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Everything posted by Khan
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Changed Status from Pending to Work in Progress
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Version 1.0.3
82 downloads
Allows players to guess a random number and awards the player with the closest guess. Built with a custom mono class with no timers to ensure best performance! Commands /guess ( configurable in the config ) Config { "Sets the Guess Command": "guess", "Chat Icon Steam 64-ID": 0, "Minimum number to Guess": 1, "Maximum number to Guess": 100, "Disable closest guess wins and only reward if they guess the correct number.": false, "Time in seconds for the contest to last": 60.0, "Time in seconds for the next contest to begin after previous one finished": 7200.0, "Minimum players online needed to start the event": 2, "Minimum Participants guessing needed to give out rewards": 2, "Reward item list: Will grab a random item in this list": { "tool.binoculars": 1, "scrap": 5, "scraptea.pure": 2, "cratecostume": 1, "autoturret": 1 } } Lang File { "AlreadyGuessed": "You have already guessed {0}, you cannot guess again.", "CorrectGuess": "Congratulations, you have guessed the correct number!", "ServerAnnounceCorrect": "{0} has guessed the correct number and won {1}x {2}!", "ClosestGuess": "Congratulations, you were the closest guess!", "ServerAnnounceClosest": "{0} was the closest guess and won {1}x {2}!", "NoEvent": "There currently is no event on-going, please wait for an event to start.", "EventStart": "It's that time again! use <color=red>/guess #</color> to guess a number in-between {0} and {1}!\nEvent will end in {2}", "RestartEvent": "Thank you for participating! The next event will begin in {0}", "InvalidGuess": "You have entered an invalid guess, please enter a number in-between {0} and {1}", "ValidGuess": "You have guessed the number {0}!", "NoGuessers": "Nobody has guessed a number, there is no winner!\nNew event will begin in {0}", "MinGuessers": "Minimum Participants of {0} were not met so the event was cancelled.\nNew event will begin in {1}", "WrongGuessers": "Nobody guessed the correct number, there is no winner!\nNew event will begin in {0}", }Free- 2 comments
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- 3
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Changed Status from Pending to Closed
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You didn't by chance change the command to open the UI in the config did you? Also is there any kind of console error in the server console when you try to run the command ? I would try typing plugins and see if it shows as loaded. Default command to open the UI is just /stackmodifier all lower-cased. please make sure you granted yourself stackmodifier.admin to use the UI
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If we could get some basic documentation template layouts or designs that include the standard Features > Commands > Perms > Notes > Config > Data FIle > Lang File > etc. So that when we go to upload a new plugin, we are not manually building it out every time and instead simply filling in pre-made template options Maybe include some official codefling coloring in the templates, idk. But if we had this the site would greatly improve quality-wise, also mark-down support would be great to have as an alternative option for custom template design. Maybe something like a template builder with on/off toggles to add specific sections to the template like for example if my plugin only has commands perms and a config then i can just tick those 3 options for the template, fill those sections in and then bam done.
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@Takeshi Is this still an issue? Or did carbon's updates resolve it?
