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Everything posted by mrdecoder
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- 233 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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- 233 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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yes waiting seemed to have fixed it 5 min before that i was using the killfeed think i got limited cause of that thanks for awnser
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- 233 comments
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- #jtedal
- #mad mappers
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(and 7 more)
Tagged with:
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after reinstall i get this Error: The module '/home/container/node_modules/canvas/build/Release/canvas.node' was compiled against a different Node.js version using NODE_MODULE_VERSION 83. This version of Node.js requires NODE_MODULE_VERSION 108. Please try re-compiling or re-installing the module (for instance, using `npm rebuild` or `npm install`). at Module._extensions..node (node:internal/modules/cjs/loader:1338:18) at Module.load (node:internal/modules/cjs/loader:1117:32) at Module._load (node:internal/modules/cjs/loader:958:12) at Module.require (node:internal/modules/cjs/loader:1141:19) at require (node:internal/modules/cjs/helpers:110:18) at Object.<anonymous> (/home/container/node_modules/canvas/lib/bindings.js:3:18) at Module._compile (node:internal/modules/cjs/loader:1254:14) at Module._extensions..js (node:internal/modules/cjs/loader:1308:10) at Module.load (node:internal/modules/cjs/loader:1117:32) at Module._load (node:internal/modules/cjs/loader:958:12) { code: 'ERR_DLOPEN_FAILED' }
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i was adding a new webhook for the pm and teamchat and it stopped connecting even after i remove the webhook again it wont boot anymore i only get this now -------------------------- [Pterodactyl Daemon]: Updating process configuration files... [Pterodactyl Daemon]: Ensuring file permissions are set correctly, this could take a few seconds... container@pterodactyl~ Server marked as starting... [Pterodactyl Daemon]: Pulling Docker container image, this could take a few minutes to complete... Pulling from parkervcp/yolks Status: Image is up to date for ghcr.io/parkervcp/yolks:nodejs_18 Digest: sha256:2652e2e166adaf41002476e5774bc37205606ef596ecab283892fa37e626c966 [Pterodactyl Daemon]: Finished pulling Docker container image v18.16.0 :/home/container$ if [[ -d .git ]] && [[ ${AUTO_UPDATE} == "1" ]]; then git pull; fi; if [[ ! -z ${NODE_PACKAGES} ]]; then /usr/local/bin/npm install ${NODE_PACKAGES}; fi; if [[ ! -z ${UNNODE_PACKAGES} ]]; then /usr/local/bin/npm uninstall ${UNNODE_PACKAGES}; fi; if [ -f /home/container/package.json ]; then /usr/local/bin/npm install; fi; /usr/local/bin/node /home/container/${BOT_JS_FILE} up to date, audited 213 packages in 543ms 21 packages are looking for funding run `npm fund` for details found 0 vulnerabilities
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/home/container/node_modules/discord.js/src/structures/PermissionOverwrites.js:184 if (!userOrRole) throw new TypeError('INVALID_TYPE', 'parameter', 'User nor a Role'); ^ TypeError [INVALID_TYPE]: Supplied parameter is not a User nor a Role. at PermissionOverwrites.resolve (/home/container/node_modules/discord.js/src/structures/PermissionOverwrites.js:184:28) at /home/container/node_modules/discord.js/src/managers/GuildChannelManager.js:157:81 at Array.map (<anonymous>) at GuildChannelManager.create (/home/container/node_modules/discord.js/src/managers/GuildChannelManager.js:157:51) at CategoryChannel.createChannel (/home/container/node_modules/discord.js/src/structures/CategoryChannel.js:63:32) at Client.<anonymous> (/home/container/index.js:521:29) at Client.emit (node:events:513:28) at InteractionCreateAction.handle (/home/container/node_modules/discord.js/src/client/actions/InteractionCreate.js:83:12) at module.exports [as INTERACTION_CREATE] (/home/container/node_modules/discord.js/src/client/websocket/handlers/INTERACTION_CREATE.js:4:36) at WebSocketManager.handlePacket (/home/container/node_modules/discord.js/src/client/websocket/WebSocketManager.js:346:31) { [Symbol(code)]: 'INVALID_TYPE' } Node.js v18.16.0
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no error just stops cant realy see why it just crashes after a while i do get message to upgrade discord-html-transcripts will no longer support v13 in a later release, please update to v14. but that should not effect it so much right ?
