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Khan

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Everything posted by Khan

  1. Khan

    Raid Blocking Timer

    If you are on carbon I am fairly certain that is because carbon has / uses there own implementation for timers that they tried adding compatibility for to oxide plugins, so most likely a carbon bug. I will double check this on my oxide test server tomorrow/this weekend tho /
  2. I don't currently support the war mode plugin. ( It has no API hooks )
  3. Khan

    NoEscape

    I could look into adding additional features / functions to support those.
  4. Khan

    NoEscape

    No, it has never worked on carbon.
  5. Khan

    Power Modifier

    @Grumpy_old_man ? It's right there in the config, along with permission option variants you can add or remove. It's also listed on the description it's self
  6. Khan

    FurnaceLevels

    Okie, look before IFTE bought it out from the original dev 'Yun', i had already messaged the OG dev 'Yun' of furnace plugin.. ( Months ago ) ( like 5 months ago ? ) I also have had multiple chats with the new Furnace Dev, in discord right when he took it over months ago & they still to this day have not updated it, despite me talking with them & giving them the code repeatedly. It is out of my hands. Furnace upgrades needs updated not mine. New Dev. Old dev
  7. Khan

    FurnaceLevels

    Changed Status from Pending to Not a Bug
  8. Khan

    FurnaceLevels

    It's not a stack problem, it's a plugin compatibility problem so, regrettably no.
  9. Khan

    jetevent

    Changed Status from Pending to Not a Bug
  10. Khan

    jetevent

    The problem is with jetevent's loot handling / creation. It's not a stack modifier issue, if it was all items wouldn't stack. Yet they do without any problems even with other plugins. I've already told other users about this before. It's not a stack modifier issue.
  11. Khan

    support

    At the moment, no, but I can produce an update for that sometime today or tomorrow
  12. Changed Status from Pending to Can't Reproduce
  13. Well imthenewguy harmony patches over all the default oxide stack hooks so it wouldn't be a stack issue with mine, at least I doubt it, either way there isn't a way for me to check or debug it.
  14. Khan

    Conflict

    I assume the update resolves it ?
  15. Khan

    Conflict

    If the stack size is 1 it would also return false, thus making this a none issue.
  16. Khan

    Conflict

    This says otherwise xD
  17. Khan

    Conflict

    DId you set the furnace stack sizes to 1? If you did mine should return false as well. Double check your setup
  18. Khan

    Conflict

    Looks like an issue with Furnace Upgrades then, technically it shouldn't let it stack by default if you set the stack sizes to 1. which means Furnace Upgrades should be removing / un-subing from the stack hooks?
  19. Khan

    Huge BUG

    I've reached out to Nivex & we have worked out a Raidable Bases update with hook changes so that I can update mine & they will work happy together again. Please wait for the next raidable bases update & death modifier update. 🙂
  20. Khan

    Huge BUG

    Also this is not a bug, but simply a plugin compatibility problem.
  21. Khan

    Huge BUG

    Changed Status from Pending to Not a Bug
  22. Khan

    Huge BUG

    My plugin uses the oxide hooks to prevent backpacks & items from dropping when you die etc. Raidable Bases Should ignore players inside the bubble so that it does not affect 3rd party plugins. ( It used to ) The problem is, the hook "OnRaidablePlayerCorpseCreate" does not work to stop raidable bases from modifying / messing up the players corpse when you die. Because it is only ever triggered when the config setting in raidable bases is set to true for 'EjectBackpacks' & the player doesn't have a perm called "reviverplayer.use" Which means this hook is only called sometimes depending on the players permission & the config toggle. It still messes up the corpse after that. further down. Radiable bases would have to ignore the players body & stop modifying them, or fix the hook so we can actually stop raidable bases from touching the corpse at all, etc.
  23. Khan

    Items not stacking

    That is strange, typically stack bugs only occur from plugins creating the items wrong. I've never had an issue with raid-able bases in the past. It could be a skin plugin causing the item creation bugs if you have one running to affect the whole server?
  24. Khan

    Oct 3rd update

    Changed Status from Pending to Closed Changed Fixed In to 2.6.4
  25. Khan

    Error with October patch

    Changed Status from Pending to Closed Changed Fixed In to 1.2.1
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