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- 2 comments
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- #team spawner
- #team
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(and 7 more)
Tagged with:
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Version 1.0.4
20 downloads
Team Spawner makes regrouping with your team fast, simple, and player-friendly. Its clean, auto-generated UI lets players quickly select teammates directly from the death screen—no manual commands or reliance on beds and sleeping bags required. Perfect for fast-paced, action-packed team PvP. Features powerful restriction controls: Monument Blocking – Prevent team spawning near key monuments. Player State Blocking – Restrict spawning when swimming, sleeping, mounted, inside elevators, or on the cargo ship. Condition Blocking – Prevent usage while raid-blocked, combat-blocked, building-blocked, or on cooldown. Whether you’re running a casual or competitive server, Team Spawner gives server owners full flexibility while providing players with a seamless team experience. You can also create various permission based cool-down restrictions inside the config and simply grant players there permission based cool-down restriction. Notes: Requires Monument Finder from umod for monument blocking to work. ( Simply add the plugin ) Permissions teamspawner.use - needed to use the plugin. config cool down permissions will look like this: teamspawner.cooldown.vip Config { "GUI Settings": { "Main Panel Default: #000000, 0f": { "A": 0.0, "Hex": "#000000" }, "Content Panel Default: #000000, 0f": { "A": 0.0, "Hex": "#000000" }, "Buttons Default: #000000, 0.4f": { "A": 0.4, "Hex": "#000000" }, "Text Default: #FFFFFF, 0.7f": { "A": 0.7, "Hex": "#FFFFFF" } }, "Block Types": { "swimming": true, "sleeping": true, "mounted": true, "monument": true, "cargo ship": true, "elevator": true, "raid blocked": true, "combat blocked": true, "building blocked": true, "cooldown blocked": true }, "Permission Based CoolDown times in seconds": { "vip": 150, "default": 300 }, "Blocked Monuments": { "airfield_1": false, "arctic_research_base_a": false, "bandit_town": false, "cave_large_hard": false, "cave_large_medium": false, "cave_large_sewers_hard": false, "cave_medium_easy": false, "cave_medium_hard": false, "cave_medium_medium": false, "cave_small_easy": false, "cave_small_hard": false, "cave_small_medium": false, "compound": false, "desert_military_base_a": false, "desert_military_base_b": false, "desert_military_base_c": false, "desert_military_base_d": false, "excavator_1": false, "ferry_terminal_1": false, "fishing_village_a": false, "fishing_village_b": false, "fishing_village_c": false, "gas_station_1": false, "harbor_1": false, "harbor_2": false, "ice_lake_1": false, "ice_lake_2": false, "ice_lake_3": false, "ice_lake_4": false, "junkyard_1": false, "launch_site_1": false, "lighthouse": false, "military_tunnel_1": false, "mining_quarry_a": false, "mining_quarry_b": false, "mining_quarry_c": false, "nuclear_missile_silo": false, "oilrig_1": false, "oilrig_2": false, "powerplant_1": false, "radtown_small_3": false, "satellite_dish": false, "sphere_tank": false, "stables_a": false, "stables_b": false, "supermarket_1": false, "swamp_a": false, "swamp_b": false, "swamp_c": false, "trainyard_1": false, "underwater_lab_a": false, "underwater_lab_b": false, "underwater_lab_c": false, "underwater_lab_d": false, "warehouse": false, "water_treatment_plant_1": false, "water_well_a": false, "water_well_b": false, "water_well_c": false, "water_well_d": false, "water_well_e": false } } Supports the ability to add more Languages using oxides multi language file system: { "Unavailable": "team member is dead or wounded.", "Sleeping": "team member is sleeping.", "Swimming": "team member is swimming.", "Mounted": "team member is mounted.", "Cargo": "team member is aboard cargo.", "Elevator": "team member is using an elevator.", "BuildingBlocked": "team member is building blocked.", "RaidBlocked": "team member is raid blocked.", "CombatBlocked": "team member is combat blocked.", "MonumentBlocked": "team member is monument blocked.", "CoolDownBlocked": "cooldown blocked: {0}" }$14.99- 2 comments
- 1 review
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- #team spawner
- #team
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(and 7 more)
Tagged with:
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Changed Status from Pending to Closed
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Changed Status from Pending to Fixed Changed Fixed In to 2.8.21
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If you could find out what other plugin is causing it please let me know.
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Even when I restart it's still not a bug for me. Please verify your server files are up to date & oxide is up to date & that you are indeed on the latest version 1.1.8 Also, after waiting for the server to boot fully the logs show everything's normal and plugins output doesn't read any errors. Perhaps another DLL addon or plugin you have is affecting it? ( maybe smooth restarter or something like that idk ).
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@SlayersRust This plugin already supports blocking of both console & chat commands including f1 kill etc. Simply add it to the config option and specify it as a blocked command. { "Specify commands to block ( 3 = Block Both | 1 = Block Raid | 2 = Block Combat )": { "shop": 3, "kill": 3, "tp": 3 }, This plugin also already handles blocking TP while raid-blocked. You can also add the command to block Teleportation your self ^ as shown above. etc Regarding Better TC? I have an API that developer could easily add support with a couple lines of code..
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Changed Status from Pending to Cant Reproduce
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try the latest update, that looks like a carbon specific bug tho
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Changed Status from Pending to Cant Reproduce
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I do not experience this on oxides latest update on my oxide test servers. If you are on carbon then reach out to carbons dev team to get repairs.
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Changed Status from Pending to Fixed
