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Everything posted by KingSizeKevin
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Suggestion: If a TC is in a decaying state, can we have a config option to ignore TC ownership changes when there is no upkeep? The plugin produces a lot of false logs due to players continuing to check a decayed or raided bases TC when it is exposed, so this might possibly help only notify when it is a real teaming situation
- 17 comments
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- #teamalerts
- #team
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I need someone to rebuild an underground trains bunker entrance into a breakable prefab. Bunker Entrance B would be good, or something similar (As long as top hatch & staircase align exactly so it can be dropped in as a replacement). Specifically I need one that has a very small No build zone so that it works on a One Grid map. DM me if this is something you can make (paid work) (edited) discord name is rabidkevin
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Another Suggestion: When using the NPCs assist other NPCs option, we should have an option to classify bows, crossbows, compound bow & nailguns as "silenced" weapons, just like how the silencer can prevent the npc assist. Some people expressed it would make sense as these weapons make less noise. Not everyone might like this though so a config option would be nice.
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- 60 comments
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- #ultimatercon
- #amino
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- 60 comments
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- #ultimatercon
- #amino
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I understand. The reason I suggest splitting them is because lesser skilled players feel pressured by the times, and the hyper competitiveness of "Who is the fastest time", but the signal being thrown is great for Global chat because it makes their neighbors aware of an incoming patrol heli. There is a big benefit to having them both optional as team or global chat. Thank you for the consideration.
- 424 comments
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- #helicopter
- #helicopters
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Suggestion: Can we make the chat announcements all optional to global or team chat? For example, I would like to announce to global chat when a player throws a singal, but only broadcast to the team their stats for taking down the heli. Can we make that optional instead of all chat messages to global or all chat messages to team?
- 424 comments
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- #helicopter
- #helicopters
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- 457 comments
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- #statistics
- #leaderboard
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My servers are BattleZone.gg and we run a hybrid Vanilla PVP & PVE community. We consistently rank around #2 or 3 in our respective server categories. Our servers have been online since 2019 and I have put a lot of time and dedication in to building a unique community. Over the last year I have outsourced various little projects to paid developers but this solution is not working out for me anymore. We have reached a point where we need a dedicated partner to help facilitate all of our plugin and technical operational needs. Our servers are not heavily monetized and do not feature any P2W. It is an entirely organically built community. With that said, we want someone on our team who shares a vision for our server who can help tighten things up, deliver new custom features, and help us get to the next level. I don't need another plugin dev who just charges me for a plugin and I never see them again. I am looking for someone to join the team, who sees our ripe potential to become #1 in all of our respective categories, and take things to another level. I have a base amount I can allocate monthly and would like to allocate a much larger chunk if you are the person that can help us succeed. If our community grows, you will reap the benefits. If this sounds like the kind of relationship you would like to have with a server owner, please contact me so we can continue this discussion. Discord ID: rabidkevin Discord server: https://discord.gg/battlezone Website: https://battlezone.gg
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Nice plugin.. Could you add a true/false toggle option for Purple smoke coming off the tail of the plane? Players aren't sure what are personal supply signals or the event, so for me it would be hugely beneficial if the supply drop plane on this event looked slightly different. Thanks for the great work!
- 31 comments
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- #supplydrop
- #defenders
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Yes it is specifically my daily restart that triggers it. It will work fine all day, then daily restart happens, then all permission based skills no longer apply. Some server restarts it did come back up fine, other server restarts it does not. If I do an o.reload Skills after the server starts, the permission skills will apply again.
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Hello, something weird is going on. All my skills that give permission for other plugins are working intermittently. It happens at our daily server restart. Some days the permissions load for players, some days it does not. Any way to make sure they always load? Edit, Reloading skills plugin after server restarts will get permissions back in, but I dont want to have to do that daily
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Why would it be strange? Its an "event manager". The Automated Events plugin on Umod supported this out of the box. Having a disabled event is just as much an important config as a timer for one, as it provides flexability in how admins want to configure their events. And if I did set an event with this event manager plugin, it still ends the facepunch timed event also? So its doubled up? My understanding is this plugin is meant to give control of events. Currently I will still have to use Automated Events on top of this plugin to truly control all events and it would be much better if this one handled all functions.
- 307 comments
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- #eventmanager
- #manager
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- 307 comments
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- #eventmanager
- #manager
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Quick question. Is there a way to split stacks between containers? I put the setting to split between all boxes, but the same item just spawns in 1 box as a large stack. Is there a way to better distribute the loot like if there is a stack of 16 C4, it might split into stacks of 3, 5, 4 and 4 between multiple chests instead of 1 big stack?
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- 122 comments
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- #bradley
- #bradleyapc
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- 122 comments
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- #bradley
- #bradleyapc
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Could we get a notification when someone or developer responds to our support request ticket we made? It would be nice to have.