "shortname": "sunglasses02camo", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sunglasses 7": { "shortname": "sunglasses02red", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sunglasses 8": { "shortname": "sunglasses03black", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sunglasses 9": { "shortname": "sunglasses03chrome", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sled 1": { "shortname": "sled", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Disco Floor 1": { "shortname": "discofloor.largetiles", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Solo Submarine 0": { "shortname": "submarinesolo", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Scientist Suit 2": { "shortname": "hazmatsuit_scientist_peacekeeper", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Spikes 4": { "shortname": "skullspikes.pumpkin", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Spikes 5": { "shortname": "skullspikes", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 6": { "shortname": "skull.trophy.jar2", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 7": { "shortname": "skull.trophy.table", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Skull Trophy 8": { "shortname": "skull.trophy", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Inner Tube 4": { "shortname": "innertube.horse", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Inner Tube 5": { "shortname": "innertube.unicorn", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Sled 2": { "shortname": "sled", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 }, "Disco Floor 2": { "shortname": "discofloor.largetiles", "rarity": 0, "skin": 0, "enabled": false, "maxQuantity": 1 } }
  2. Nevermind, I found the hotspot settings in my config, it wasn't added to the example config on the plugin page that's why asked at first... Btw can you add for testing purposes as admin or for vip group/default group ( grant under permission) to see hotpots like "?" symbol/text on the map (mystery location) or if not possible add simple colored circle (please no vending markers)
  3. I am blind or do not see in example config here hotspot settings... I have currently 33% chance to find treasure chest. Wonder if can set hotspot chance (%) or its just multiplier coded to do x2 more often for example?
  4. loooool coooooool this is like portable base... you have recycler inside, research table, repair bench, test gen, turret, buletproof window infront hehe nice...
  5. I do not know if there's something like this but "How you gonna use the tools after you put them inside the TC?" For now I know only something that's probably almost similar but not the same idea. There's plugin that gives Building Plan and Hammer on hotbar 7 and 8 key on your keyboard so you do not see this 2 extra buttons but can always click them and use hammer/planner if you have permission...
  6. I guess they use custom plugin made for them where attach all kind of shit to Boats/Helis/Cars etc and also change their stats bla bla... on uMod there's already plugin as I know that attaches AutoTurret to ModularCars, so if you modify it a little bit I guess can add turret to boats... (not 100% sure)
  7. Yeah, thanks for reply and info... Plugin is great... I used to spend some time but configured every single item and disabled submarine, habrepair, npc suits and other misc items players are not supposed to have, set rarity to items like 0 - wb1, 1- wb2, 2- wb3 and its cool because you can get everything x1 for research or whatever : ) I love lucky/lottery type of plugins : )
    Cool concept and great in-game implementation. This plugin is 10/10 and for sure it's on my bests list. Suitable for all type of servers.
  8. Yes thanks for help, also one last question... if I copy one item for example from the config and paste it as placeholder then how have to edit it to add custom item? Have to add item shortname and the custom item skin? also what about if rewards is command possible? and is it only on this image for some reason or all items do not comes with rarity and I need to add rarity to everything by default.
  9. Plugin looks great but before buy it wonder about some small stuff... 1. If in-future (the problem you mentioned with hooks and the way plugin works), will be possible if proper support is added to fix it, also is there any big cons now working this way? 2. Does plugin adds every item including not used by the game vanilla game and players - items like golden eggs, geiger counter, smoke rocket, etc? 3. Does turning off chat messages everytime you start/stop fishing catch fish will turn off also casket found purple message? I think people won't notice problems if messages for fishing start stop are off but at the same time wanna leave only casket found ON.
  10. Bump, bump xdd Any new updates/info? Do not rush with anything just curious what's going on here...
  11. tnx
  12. Checked the 1st one and do not do the stuff I am looking for, if you can please DM me the free icon creator or not ok?
  13. Thanks, I know the second one but do not feel like paying for plugin to upload probably 3 icons at all because I do not make plugins and do not plan to upload a lot of icons... I will check the 1st one because its free and hope can fit my needs to upload this 3 images. Thanks for reply : )
  14. Hey dear codefling users... Anyone have more knowledge and can explain me how to do it or just upload for me 3 images as skins or whatever it's done to use the skinID for 3 CustomItem in-game then? Thanks for help in advance... not sure if added this to the wrong sub-forum and it's for requests but I hope its ok here...
  15. Flammable