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does this plugin also exepts 2 commands in 1 command i have a plugin that have build in pages to show kits/shop and stuff like this but to open the kits in that menu the menu needs to be open first example: "Command": "kit", "event": [ "MenuClick -1", "MenuClick 2" ] --------------------------- could i in this plugin do this .... ? { "Gobal Settings": { "Global - On Status": true, "Global - Use global permissions": true, "Global - Notify after command execution": true, "Global - Chat notification avatar ID (0=Rust)": 0 }, "Project Configuration": { "Project - Project List": [ { "Project - Name (can be named arbitrarily)": "kit", "Project - Open Status": true, "Project - Command Content (without '/')": "kit", "Project - Command Type (chat/console)": "kit", "Project - Use separate permissions": false, "Project - Individual Permissions": "", "Project - Feedback Message Type (chat/console)": "kit", "Project - Feedback message on successful operation": true, "Project - Run Success Feedback Message": "Project {0} ran successfully", "Project - Use Run Failure Feedback Message": true, "Project - Run Failure Feedback Message": "Project {0} failed to run. Reason: {1}", "Project - Event List": [ { "Event - On Status": true, "Event - Command execution end (player/server)": "player", "Event - Execution Count": 1, "Event - Command Type (chat/console)": "console", "Event - Command Content (without '/')": "MenuClick -1" }, { "Event - On Status": true, "Event - Command execution end (player/server)": "player", "Event - Execution Count": 1, "Event - Command Type (chat/console)": "console", "Event - Command Content (without '/')": "MenuClick 2" } ] } ] } } would that work?
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its still comming atm not so much but seems to lag server alot 15:29 [Error] Failed to call hook 'GetClan' on plugin 'Clans v1.1.12' (ArgumentException: Could not determine JSON object type for type Oxide.Plugins.Clans+ClanInviteData.) at Newtonsoft.Json.Linq.JValue.GetValueType (System.Nullable`1[T] current, System.Object value) [0x000e8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JValue..ctor (System.Object value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.CreateFromContent (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00048] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00020] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.Add (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JArray..ctor (System.Object content) [0x00011] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Plugins.Clans+ClanData.ToJObject () [0x00095] in <2075aaf533d94564876315349c451d1f>:0 at Oxide.Plugins.Clans.GetClan (System.String tag) [0x0000b] in <2075aaf533d94564876315349c451d1f>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00df9] in <2075aaf533d94564876315349c451d1f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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hy just wondering if it is compatible with dynamic cupshare ? cause i seem to have issue with doors and stufff or do you have/ know something better?
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Failed to call hook 'GetClan' on plugin 'Clans v1.1.12' (ArgumentException: Could not determine JSON object type for type Oxide.Plugins.Clans+ClanInviteData.) at Newtonsoft.Json.Linq.JValue.GetValueType (System.Nullable`1[T] current, System.Object value) [0x000e8] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JValue..ctor (System.Object value) [0x00000] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.CreateFromContent (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00048] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.AddInternal (System.Int32 index, System.Object content, System.Boolean skipParentCheck) [0x00020] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JContainer.Add (System.Object content) [0x0000c] in <271c58b7a8684db5a2c92be17a81f252>:0 at Newtonsoft.Json.Linq.JArray..ctor (System.Object content) [0x00011] in <271c58b7a8684db5a2c92be17a81f252>:0 at Oxide.Plugins.Clans+ClanData.ToJObject () [0x00095] in <e124056acd124bf8979f3653d1d266c9>:0 at Oxide.Plugins.Clans.GetClan (System.String tag) [0x0000b] in <e124056acd124bf8979f3653d1d266c9>:0 at Oxide.Plugins.Clans.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00df9] in <e124056acd124bf8979f3653d1d266c9>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d431e37658ba4727b7490299d12dfc44>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 this is getting spammed alot
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hi uhm cool plugin and works perfectly but... at goes against other plugins that for example have an arena if one member of a clan goes in an arena and then another does tpr then it automaticly goes through every security on the event people can tp so im wondering if there is a way to prevent this or maybe make a hook for it to prevent the use of ATP
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hi. first off all cool plugin ive had this plugin from start but i never used it cause i have 500+ clans on a different system linked to alot of plugins put since k1lly0u made a dll system to make it better it got real bad so i tought lets give this one a go it all works as expected for the moment but because im used to alot of other plugin options regarding clans. it seems this one is missing some clan chat ally chat how comunicate to an ally? command to change ally ff or clan ff is a bit long atm i solved this with custom commands wich works good but maybe idea to allow to change commands /cff /aff also maybe add more options to the clantag color atm its either on or off and users will missuse it alot make it so that there is an option to only have 5 colors to pick from or something like that but overal it works
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this one when you use it you dont have to do command so i think this is reason that players tp onto the survival cause i already blocked all other commands as far as i know
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hi cool plugin but alot of ways to glitch it i think i blocked almost any command now but people still find ways to for example teleport inside it they teleport to team or friend and i use atp so command is not needed to accept the tp i need this blocked
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turret fill command requires 2x guns and ammo
mrdecoder replied to wesley wise's Support Report in Support
lol never heard this one before but ill take a look -
Changed Status from Pending to Work in Progress