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Yac Vaguer

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Everything posted by Yac Vaguer

  1. Yac Vaguer

    WPKits not working

    This is happening for a while but I couldn't make time to investigate properly Failed to call hook 'OnWelcomePanelPageOpen' on plugin 'WPKits v1.3.22' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WPKits.ShowKits (BasePlayer player, System.Int32 page) [0x00278] in <c1c4e072878d4caba2fab219b7e30167>:0 at Oxide.Plugins.WPKits.OnWelcomePanelPageOpen (BasePlayer player, System.Int32 tab, System.Int32 page, System.String addon) [0x00017] in <c1c4e072878d4caba2fab219b7e30167>:0 at Oxide.Plugins.WPKits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0006a] in <c1c4e072878d4caba2fab219b7e30167>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
  2. is it possible to add a cost per build in some custom currency? For example to build a base it will cost 5RP or 500 of economy or 1000 scrap besides the materials.
  3. Yac Vaguer

    Not working

    Changed Status from Pending to No Response
  4. Yac Vaguer

    Not working

    I will assume that you have the latest version, can you turn on the verbose/developer mode in the config and share the full message?
  5. Yac Vaguer

    Not working

    This is related to the configuration file, run a JSON Lint validation you have plenty of them online or regenerate the configuration file
  6. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  7. Sorry for the late reply, I confirm and the error exists. I will be releasing a fix soon. Thank you for reporting the issue
  8. Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.0
  9. You add it to whatever you want, remember that you have the short name supply.signal y el skin id That should be enough to add it to any Shop out there
    The map was cool when you can used but it seems that the designer doesn't have time to updated it so since over 2 months the map is not working making it the most expensive useless plugins/map I own For the price I was expecting something at the same level or better than Grubber, but nope. Clearly this type of actions will have a big impact on smaller map creators
  10. Probably custom no, but I'm working on Alpha loot for other plugin that later I can add here, maybe custom too. We will see
  11. Can you provide more info, like what happen on the event or anything? Please activate the verbose mode so we can get more information
  12. I will add it for next update
  13. Changed Status from Pending to Closed Changed Fixed In to Next Version
  14. I will add it in an upcoming version
  15. Changed Status from Pending to Closed Changed Fixed In to Next Version
  16. I love how they always try to take advantage of every small thing we add to the servers Let me see what I can do, same for the Water Treatment Event
  17. Sorry for the delay, you pointed me out this error before and I could't reproduce. I pushed the update with this fix
  18. Yac Vaguer

    Permission for use

    Changed Status from Pending to Closed
  19. Yac Vaguer

    Permission for use

    Changed Fixed In to 1.4.2
  20. Yac Vaguer

    Permission for use

    1. I just released an update with the fix 2. It shouldn't be UAV it should be your new custom command, better to call it differently that the default one
  21. I released an update with the fix
  22. Yac Vaguer

    Permission for use

    For Skill Tree in general, you can extends functionalities of admin command during certain time, with cooldowns. This is happening using CustomChatCommand which works great, at least is what I use. https://umod.org/plugins/custom-chat-commands Once you create the custom command with a proper cooldown you can add the skill in your config file. I have it like this "Eyes Above": { "Permission required to show this node": null, "Minimum prestige required to unlock this node": 0, "Skill required to unlock node [Requires max level]": null, "Skill that if unlocked, will prevent this node from unlocking": null, "enabled": true, "max_level": 1, "tier": 3, "value_per_buff": 1.0, "buff_info": { "Key": "Permission", "Value": "Permission" }, "icon_url": "https://www.dropbox.com/scl/fi/2141spvtijca1uctk7zho/nice_512x512.png?rlkey=urfs995d8ox2cvoc06uggqbuv&dl=1", "skin": 3234087711, "permissions": { "description": "This skill lets you call in a <color=#42f105>UAV Drone</color> that marks NPC's, Enemies and Teammates. <color=#ffef00>Command:</color> /drone. <color=#ffef00>Cooldown:</color> 60m.", "perms": { "1": { "perms_list": { "customchatcommands.drone": "Type /drone" } } } } } }
  23. You are able to find the person behind rocks and bases, you can also know who owns a base on the Friend section using the "seen" property (this is a feature from vanilla) Anyways you have a good point here, maybe we can exclude AFK players but that will also break the propose of this plugin

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