    Blank Map

    Just tell to Facepunch, please bring back "fog of war" feature as separate server command or new gamemode and make it by default OFF but if owners want can do enable it. This should be easy for Facepunch since they had exactly same feature working by default long time ago but got removed alongside with crafting map item and drawing on maps because they focus on fast placed game... They do not want people to run 10min and loot AK, Boom and shit so they add NPC's and cards to slow progression, researching etc but unlocking the map is big waste of time for everyone and got removed. Please if you actually go to suggest this mention map drawing, it was epic... Can be added on both hidden and not hidden map gamemodes so people can draw again like before. Note: If you actually want NO Map, NO Hud, Compas, Team Markers and Above head green names, etc would be great idea too as new gamemode but imagine they have to block in this gamemode also combatlog command or you can still see your HP and feel of playing without hud is gone if you can see this. But if they block combatlog how you can see cheaters or sus pvp info then? Ehh
  16. Then here we go... Please return here the fixed version if you can make this plugin working again then everyone can use it I guess... WipeCountdown.cs
  17. I can do post my broken plugin here if you all want but you might need someone to fix it and then you can try tp put use on it, idk?...
  18. Heeey, I have probably exactly what you look for. It was made for me long time ago but after one rust update plugin stopped working and can't compile. I can give it here if anyone can fix it and just you 2 can have use of it. It's WipeCountdown and you need to set days in the config if remember right like 5 and will count 5 days from last detected map wipe but you can probably turn it into something other. Text is customizable as I remember...
  19. Flammable

    Water well

    works with console to plant but then if you wanna rotate or place it properly looking left or right or fix the position you can do it with ubertool or just ent kill and spawn again until match the place, anyways you are right... you cant place them because they are not in-game as item, only as spawnable prefab
  20. Still happy you can play streams from web via new DLC Item boombox so hope people make something clever like plugin idk and implement it here and there if possible... I wish you were able to have loading screen music or something like this or actually high quality music playing here and there in zone or triggered somehow whatever else instead of shit voice record playback. About video I guess its next level stuff you cant do as of now and not sure but I think gifs and other "Updating" stuff in order to play something refreshing every couple of seconds gonna cause performance issues for the server right?
  21. Flammable

    Water well

    You can't pick them up but because I was curious about this well too, joined in my server and spawned one. People can't acces them like buy/puckup the item but still if you have UberTool plugin (look for it in google) you can achieve this as admin -> move the well prefab around and place it rotate etc...
  22. So If I add your plugin and then add cardtable item in the loot table (the unused vanilla item) will your plugin allow people to pick it up, recycle and fix the error messages. Your plugin looks great only hope can somehow implement tables in crates not crafting via command...
  23. Heey... Not sure how this plugin works but In-game you already have item and can spawn it with give cardtable. Only not sure why when you place or destroy it there are weird red errors on your screen for some reason. If this plugin is more stable would be great but, can you add to this plugin option to have card table item generated in elite crates or other type of crates because would be great.
  24. Yea true and as I know from other people still when you shoot no matter protection level 3, 2 or just 1 still breaks weapons so hard. One friend played inside one server with this AntiMacros and told me when he shoots like 5-7 bullets then next one goes like totally different direction like weapon goest crazy down in the corner like bullet goes randomly somewhere then again normal... Recoil is fucked up for normal players playing legit and have learned the recoil and when something like this happens they are wtf... Why this bullet or Ak goes randomly down or etc...

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