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Khan

Creator
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Everything posted by Khan

  1. Khan

    Unable To Load Plugin

    Changed Status from Pending to Can't Reproduce
  2. Khan

    Having Difficulties

    Changed Status from Pending to Not a Bug
  3. Khan

    NoEscape not disabling

    Changed Status from Pending to Closed
  4. Khan

    NoEscape not disabling

    I tried re-writing it for carbon but the biggest problem stopping support is that the unity engines MonoBehaviour simply no longer works on carbon for invokes an stuff and that is probably because when an oxide plugin loads on carbon, they change all the fields to public which also directly breaks certain things that i've set explicitly as private or internal. etc
  5. Khan

    NoEscape not disabling

    Oh, ya the plugin does not work on carbon, too many bugs. It only works on oxide, and this is because the UI system is slightly different in carbon, and carbons harmony patching is different, and some of the unity engines mono class systems don't work right like invoking which i've told them about and they still haven't fixed. etc So nothing i can do to support carbon to be honest.
  6. Khan

    NoEscape not disabling

    can you send me the config file you setup?
  7. Khan

    Error spam froze the server

    Changed Status from Pending to Can't Reproduce
  8. Khan

    Error spam froze the server

    Looks like some kind of plugin conflict issue with specific custom items, would have to see list of installed plugins.
  9. Changed Status from Work in Progress to Fixed
  10. Changed Status from Pending to Not a Bug
  11. This should be resolved in update 1.1.2 if you have enabled Damaged Health Percentage on an entity to trigger a raid (0 = disabled) ( should work for all weapons, if it doesn't then pls respond to this ticket. ) otherwise the plugin is designed like that.
  12. Khan

    Raidable Bases

    ??
  13. Khan

    Raidable Bases

    Changed Status from Not a Bug to Closed
  14. Khan

    Raidable Bases

    Raidable Bases already creates its own zones to handle all its logic, ensuring compatibility and performance. Otherwise, there could be significant issues. Please consider that allowing non-player-built bases to be included could lead to conflicts with other plugins, such as Raidable Bases. There are several reasons behind this decision. However, if you have a specific feature suggestion or request for a change, feel free to provide details. Otherwise, I will be closing this ticket.
  15. Khan

    Raidable Bases

    Changed Status from Pending to Not a Bug
  16. Khan

    Raidable Bases

    because I only count player built bases, not plugin / npc ones.
  17. Khan

    Ui not working.

    Changed Status from Pending to Not a Bug
  18. Khan

    Ui not working.

    Ya, the UI system is slightly different enough to break compatibility in carbon. ( they chose to go a different route with there implementation ) Also, harmony patches I built for oxide don't work on carbon for this one. Also, one of the oxide hooks this plugin uses, in carbon is handled slightly different which sometimes causes another problem. So that's 2 separate support problems. ( which is why its marked as not-compatible )
  19. Changed Status from Pending to Fixed
  20. Khan

    IMAGE

    Changed Status from Pending to Not a Bug
  21. Khan

    IMAGE

    mine only controls the msg's from my plugin not others or the games. So when the raid ends it will not use the provided steam pic anymore cuss it's no longer running.
  22. Khan

    IMAGE

    not sure what your referring to, pictures would help
  23. Khan

    RPC Error in move item

    Everything has to be done using the UI editor. I don't support commands outside of it. So start by disabling the multi-pliers to zero 0 then in the search bar field in the UI system. just do set 500000000 and then manually set the ones you want to be 1, 20 200 etc.
  24. Khan

    RPC Error in move item

    use the command functions in the search bar in the UI editor as stated on the docs.
  25. Khan

    RPC Error in move item

    Changed Status from Pending to Not a Bug
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