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Everything posted by Malkizid
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A nice idea, looks fun! I agree that with the default ocean scale of 1, it the movement is a bit too extreme I think the movement would look great if the server owner is to set the weather.ocean_scale to 5 or higher I would recommend in the server to put "sv weather.ocean_scale 7" for a good effect with the current settings. Mercury, would it possible to get an example configuration file in the description page please?
- 7 comments
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- #cargophysics
- #iqplusing
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- #convoy
- #helicopter
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Fun concept to replace the usual CH47 Routine or Patrol Heli routine. I like it. A basic video demonstrating the plugin would be really great. Or at the very least please provide an example configuration file (it really helps server owners understand the possible options and functionality of the plugin)
- 16 comments
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- #convoy
- #helicopter
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- 36 comments
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- 655 comments
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- #shop
- #shop ui
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- #shop
- #shop ui
- #store
- #market
- #server rewards
- #gui shop
- #custom items
- #rust shop
- #mevent
- #market system
- #marketplace
- #buy
- #sell
- #in game
- #economics
- #humannpc
- #market and magazine
- #gui
- #money exchange
- #rust shop plugin
- #shop system
- #best shop
- #best rust shop
- #shop items
- #shop mevent
- #shop in menu
- #shop gui
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This is one of the best custom maps I have every, tried, tested and played on. Such excellent details all over, this map is really well balanced and I have to say it again, like another reviewr mentioned - it feels very much a like a classic "proc gen" map yet with flavour, thought and planning. ITs efficiently done, not over the top, has plenty of unique areas and tailored monuments to explore. I also can't help but say I haven't found a single error on this map. The creator really is simply passionate about their project, Its kept up to date and it doesn't even cost one penny. This is a rare gem. I would gladly pay $15 to $20 for this. Many custom maps for rust cost above $40 - are overly complicated, perform very badly and often have errors all over them.
- 36 comments
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Custom Crops is a really customisable plugin, while the initial set up can be a bit daunting due to all of the configuration options, its made simple with the help of Wrecks and the Documentation he provides. Want to build a Bullet Farm, a Drug Farm, a Gun Farm, a Medical Herb Farm!? you can do it all - and more, the creative freedom is yours. Also provided are ready to use assets and icons for the seed packs or you can easil create your own for a truly tailored experience. Wrecks has done it again, providing a creative concept with a solid framework, ready to use and with all the options for server owners to tailor it to their needs.
- 4 comments
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- #customizable crops
- #farming
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Don't be afraid of the configuration options or the description. This plugin is easy to use, very performant and works nicely standalone but also compliments the suite of plugins in the bundle Wrecks offers. This is especially a great plugin for PvE / PvP and Roleplay servers. Offering your players a unique economic avenue to earn rewards by selling custom items to a dealer. Personally I'm most impressed by how much customization is possible Wrecks is always ready to help, providing plenty of documentation and top support
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C4 Tiers runs smoothly, packs a punch and can be configured in minutes. It also works really well out of the box. Wrecks has many fun and easy to use plugins - the best part is there is room for plenty of customisation if you want it This plugin is a fun way to reward your players and add more levels of diversity to loot, shops, Raids and other events.
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- #chatsystem
- #chat
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The permission IQChatBigBoy increases the font display size in chat. Say for example you wanted your admin group to have a bigger Nametag and text size in chat, to stand out. I forgot the exatct size increasese but it'sroughly 1.5 times, you can quickly test by giving yourself the perm, typing in chat, then disable it again to preview the difference in game.
- 129 comments
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- #chatsystem
- #chat
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First you need to host the map on a file sharing service, in which a url can be provided and downloaded from. Dropbox for example is useful for this. Then remove the default procedural map parameters from your server.cfg or .batch file and add the line +server.levelurl followed by the url to your map file Pretty much all that is covered here https://wiki.facepunch.com/rust/Hosting_a_custom_map Also check out some videos on RustAdmin Academy if you are still stuck. Good luck
- 36 comments
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Greetings @Ionut Shiro I believe what @Ragtime was referring to is all the "inland" water topologies are no longer rendering properly. I tested out your map today and the greenish water areas that are normally used in BanditCamp and Swamps, that are als used for for most of the inland lakes, the water does not show to the player. The main water "cube" mapping is there however, if a player submersise themselves, the player is "in water" There are few missing water topology surfaces in Bandit camp, only a minor visual mistake. But all the freshwater lakes, craters and especially the inland lake with the oil rig have problems. Which I dont believe are mistakes, but they do need to be changed or updated. This seems to be an issue with most custom maps in the last 6 months, no thanks to FP of course. Forgive me if I used the wrong terminology, I'm not familiar enough with RustEdit and dont work with maps. The cargo ship paths also do not appear, like @RoxyGal reported, I can confirm this is causing the ship to go under the map and can spam null reference errors. I've tested this without any plugins that would mess with such. Otherwise, this is an excellently crafted map, like most of your maps it has very nice thoughout areas and details. I'm not here to critiscise, I want to report that these unfortunate issues do perist.
- 14 comments
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- #rust custom maps
- #rustmaps
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Iirc they arent required to be loaded into your server data folders, they are only provided for hosting. For example if you use an in game shop and want to link a url to a custom image - you could upload these skins somewhere and link them. So that the custom item shows the correct image in your shop. Otherwise the plugin works fine without them.
- 24 comments
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- #adem
- #autoturret
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I might be alittle biased because I always love a plugin that makes it easy for me to implement custom sounds effects, especially npc voices - but this deserves 5 stars. BadKop's plugin does exactly that. Not only does it allow you to add your own voice clips and sounds, there's provided excellent recordings and its very easy to set up. BadKop has a quality sense of humor and plugin design skills. This has made my day and allowed me to make my server a much more creative and funny experience. Hope to see more like this.
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This really is a 5 Star plugin, it makes it super easy for any server owner to add unique building locations to any map, all of which are uniquely designed and very interesting to see, play and build on. It really couldnt be simpler, saving server owners a lot of time messing around in RustEdit. For those who don't have Map Editing experience and want to easily offer their players something fun and unique, this is a plugin for you. One neat bonus is that the buildable sites, when spawned - the terrain matches the biome type you place them in. Nice work Adem & Gruber, plenty of sites to chosoe from too. But I do hope to see some more sites added in the future
- 36 comments
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- #adem
- #madmappers
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Does what you would expect, very light weight and performant plugin - simple to configure and adds a convenient level of automation to any server. Allowing for Discord webhook integration is a nice bonus that will inform your chosen channel(s) as to the server Restart schedules, online status and time until restart - which is all easily configurable, as well as modifying the language file to suit your needs. The plugin author is has extremely helpful, willing to go above and beyond to help out their customers.
- 46 comments
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- #restart
- #rustplugin
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