Jump to content

k19windowmaker

Member
  • Posts

    40
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by k19windowmaker

  1. I would prefer to integrate this feature directly into the plugin itself as a configurable option. I'm sure it could be done more efficiently than my method. I sent you a private message Mr01sam with the code I used to make this for your consideration.
  2. k19windowmaker

    BetterTC

    Thank you for helping me out ninco90. This is the only setting you need to change if you use the Raid Protection plugin also on this site: "GUI Buttons TC - AnchorMin": "0.68 0.922", "GUI Buttons TC - AnchorMax": "0.917 0.952",
    Excellent plugin from an excellent developer. I was concerned that this plugin might not work with Raid Protection another favorite purchased here. It works great. Here is the only change required in the configuration file once you're up and running: "GUI Buttons TC - AnchorMin": "0.68 0.922", "GUI Buttons TC - AnchorMax": "0.917 0.952",
  3. k19windowmaker

    BetterTC

    It would be great if you could show me how to move these buttons up so I could use this plugin. It's the only thing preventing me from purchasing it.
  4. k19windowmaker

    BetterTC

    Will this plugin work ok with the Raid Protection plugin? It looks like the buttons on the TC will interfere with each other.
  5. Very cool plugin. It would be nice to have an option that fills all open sockets for a door in a base on command, rather than as built. It would also be nice to use doors from your inventory rather than spawning them in as you build.
  6. When increasing NPC scientist maximum items in container past 1: Failed to call hook 'CMD_cmd' on plugin 'Loottable v1.0.5' (InvalidCastException: Specified cast is not valid.) at Oxide.Plugins.Loottable.CMD_cmd (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args_0) [0x00eea] in <f9eed4084ffb4fe7badc1660de5bf766>:0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00970] in <f9eed4084ffb4fe7badc1660de5bf766>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 Failed to call hook 'CMD_cmd' on plugin 'Loottable v1.0.5' (InvalidCastException: Specified cast is not valid.) at Oxide.Plugins.Loottable.CMD_cmd (Oxide.Core.Libraries.Covalence.IPlayer player, System.String command, System.String[] args_0) [0x00eea] in <f9eed4084ffb4fe7badc1660de5bf766>:0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00970] in <f9eed4084ffb4fe7badc1660de5bf766>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
  7. Another thing that I think would make this plugin more valuable is the ability to target a specific resource. For example once you have unlocked Stone, Metal, Sulfur and HQM you could click on the Stone to turn it off so it no longer saves Stone in the collection bucket. This would be nice to for example leave the quarry on overnight and let it fill with HQM rather than shut off quickly after it fills with Stone. @Death great plugin by the way.
  8. the command to grant a default group of players permission to set and remove homes for example in RCON or console is: oxide.grant group default nteleportation.home
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

153.8k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.