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xmodkingx

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Everything posted by xmodkingx

  1. why cant you optimize your plugin I am sure i wont be the only one with this problem if they use stackmodifier.
  2. ok so it is the plugin stackModifier that is crashing it is there some way you can make it work with it.
  3. (21:53:25) | ArenaTournament was compiled successfully in 1797ms (21:53:26) | [ArenaTournament] Initialization... (21:53:26) | Loaded plugin ArenaTournament v1.0.5 by discord: fermens#8767 (21:53:27) | Unloaded plugin Discord Chat v1.0.8 by MJSU (21:53:27) | Loaded plugin Discord Chat v1.0.8 by MJSU (21:53:27) | [Timed Execute] ran CMD: oxide.reload DiscordChat (21:53:27) | Unloaded plugin Discord Death v0.10.5 by MJSU (21:53:27) | Loaded plugin Discord Death v0.10.5 by MJSU (21:53:27) | [Timed Execute] ran CMD: oxide.reload DiscordDeath (21:53:28) | [ArenaTournament] Building an arena ater... (21:53:29) | You've successfully pasted the structure (21:53:29) | [ArenaTournament] ATER arena ready. (21:53:32) | [ArenaTournament] Building an arena onevsone... (21:53:34) | You've successfully pasted the structure (21:53:34) | [ArenaTournament] ONEVSONE arena ready. (21:53:38) | [ArenaTournament] Initialization successful >>fermens#8767<< (21:53:54) | [Better Chat] [Global] [ADMIN] [Lv.0] XMODKINGX: gonna load it get ready (21:53:57) | [Tebex Donate] Attempting to process commands in the queue... (21:53:57) | [Tebex Donate] There are no online commands that need to be processed! (21:54:01) | [Better Chat] [Global] [VIP] [Assassin] [Bomb-tech] [Lv.10] PapiCul0: ok (21:54:05) | [ArenaTournament] Open registration for the tournament (21:54:10) | [Economics] Saving balances for players... (21:54:10) | Saved 73,679 ents, cache(0.17), write(0.04), disk(0.01). (21:54:10) | Saving complete (21:54:12) | XMODKINGX[76561198899804087] has spawned (21:54:40) | PapiCul0[76561198035366141] has spawned (21:55:29) | [Better Chat] [Global] [VIP] [Assassin] [Bomb-tech] [Lv.10] PapiCul0: im uo here in the arena (21:55:40) | [Better Chat] [Global] [ADMIN] [Lv.0] XMODKINGX: me to (21:55:57) | [Tebex Donate] Attempting to process commands in the queue... (21:55:58) | [Tebex Donate] There are no online commands that need to be processed! (21:56:06) | [ArenaTournament] Tournament has started (21:56:06) | Calling 'OnItemAddedToContainer' on 'StackModifier v1.1.8' took 570ms (21:56:06) | [ArenaTournament] <R1> [XMODKINGX] 1vs1 PapiCul0 i think it might be stack modifier not sure still crashes my server
  4. that has been fixed and your plugin still crashes my server. what is your discord so i can reach out and chat.
  5. help me so it does not crash my server.
  6. so what you are saying is because a totally different plugin is showing errors that is the reason your plugin is freezing my server. I paid for this plugin and that's all you can say to help me.
  7. i looked over server log i do not see anything. 23:42 [Info] Loaded plugin ArenaTournament v1.0.32 by discord: fermens#8767 23:43 [Info] [Advert Messages] type /info into chat to find out what are plugins do. 23:43 [Warning] [Tebex Donate] Attempting to process commands in the queue... 23:43 [Warning] [Tebex Donate] There are no online commands that need to be processed! 23:45 [Info] [Better Chat] [Global] [VIP] [Hunter] [Bomb-tech] [Lv.13] Tordyn #HowlGG: TYPE /QQ 23:45 [Error] Failed to call hook 'OnLootEntity' on plugin 'XDQuest v4.3.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XDQuest+PlayerQuest.AddCount (System.Int32 amount) [0x00047] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.XDQuest.QuestProgress (BasePlayer player, Oxide.Plugins.XDQuest+QuestType questType, System.String entName, System.String skinId, System.Collections.Generic.List`1[T] items, System.Int32 count) [0x000f0] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.XDQuest.OnLootEntity (BasePlayer player, LootContainer entity) [0x00045] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.XDQuest.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00fc1] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 23:45 [Error] Failed to call hook 'OnLootEntity' on plugin 'XDQuest v4.3.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XDQuest+PlayerQuest.AddCount (System.Int32 amount) [0x00047] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.XDQuest.QuestProgress (BasePlayer player, Oxide.Plugins.XDQuest+QuestType questType, System.String entName, System.String skinId, System.Collections.Generic.List`1[T] items, System.Int32 count) [0x000f0] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.XDQuest.OnLootEntity (BasePlayer player, LootContainer entity) [0x00045] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.XDQuest.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00fc1] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 23:45 [Warning] [Tebex Donate] Attempting to process commands in the queue... 23:45 [Warning] [Tebex Donate] There are no online commands that need to be processed! 23:46 [Error] Failed to call hook 'OnLootEntity' on plugin 'XDQuest v4.3.2' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XDQuest+PlayerQuest.AddCount (System.Int32 amount) [0x00047] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.XDQuest.QuestProgress (BasePlayer player, Oxide.Plugins.XDQuest+QuestType questType, System.String entName, System.String skinId, System.Collections.Generic.List`1[T] items, System.Int32 count) [0x000f0] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.XDQuest.OnLootEntity (BasePlayer player, LootContainer entity) [0x00045] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.XDQuest.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00fc1] in <b0e97e3c7fe848ccb971f7b7e336cee9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0 23:46 [Warning] Calling 'OnItemAddedToContainer' on 'StackModifier v1.1.8' took 593ms
  8. i bought this plugin every time event starts and we spawn in arena my server crashes why is this. i spent good money on this.
  9. how does this plugin work, what if players dont wanna join it. and do they win anything from it?
  10. xmodkingx

    Battlepass

    any way you can make it so players can buy with scrap instead of the other stuff.
  11. xmodkingx

    Team Info

    did that avatar shows up know but the items do not no idea why.
  12. xmodkingx

    Team Info

    why is not showing images I have the plugin image libary
  13. xmodkingx

    Skill Tree

    that still did not fix the issue, hopefully it is fixed soon.
  14. xmodkingx

    XSkinMenu

    so does this auto add the skins so just plug and play?
  15. xmodkingx

    Skill Tree

    I like the idea of having the lvl beside there name.
  16. xmodkingx

    Coin Flipping

    so if you play against bots its ok, but I can create a room and bet 40k scrap and not have it. and a player can come in with 40k scrap and we play if i win i get the 40k scrap with out even having it idk if thats the way its suppose to be just letting you know.
  17. xmodkingx

    Coin Flipping

    you said we can use scrap but how..
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