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Everything posted by Khan
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Also this is not a bug, but simply a plugin compatibility problem.
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Changed Status from Pending to Not a Bug
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My plugin uses the oxide hooks to prevent backpacks & items from dropping when you die etc. Raidable Bases Should ignore players inside the bubble so that it does not affect 3rd party plugins. ( It used to ) The problem is, the hook "OnRaidablePlayerCorpseCreate" does not work to stop raidable bases from modifying / messing up the players corpse when you die. Because it is only ever triggered when the config setting in raidable bases is set to true for 'EjectBackpacks' & the player doesn't have a perm called "reviverplayer.use" Which means this hook is only called sometimes depending on the players permission & the config toggle. It still messes up the corpse after that. further down. Radiable bases would have to ignore the players body & stop modifying them, or fix the hook so we can actually stop raidable bases from touching the corpse at all, etc.
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That is strange, typically stack bugs only occur from plugins creating the items wrong. I've never had an issue with raid-able bases in the past. It could be a skin plugin causing the item creation bugs if you have one running to affect the whole server?
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Changed Status from Pending to Closed Changed Fixed In to 2.6.4
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Changed Status from Pending to Closed Changed Fixed In to 1.2.1
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Thanks, did not see that coming, I've pushed an update that should resolve that.
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I believe so, unless they don't port something over, otherwise it's ready. I plan to push it later tonight before bed.
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Ya, so Real PVE doesn't have any hooks in it to stop it from over-riding my logic. So unless they update the plugin & add over-ride hooks like how NTeleportation & Kits has then i cannot add support for it. @IIIaKa
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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- 8 comments
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- #khan
- #discordwipeembed
- (and 8 more)
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The second thing with the guns does not happen with Death Modifier, my code only gives the weapon back exactly as it was when you died with it ( so if the weapon had no ammo it would give it back without it ), That is happening from your other plugin givening the players the items / weapons. The first one is a 3rd party plugin support issue, I currently support NTeleportation & kits because they have hooks for me to use to prevent that from happening. So if that plugin, "RealPVE" has a hook for me to use to prevent that then I could add support for it as well like i did with kits & nteleportation.
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Changed Status from Pending to Not a Bug Changed Fixed In to 2.6.2
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You are 1 update behind good sir, please update.
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Please try the latest version 1.2.0
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Please try the latest version 1.2.0
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- 180 comments
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- 1
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- #stacks
- #rust stacks
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I've been informed that if you are on Carbon it does not work. I only developed / tested this on oxide.
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I've just loaded in on my test machine & can confirm it is working for me with my config file setup. Can you please send me the config file you have setup & tell me what perm you have given your self, for me to try an re-create the problem you are experiencing ? Also, please try unloading all other plugins ( perhaps a plugin conflict is occurring preventing it from working? )
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There is no error or anything in console? & you have like economics balance to use it?
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Version 1.0.1
8 downloads
With just one tap, you can fully repair your base blocks and base items—no more having to tap repeatedly! Includes permission support and is optimized for top performance, with rotation & demolition support! Features * One Tap Repairs - Supports Base Blocks & Base Items * Rotation - Re-Enables Base Blocks for easy native rotation again! * Demolition - Re-Enables Base Blocks for easy native demolition again! Permissions betterhammer.use ( required to do full 1 tap hit repairs with hammer & to use any features/functions )$9.99